Player Matchup

Guan Yu
Guan Yu
TPP2412
Guan Yu
Level 140
God Stats
3W - 1L
1,745 SR
Queue Stats
342W - 174L
1,723 Elo+
Party 1
Chaac
Chaac
rKid4205723
Chaac
Level 68
God Stats
11W - 8L
1,656 SR
Queue Stats
168W - 122L
1,586 Elo+
Party 1
Janus
Janus
thetoaster569
Janus
Level 158
God Stats
3W - 1L
1,730 SR
Queue Stats
209W - 129L
1,646 Elo+
Party 1
Team Averages
Level 122
1,711 SR
1,652 Elo+

VS

Team Averages
Level 54
1,476 SR
1,390 Elo+
Zeus
Zeus
JDarkWolf
Zeus
Level 61
God Stats
60W - 81L
1,460 SR
Queue Stats
81W - 122L
1,430 Elo+
Solo
Janus
Janus
Joe7688
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,389 Elo+
Solo
Chaac
Chaac
sefirot1
Chaac
Level 73
God Stats
1W - 1L
1,470 SR
Queue Stats
21W - 37L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TPP2412
Guan Yu
12
4 / 1 / 5
7,344
734
7,198
8,983
6,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 6
6,978
698
5,230
7,934
6,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 3 / 5
7,259
726
7,513
6,220
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 1 / 3
6,810
681
7,191
4,835
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Joe7688
Janus
11
4 / 6 / 0
7,063
706
5,339
7,202
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
sefirot1
Chaac
10
0 / 2 / 3
6,136
614
4,862
10,934
6,038
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
6
6
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
1
3
3.5
L
Janus
Joe7688
Janus
4
6
0
0.67
W
Guan Yu
TPP2412
Guan Yu
4
1
5
6.5
W
2
2
6
2.5
L
Chaac
sefirot1
Chaac
0
2
3
0.75
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,941
Damage
17,392
23,137
Taken
22,971
14,944
Mitigated
8,841
6,820
Healing
4,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,191
217
0
0
4,835
1,233
0
1,673
2,956
24,211
0
L
Janus
Joe7688
Janus
5,339
238
98
460
7,202
1,570
0
1,927
4,991
16,885
0
W
Guan Yu
TPP2412
Guan Yu
7,198
1,272
1,309
2,670
8,983
6,247
0
4,179
4,650
0
23,881
W
5,230
282
0
1,885
7,934
6,685
96
4,820
2,818
0
14,310
L
Chaac
sefirot1
Chaac
4,862
497
128
4,153
10,934
6,038
0
3,653
6,530
0
15,094
W
7,513
710
0
956
6,220
2,012
671
3,143
2,993
27,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,581
Gold Earned
20,009
121
Minions Killed
98
7
Camps Cleared
3
587,100
Distance Traveled
517,521
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,810
681
49
5
2
187,703
1
L
Janus
7,063
706
26
3
1
161,293
0
W
Guan Yu
7,344
734
41
4
3
199,564
2
W
Chaac
6,978
698
17
2
2
198,770
1
L
Chaac
6,136
614
23
2
0
168,525
0
W
Janus
7,259
726
63
6
2
188,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role