Player Matchup

Cliodhna
Cliodhna
DanielVite12
Cliodhna
Level 94
God Stats
51W - 33L
1,558 SR
Queue Stats
395W - 438L
1,420 Elo+
Solo
Ullr
Ullr
GangNeeg3
Ullr
Level 42
God Stats
1W - 3L
1,384 SR
Queue Stats
112W - 122L
1,393 Elo+
Party 1
Sylvanus
Sylvanus
Piraclinic
Sylvanus
Level 34
God Stats
5W - 3L
1,597 SR
Queue Stats
71W - 75L
1,437 Elo+
Party 1
Tyr
Tyr
gaspyxz
Tyr
Level 43
God Stats
0W - 6L
1,500 SR
Queue Stats
86W - 84L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
iancuq01
Baron Samedi
Level 93
God Stats
1W - 3L
1,544 SR
Queue Stats
186W - 217L
1,363 Elo+
Party 1
Team Averages
Level 61
1,517 SR
1,440 Elo+

VS

Team Averages
Level 97
1,504 SR
1,455 Elo+
Gilgamesh
Gilgamesh
GeertH
Gilgamesh
Level 105
God Stats
29W - 20L
1,612 SR
Queue Stats
460W - 512L
1,477 Elo+
Party 2
Izanami
Izanami
HvileViking
Izanami
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 63L
1,395 Elo+
Solo
Cerberus
Cerberus
RedGod12
Cerberus
Level 97
God Stats
5W - 5L
1,462 SR
Queue Stats
141W - 129L
1,456 Elo+
Solo
Fenrir
Fenrir
SpitSlushy
Fenrir
Level 85
God Stats
7W - 8L
1,446 SR
Queue Stats
187W - 199L
1,468 Elo+
Solo
Ah Puch
Ah Puch
TrevorAlde
Ah Puch
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
378W - 402L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DanielVite12
Cliodhna
13
8 / 5 / 3
8,758
547
11,427
12,791
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
13
1 / 6 / 2
7,845
490
6,788
12,087
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Piraclinic
Sylvanus
10
3 / 5 / 5
7,274
455
10,092
21,077
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
13
2 / 5 / 1
7,916
495
3,173
11,096
7,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
iancuq01
Baron Samedi
8
0 / 5 / 1
5,979
374
1,978
7,283
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GeertH
Gilgamesh
15
6 / 2 / 4
9,652
603
6,981
10,526
6,490
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
HvileViking
Izanami
16
7 / 1 / 2
9,788
612
8,160
12,752
4,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
RedGod12
Cerberus
12
2 / 2 / 8
8,499
531
7,124
14,940
12,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
SpitSlushy
Fenrir
14
4 / 3 / 3
8,410
526
6,675
12,314
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
TrevorAlde
Ah Puch
14
6 / 6 / 6
8,998
562
14,164
12,181
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
14
Kills
25
26
Deaths
14
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DanielVite12
Cliodhna
8
5
3
1.9
L
Ullr
1
6
2
0.33
W
Gilgamesh
GeertH
Gilgamesh
6
2
4
4
W
Izanami
HvileViking
Izanami
7
1
2
8
L
Sylvanus
Piraclinic
Sylvanus
3
5
5
1.1
W
Cerberus
RedGod12
Cerberus
2
2
8
3
W
Fenrir
SpitSlushy
Fenrir
4
3
3
1.83
W
Ah Puch
TrevorAlde
Ah Puch
6
6
6
1.5
L
Tyr
2
5
1
0.5
L
Baron Samedi
iancuq01
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,458
Damage
43,104
64,334
Taken
62,713
23,856
Mitigated
30,761
21,711
Healing
24,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DanielVite12
Cliodhna
11,427
1,580
0
5,441
12,791
3,765
0
3,646
8,881
0
50,539
L
Ullr
6,788
2,946
0
2,082
12,087
3,416
0
2,687
9,400
0
47,533
W
Gilgamesh
GeertH
Gilgamesh
6,981
1,573
338
3,249
10,526
6,490
865
1,002
9,524
0
44,655
W
Izanami
HvileViking
Izanami
8,160
5,837
0
7,189
12,752
4,296
1,973
1,877
10,875
0
82,839
L
Sylvanus
Piraclinic
Sylvanus
10,092
2,536
1,237
8,796
21,077
7,129
0
9,549
11,132
20,285
3,902
W
Cerberus
RedGod12
Cerberus
7,124
593
1,399
4,933
14,940
12,077
0
2,976
11,964
32,777
0
W
Fenrir
SpitSlushy
Fenrir
6,675
1,866
0
4,368
12,314
4,185
331
2,943
9,371
0
45,634
W
Ah Puch
TrevorAlde
Ah Puch
14,164
1,269
0
3,452
12,181
3,713
688
2,343
9,838
43,336
0
L
Tyr
3,173
211
0
2,301
11,096
7,642
0
2,410
8,531
0
34,806
L
Baron Samedi
iancuq01
Baron Samedi
1,978
0
201
1,653
7,283
1,904
0
2,123
5,102
21,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,772
Gold Earned
45,347
313
Minions Killed
480
0
Camps Cleared
0
1,404,992
Distance Traveled
1,558,736
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,758
547
72
5
0
335,237
2
L
Ullr
7,845
490
87
5
0
270,245
3
W
Gilgamesh
9,652
603
108
7
0
334,911
4
W
Izanami
9,788
612
148
9
0
301,805
7
L
Sylvanus
7,274
455
41
3
0
294,132
3
W
Cerberus
8,499
531
79
5
0
290,543
3
W
Fenrir
8,410
526
76
5
0
331,627
7
W
Ah Puch
8,998
562
69
4
0
299,850
0
L
Tyr
7,916
495
77
5
0
340,231
4
L
Baron Samedi
5,979
374
36
2
0
165,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role