Player Matchup

Hercules
Hercules
ATN ReVeNgE
Hercules
Level 149
God Stats
6W - 10L
1,396 SR
Queue Stats
361W - 441L
1,519 Elo+
Party 1
Zeus
Zeus
Cal Yentay
Zeus
Level 158
God Stats
6W - 6L
1,490 SR
Queue Stats
429W - 465L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
Texas Ruthless
Cthulhu
Level 129
God Stats
15W - 9L
1,594 SR
Queue Stats
155W - 186L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
The Wood Inc
Jormungandr
Level 142
God Stats
12W - 19L
1,511 SR
Queue Stats
402W - 490L
1,523 Elo+
Party 1
Freya
Freya
essentialc
Freya
Level 156
God Stats
13W - 16L
1,490 SR
Queue Stats
566W - 616L
1,470 Elo+
Party 1
Team Averages
Level 147
1,496 SR
1,492 Elo+

VS

Team Averages
Level 86
1,531 SR
1,478 Elo+
Ymir
Ymir
OGHuskey
Ymir
Level 106
God Stats
11W - 8L
1,494 SR
Queue Stats
517W - 523L
1,458 Elo+
Party 2
Chang'e
Chang'e
Optic Pamja
Chang'e
Level 105
God Stats
4W - 3L
1,607 SR
Queue Stats
226W - 209L
1,482 Elo+
Party 2
Ares
Ares
SBRsolomon
Ares
Level 58
God Stats
2W - 4L
1,501 SR
Queue Stats
9W - 17L
1,377 Elo+
Solo
Thor
Thor
TheGoldenApple03
Thor
Level 63
God Stats
5W - 3L
1,475 SR
Queue Stats
175W - 141L
1,504 Elo+
Solo
Charybdis
Charybdis
alberto975123gl
Charybdis
Level 99
God Stats
4W - 4L
1,577 SR
Queue Stats
180W - 138L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ATN ReVeNgE
Hercules
10
3 / 1 / 1
5,693
569
3,475
6,061
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 7 / 2
4,813
481
3,604
6,781
1,385
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 4 / 1
4,238
424
3,102
8,088
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
The Wood Inc
Jormungandr
6
1 / 5 / 2
4,495
450
5,201
7,781
3,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
7
2 / 5 / 0
4,722
472
2,728
5,683
1,394
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
4 / 1 / 8
5,847
585
2,107
4,378
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Optic Pamja
Chang'e
9
6 / 3 / 5
5,781
578
8,512
6,770
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 3 / 4
5,328
533
3,605
6,948
4,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
9 / 0 / 4
6,987
699
5,600
6,240
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Charybdis
alberto975123gl
Charybdis
10
1 / 0 / 1
5,871
587
2,029
5,204
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
22
22
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
ATN ReVeNgE
Hercules
3
1
1
3.5
L
1
7
2
0.29
W
Ymir
4
1
8
8
W
Chang'e
Optic Pamja
Chang'e
6
3
5
2.83
W
2
3
4
1.33
L
0
4
1
0.13
L
Jormungandr
The Wood Inc
Jormungandr
1
5
2
0.4
W
9
0
4
11
W
Charybdis
alberto975123gl
Charybdis
1
0
1
1.5
L
Freya
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,110
Damage
21,853
34,394
Taken
29,540
11,658
Mitigated
12,869
6,125
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ATN ReVeNgE
Hercules
3,475
1,604
0
3,009
6,061
2,031
0
2,066
3,807
0
27,435
L
3,604
897
0
488
6,781
1,385
0
2,029
4,508
17,203
0
W
Ymir
2,107
691
397
852
4,378
2,620
0
2,548
1,830
11,224
0
W
Chang'e
Optic Pamja
Chang'e
8,512
870
347
2,594
6,770
2,194
0
3,942
2,828
26,179
0
W
3,605
346
0
1,537
6,948
4,578
88
3,246
3,702
19,811
0
L
3,102
414
73
592
8,088
3,609
0
2,879
4,993
12,631
0
L
Jormungandr
The Wood Inc
Jormungandr
5,201
2,395
0
1,224
7,781
3,239
0
4,009
3,431
12,485
0
W
5,600
1,872
0
2,856
6,240
2,011
0
3,300
2,940
0
31,779
W
Charybdis
alberto975123gl
Charybdis
2,029
1,014
0
2,841
5,204
1,466
0
1,753
3,451
0
41,900
L
Freya
2,728
1,405
0
739
5,683
1,394
0
2,077
3,431
16,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,961
Gold Earned
29,814
164
Minions Killed
258
0
Camps Cleared
0
961,909
Distance Traveled
932,284
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,693
569
61
6
0
218,725
0
L
Zeus
4,813
481
42
4
0
178,460
2
W
Ymir
5,847
585
16
2
0
192,017
2
W
Chang'e
5,781
578
44
4
0
203,785
2
W
Ares
5,328
533
37
4
0
163,528
2
L
Cthulhu
4,238
424
22
2
0
187,566
1
L
Jormungandr
4,495
450
13
1
0
182,900
3
W
Thor
6,987
699
78
8
0
196,455
0
W
Charybdis
5,871
587
83
8
0
176,499
3
L
Freya
4,722
472
26
3
0
194,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role