Player Matchup

Thor
Thor
AntisocialXE
Thor
Level 25
God Stats
4W - 8L
1,411 SR
Queue Stats
89W - 124L
1,305 Elo+
Party 1
Ymir
Ymir
GGcgc1209
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
srcycld
Jing Wei
Level 11
God Stats
17W - 19L
1,189 SR
Queue Stats
22W - 30L
1,077 Elo+
Party 1
Team Averages
Level 13
1,367 SR
1,294 Elo+

VS

Team Averages
Level 41
1,512 SR
1,336 Elo+
Izanami
Izanami
Agent Darkbuuty
Izanami
Level 107
God Stats
10W - 1L
1,500 SR
Queue Stats
35W - 32L
1,457 Elo+
Party 2
Sol
Sol
BINKY228z
Sol
Level 10
God Stats
4W - 3L
1,537 SR
Queue Stats
33W - 36L
1,335 Elo+
Party 2
Jormungandr
Jormungandr
Deairis3
Jormungandr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
5,510
689
4,284
6,752
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
6
3 / 6 / 0
5,723
715
1,871
5,680
1,956
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
srcycld
Jing Wei
10
1 / 2 / 3
5,457
682
2,857
4,406
1,450
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
7,830
979
6,440
4,158
1,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 2 / 5
6,606
826
4,112
4,432
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Deairis3
Jormungandr
9
1 / 3 / 10
6,718
840
1,818
8,323
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
13
13
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
1
5
3
0.5
W
4
2
5
3.25
W
Jormungandr
Deairis3
Jormungandr
1
3
10
2
L
Ymir
3
6
0
0.5
L
Jing Wei
srcycld
Jing Wei
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,012
Damage
12,370
16,838
Taken
16,913
5,636
Mitigated
7,741
844
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,440
4,284
0
2,039
4,158
1,351
1,514
238
3,920
0
32,662
L
4,284
446
109
360
6,752
2,230
0
2,106
4,646
0
9,639
W
4,112
1,917
0
1,722
4,432
1,329
1,297
676
3,756
16,503
0
W
Jormungandr
Deairis3
Jormungandr
1,818
925
300
2,738
8,323
5,061
291
1,274
7,049
6,743
0
L
Ymir
1,871
623
0
0
5,680
1,956
0
2,674
3,006
3,784
0
L
Jing Wei
srcycld
Jing Wei
2,857
1,538
0
375
4,406
1,450
0
1,154
3,252
0
12,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,690
Gold Earned
21,154
33
Minions Killed
93
1
Camps Cleared
4
322,794
Distance Traveled
373,377
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,830
979
58
7
1
131,403
0
L
Thor
5,510
689
4
1
1
116,891
0
W
Sol
6,606
826
28
4
3
121,697
0
W
Jormungandr
6,718
840
7
1
0
120,277
3
L
Ymir
5,723
715
2
0
0
66,893
2
L
Jing Wei
5,457
682
27
3
0
139,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role