Player Matchup

Bastet
Bastet
 
Bastet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
D0NK3Y XDG
Bacchus
Level 62
God Stats
6W - 9L
1,485 SR
Queue Stats
29W - 35L
1,413 Elo+
Party 1
Ymir
Ymir
Flash XDG
Ymir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 1
Team Averages
Level 51
1,495 SR
1,428 Elo+

VS

Team Averages
Level 41
1,520 SR
1,510 Elo+
Ullr
Ullr
STEVO783
Ullr
Level 101
God Stats
5W - 5L
1,560 SR
Queue Stats
411W - 416L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
SmiteMyHoles
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,571 Elo+
Party 2
Scylla
Scylla
SoapSombrero
Scylla
Level 14
God Stats
5W - 5L
1,500 SR
Queue Stats
60W - 51L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 4 / 0
6,062
606
8,391
8,995
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
D0NK3Y XDG
Bacchus
9
0 / 3 / 1
6,374
637
4,291
8,746
9,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
8
0 / 3 / 0
5,992
599
1,193
6,859
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
6 / 0 / 4
7,695
770
7,523
6,148
2,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
SmiteMyHoles
Guan Yu
12
3 / 0 / 7
7,241
724
7,537
7,278
7,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
10
1 / 1 / 5
6,477
648
3,782
5,199
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
0
0.25
L
Bacchus
D0NK3Y XDG
Bacchus
0
3
1
0.17
L
Ymir
0
3
0
0
W
Ullr
6
0
4
8
W
Guan Yu
SmiteMyHoles
Guan Yu
3
0
7
6.5
W
Scylla
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,875
Damage
18,842
24,600
Taken
18,625
18,853
Mitigated
11,600
5,800
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,391
478
149
1,366
8,995
3,060
0
435
7,962
0
16,169
L
Bacchus
D0NK3Y XDG
Bacchus
4,291
152
357
1,955
8,746
9,801
0
2,222
6,179
11,359
0
L
Ymir
1,193
72
31
1,942
6,859
5,992
0
1,013
5,640
5,142
0
W
Ullr
7,523
4,111
0
356
6,148
2,422
0
2,520
3,628
0
29,742
W
Guan Yu
SmiteMyHoles
Guan Yu
7,537
1,287
1,882
3,089
7,278
7,506
666
2,248
5,030
0
18,080
W
Scylla
3,782
394
0
0
5,199
1,672
600
1,053
4,146
9,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,428
Gold Earned
21,413
42
Minions Killed
104
1
Camps Cleared
7
527,914
Distance Traveled
556,044
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,062
606
20
2
1
206,651
2
L
Bacchus
6,374
637
3
0
0
176,553
0
L
Ymir
5,992
599
19
2
0
144,710
2
W
Ullr
7,695
770
61
6
3
181,703
2
W
Guan Yu
7,241
724
22
2
1
193,498
2
W
Scylla
6,477
648
21
2
3
180,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role