Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
CGB TOKYO
Persephone
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,308 Elo+
Party 2
Hou Yi
Hou Yi
McKushBoye
Hou Yi
Level 64
God Stats
5W - 13L
1,364 SR
Queue Stats
20W - 40L
1,314 Elo+
Party 2
Geb
Geb
RBKO Octane
Geb
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 29L
1,614 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
S N I V Y7520
Morgan Le Fay
Level 61
God Stats
1W - 1L
1,703 SR
Queue Stats
11W - 11L
1,537 Elo+
Party 2
Team Averages
Level 77
1,513 SR
1,455 Elo+

VS

Team Averages
Level 90
1,675 SR
1,526 Elo+
Neith
Neith
AwilixMaiin
Neith
Level 49
God Stats
4W - 1L
1,464 SR
Queue Stats
140W - 81L
1,555 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BunnyLionheart69
Morgan Le Fay
Level 41
God Stats
5W - 2L
1,661 SR
Queue Stats
195W - 174L
1,428 Elo+
Solo
Nemesis
Nemesis
GoddessAsuna---
Nemesis
Level 127
God Stats
8W - 1L
1,800 SR
Queue Stats
169W - 81L
1,643 Elo+
Party 1
Zeus
Zeus
pas1234133
Zeus
Level 128
God Stats
16W - 2L
1,970 SR
Queue Stats
123W - 82L
1,571 Elo+
Party 1
Chang'e
Chang'e
sergiopitin23
Chang'e
Level 105
God Stats
170W - 169L
1,481 SR
Queue Stats
325W - 342L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
10 / 6 / 1
10,521
585
12,174
17,003
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
CGB TOKYO
Persephone
11
0 / 8 / 1
6,892
383
1,968
11,254
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
McKushBoye
Hou Yi
12
2 / 12 / 5
7,632
424
7,076
15,711
4,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 7
7,223
401
3,132
13,825
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
S N I V Y7520
Morgan Le Fay
12
0 / 9 / 7
7,659
426
9,122
12,189
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 0
11,157
620
16,942
12,524
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
BunnyLionheart69
Morgan Le Fay
15
9 / 4 / 5
9,753
542
12,896
13,997
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 0 / 4
10,526
585
11,772
11,688
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 4 / 5
10,217
568
11,137
7,825
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
15
0 / 1 / 6
8,748
486
3,885
11,342
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
12
Kills
36
36
Deaths
12
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
10
6
1
1.75
W
11
3
0
3.67
W
Morgan Le Fay
BunnyLionheart69
Morgan Le Fay
9
4
5
2.88
L
Persephone
CGB TOKYO
Persephone
0
8
1
0.06
W
8
0
4
10
L
Hou Yi
McKushBoye
Hou Yi
2
12
5
0.38
L
0
1
7
3.5
L
Morgan Le Fay
S N I V Y7520
Morgan Le Fay
0
9
7
0.39
W
8
4
5
2.63
W
Chang'e
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
56,632
69,982
Taken
57,376
27,393
Mitigated
26,146
7,823
Healing
21,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,174
3,702
0
3,665
17,003
6,599
0
6,851
9,442
0
50,776
W
16,942
5,765
0
2,804
12,524
4,876
4,049
3,995
8,393
0
84,427
W
Morgan Le Fay
BunnyLionheart69
Morgan Le Fay
12,896
1,298
0
4,447
13,997
9,195
0
2,149
11,600
54,321
0
L
Persephone
CGB TOKYO
Persephone
1,968
381
0
872
11,254
2,909
919
5,673
5,217
24,987
0
W
11,772
5,183
0
4,722
11,688
5,539
122
2,091
9,411
0
80,482
L
Hou Yi
McKushBoye
Hou Yi
7,076
3,406
0
1,340
15,711
4,231
1,071
3,351
12,120
0
25,800
L
3,132
581
0
947
13,825
10,055
0
5,655
7,844
12,637
0
L
Morgan Le Fay
S N I V Y7520
Morgan Le Fay
9,122
775
0
999
12,189
3,599
0
4,650
7,215
37,183
0
W
11,137
1,831
0
1,704
7,825
2,733
111
2,755
4,816
63,847
0
W
Chang'e
3,885
201
881
6,850
11,342
3,803
865
2,642
8,590
59,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,927
Gold Earned
50,401
255
Minions Killed
597
0
Camps Cleared
0
1,652,937
Distance Traveled
1,557,630
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,521
585
85
5
0
332,653
2
W
Neith
11,157
620
151
8
0
308,365
3
W
Morgan Le Fay
9,753
542
81
5
0
309,826
2
L
Persephone
6,892
383
57
3
0
299,587
1
W
Nemesis
10,526
585
144
8
0
355,260
3
L
Hou Yi
7,632
424
33
2
0
310,694
2
L
Geb
7,223
401
18
1
0
371,089
1
L
Morgan Le Fay
7,659
426
62
3
0
338,914
5
W
Zeus
10,217
568
106
6
0
306,075
2
W
Chang'e
8,748
486
115
6
0
278,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role