Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AbjectProphecy
Ah Muzen Cab
Level 155
God Stats
2W - 1L
1,627 SR
Queue Stats
38W - 34L
1,508 Elo+
Party 2
Janus
Janus
AuDeano
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,660 Elo+
Party 2
Chronos
Chronos
ChaoticEvilDruid
Chronos
Level 160
God Stats
1W - 1L
1,747 SR
Queue Stats
75W - 66L
1,507 Elo+
Party 2
Ymir
Ymir
Krakenphobia
Ymir
Level 150
God Stats
0W - 2L
1,673 SR
Queue Stats
62W - 63L
1,497 Elo+
Party 2
Agni
Agni
callmeyooa
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,469 Elo+
Party 2
Team Averages
Level 136
1,609 SR
1,528 Elo+

VS

Team Averages
Level 122
1,462 SR
1,510 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Fabian559x
Ah Puch
Level 123
God Stats
2W - 0L
1,489 SR
Queue Stats
65W - 61L
1,458 Elo+
Solo
Serqet
Serqet
GreasyCaulk
Serqet
Level 81
God Stats
1W - 2L
1,305 SR
Queue Stats
215W - 184L
1,520 Elo+
Solo
Sobek
Sobek
ethangentry
Sobek
Level 128
God Stats
5W - 3L
1,617 SR
Queue Stats
179W - 195L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
reangler
Danzaburou
Level 139
God Stats
2W - 2L
1,400 SR
Queue Stats
202W - 222L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AbjectProphecy
Ah Muzen Cab
16
5 / 4 / 1
8,505
851
11,126
10,109
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
AuDeano
Janus
13
0 / 7 / 5
7,367
737
8,931
8,651
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 5 / 6
7,533
753
5,555
10,697
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 5 / 4
7,157
716
6,955
9,903
7,586
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 7
7,310
731
7,362
7,341
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 2 / 12
8,822
882
10,415
8,885
3,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Fabian559x
Ah Puch
17
9 / 0 / 13
10,673
1,067
17,373
9,935
7,143
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
15
5 / 3 / 9
9,004
900
3,618
9,294
4,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 18
8,580
858
5,320
14,549
14,187
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
reangler
Danzaburou
15
2 / 0 / 14
8,911
891
5,404
8,700
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
8
Kills
25
25
Deaths
8
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
12
6
L
Ah Muzen Cab
AbjectProphecy
Ah Muzen Cab
5
4
1
1.38
L
Janus
AuDeano
Janus
0
7
5
0.36
L
1
5
6
0.8
W
Ah Puch
Fabian559x
Ah Puch
9
0
13
15.5
W
Serqet
5
3
9
3.17
L
1
5
4
0.6
L
1
4
7
1.13
W
3
3
18
4
W
Danzaburou
reangler
Danzaburou
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,929
Damage
42,130
46,701
Taken
51,363
22,798
Mitigated
32,673
12,558
Healing
26,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,415
3,829
2,244
2,100
8,885
3,323
806
4,823
3,881
0
19,349
L
Ah Muzen Cab
AbjectProphecy
Ah Muzen Cab
11,126
2,077
1,052
4,396
10,109
5,301
0
3,944
5,901
0
23,753
L
Janus
AuDeano
Janus
8,931
441
149
684
8,651
2,657
0
5,054
3,260
22,682
0
L
5,555
1,344
1,065
2,630
10,697
4,450
0
5,075
5,460
11,795
757
W
Ah Puch
Fabian559x
Ah Puch
17,373
300
3,485
4,735
9,935
7,143
349
6,889
2,902
42,334
0
W
Serqet
3,618
1,006
1,019
1,800
9,294
4,622
761
5,004
4,068
0
8,163
L
6,955
536
576
437
9,903
7,586
0
3,529
6,212
10,791
0
L
7,362
475
670
899
7,341
2,804
0
5,091
2,250
11,561
0
W
5,320
162
1,428
4,152
14,549
14,187
114
6,287
7,701
8,427
0
W
Danzaburou
reangler
Danzaburou
5,404
1,387
1,981
3,678
8,700
3,398
1,058
5,335
3,268
0
11,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,872
Gold Earned
45,990
101
Minions Killed
133
0
Camps Cleared
0
905,610
Distance Traveled
1,028,121
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,822
882
20
2
0
198,123
0
L
Ah Muzen Cab
8,505
851
24
2
0
206,748
0
L
Janus
7,367
737
33
3
0
183,429
1
L
Chronos
7,533
753
27
3
0
174,267
1
W
Ah Puch
10,673
1,067
62
6
0
186,810
5
W
Serqet
9,004
900
20
2
0
213,275
0
L
Ymir
7,157
716
5
1
0
174,334
0
L
Agni
7,310
731
12
1
0
166,832
1
W
Sobek
8,580
858
9
1
0
203,610
0
W
Danzaburou
8,911
891
22
2
0
226,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role