Player Matchup

Discordia
Discordia
Flow Bor
Discordia
Level 142
God Stats
18W - 9L
1,782 SR
Queue Stats
683W - 622L
1,531 Elo+
Party 2
Zhong Kui
Zhong Kui
IVYKING
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,543 Elo+
Solo
Hercules
Hercules
MerKin Morrison
Hercules
Level 117
God Stats
9W - 7L
1,608 SR
Queue Stats
383W - 334L
1,569 Elo+
Party 2
Cabrakan
Cabrakan
TheSokkerGod
Cabrakan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,480 Elo+
Party 2
Ullr
Ullr
darkservant21
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,403 Elo+
Solo
Team Averages
Level 62
1,578 SR
1,505 Elo+

VS

Team Averages
Level 84
1,587 SR
1,418 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Art4ri4n
Scylla
Level 123
God Stats
1W - 1L
1,517 SR
Queue Stats
74W - 78L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
STEVENADC
Zhong Kui
Level 24
God Stats
0W - 1L
1,850 SR
Queue Stats
1W - 5L
1,407 Elo+
Party 1
Set
Set
Thuderstrucker
Set
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,297 Elo+
Solo
Nemesis
Nemesis
darcup0609
Nemesis
Level 125
God Stats
1W - 1L
1,566 SR
Queue Stats
27W - 38L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flow Bor
Discordia
19
10 / 2 / 15
11,211
934
22,804
11,255
5,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
IVYKING
Zhong Kui
15
4 / 5 / 13
9,341
778
8,920
11,596
8,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
18
9 / 2 / 16
10,134
845
12,612
26,536
32,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
TheSokkerGod
Cabrakan
13
1 / 5 / 17
8,903
742
3,814
16,297
20,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 3 / 16
10,498
875
12,725
10,769
5,079
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
5 / 6 / 9
9,450
788
12,442
11,827
5,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Art4ri4n
Scylla
15
0 / 4 / 9
8,567
714
14,055
9,781
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
STEVENADC
Zhong Kui
16
7 / 8 / 9
10,156
846
18,621
19,540
14,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 9 / 11
8,077
673
7,944
15,456
10,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
darcup0609
Nemesis
17
4 / 4 / 11
9,640
803
9,258
12,059
11,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
66
28
Kills
17
17
Deaths
31
77
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
6
9
1.58
L
Scylla
Art4ri4n
Scylla
0
4
9
1.13
W
Discordia
Flow Bor
Discordia
10
2
15
8.75
W
Zhong Kui
IVYKING
Zhong Kui
4
5
13
2.1
W
Hercules
9
2
16
8.5
L
Zhong Kui
STEVENADC
Zhong Kui
7
8
9
1.44
W
Cabrakan
TheSokkerGod
Cabrakan
1
5
17
1.9
L
1
9
11
0.72
L
Nemesis
darcup0609
Nemesis
4
4
11
2.38
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,875
Damage
62,320
76,453
Taken
68,663
72,423
Mitigated
45,813
26,088
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
12,442
260
1,300
1,426
11,827
5,190
0
8,445
3,382
0
24,837
L
Scylla
Art4ri4n
Scylla
14,055
444
1,476
2,047
9,781
4,211
216
3,479
6,302
33,234
0
W
Discordia
Flow Bor
Discordia
22,804
660
621
2,434
11,255
5,772
894
5,166
5,790
48,801
0
W
Zhong Kui
IVYKING
Zhong Kui
8,920
1,726
729
2,297
11,596
8,210
1,194
4,772
6,630
18,107
0
W
Hercules
12,612
4,757
1,664
11,941
26,536
32,422
526
11,335
14,415
391
15,635
L
Zhong Kui
STEVENADC
Zhong Kui
18,621
2,258
0
6,649
19,540
14,761
584
10,213
9,327
29,258
0
W
Cabrakan
TheSokkerGod
Cabrakan
3,814
214
869
3,028
16,297
20,940
154
5,605
10,283
6,688
0
L
7,944
2,796
374
1,648
15,456
10,353
45
7,933
7,523
384
10,151
L
Nemesis
darcup0609
Nemesis
9,258
2,692
917
3,373
12,059
11,298
458
5,662
6,397
0
12,496
W
12,725
4,592
853
1,652
10,769
5,079
2,518
5,355
5,064
0
34,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,087
Gold Earned
45,890
133
Minions Killed
119
0
Camps Cleared
0
1,072,215
Distance Traveled
1,049,507
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,450
788
28
2
0
220,801
0
L
Scylla
8,567
714
47
4
0
205,467
4
W
Discordia
11,211
934
49
4
0
242,738
0
W
Zhong Kui
9,341
778
28
2
0
197,813
1
W
Hercules
10,134
845
5
0
0
227,049
0
L
Zhong Kui
10,156
846
27
2
0
168,397
0
W
Cabrakan
8,903
742
7
1
0
204,475
1
L
Set
8,077
673
7
1
0
195,335
0
L
Nemesis
9,640
803
10
1
0
259,507
0
W
Ullr
10,498
875
44
4
0
200,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role