Player Matchup

Hachiman
Hachiman
Achille_Chenko
Hachiman
Level 49
God Stats
2W - 2L
1,489 SR
Queue Stats
41W - 61L
1,328 Elo+
Party 2
Guan Yu
Guan Yu
La-Fuite08
Guan Yu
Level 24
God Stats
3W - 12L
1,331 SR
Queue Stats
29W - 53L
1,264 Elo+
Party 2
Janus
Janus
NyyTo__
Janus
Level 122
God Stats
1W - 3L
1,220 SR
Queue Stats
178W - 213L
1,352 Elo+
Party 2
Fenrir
Fenrir
OmeGaRaiZen
Fenrir
Level 108
God Stats
3W - 9L
1,401 SR
Queue Stats
106W - 156L
1,361 Elo+
Party 2
Terra
Terra
X_FROZEN_SOUL_X
Terra
Level 35
God Stats
2W - 10L
1,330 SR
Queue Stats
17W - 41L
1,171 Elo+
Party 2
Team Averages
Level 68
1,354 SR
1,295 Elo+

VS

Team Averages
Level 67
1,461 SR
1,387 Elo+
Scylla
Scylla
 
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ShethXV
Athena
Level 60
God Stats
3W - 4L
1,328 SR
Queue Stats
182W - 235L
1,328 Elo+
Party 1
Arachne
Arachne
VgfzZ
Arachne
Level 78
God Stats
83W - 79L
1,455 SR
Queue Stats
445W - 500L
1,331 Elo+
Party 1
Izanami
Izanami
ikotchi
Izanami
Level 42
God Stats
1W - 1L
1,520 SR
Queue Stats
121W - 181L
1,288 Elo+
Party 1
Mulan
Mulan
majdalsharara
Mulan
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
275W - 282L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 4 / 1
6,838
380
7,448
10,357
2,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
La-Fuite08
Guan Yu
15
0 / 2 / 0
7,823
435
3,168
7,000
4,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
NyyTo__
Janus
16
4 / 4 / 0
9,592
533
8,833
9,266
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
12
3 / 5 / 1
7,502
417
5,160
10,915
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
6,423
357
4,090
11,411
9,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 4 / 4
8,662
481
4,216
7,304
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
ShethXV
Athena
13
1 / 0 / 9
8,779
488
4,969
12,173
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
VgfzZ
Arachne
18
10 / 1 / 1
10,753
597
9,277
10,745
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ikotchi
Izanami
13
2 / 2 / 3
7,679
427
5,453
8,564
3,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 0 / 1
10,820
601
6,039
8,039
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
18
18
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
4
4
0.75
L
Hachiman
0
4
1
0.13
L
Guan Yu
La-Fuite08
Guan Yu
0
2
0
0
L
Janus
NyyTo__
Janus
4
4
0
1
L
Fenrir
3
5
1
0.7
W
Athena
ShethXV
Athena
1
0
9
5.5
W
Arachne
VgfzZ
Arachne
10
1
1
10.5
L
0
3
2
0.33
W
Izanami
ikotchi
Izanami
2
2
3
1.75
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,699
Damage
29,954
48,949
Taken
46,825
23,826
Mitigated
28,251
10,955
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,216
571
106
731
7,304
2,283
259
3,122
3,896
44,797
0
L
Hachiman
7,448
3,268
0
2,803
10,357
2,974
0
2,976
7,341
0
52,662
L
Guan Yu
La-Fuite08
Guan Yu
3,168
177
75
1,396
7,000
4,938
0
413
6,587
0
46,438
L
Janus
NyyTo__
Janus
8,833
487
0
1,009
9,266
2,760
0
2,962
6,128
63,927
0
L
Fenrir
5,160
1,163
0
3,598
10,915
3,896
0
1,257
9,606
0
35,074
W
Athena
ShethXV
Athena
4,969
1,583
0
3,175
12,173
12,342
0
2,986
9,111
18,726
0
W
Arachne
VgfzZ
Arachne
9,277
6,591
0
6,852
10,745
5,313
651
2,252
8,291
0
86,196
L
4,090
437
366
1,708
11,411
9,258
0
2,020
9,351
21,552
0
W
Izanami
ikotchi
Izanami
5,453
4,118
0
2,260
8,564
3,319
382
3,638
4,850
0
52,691
W
6,039
1,138
0
4,917
8,039
4,994
0
523
7,035
6,413
70,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,178
Gold Earned
46,693
405
Minions Killed
533
0
Camps Cleared
0
1,658,094
Distance Traveled
1,724,567
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,662
481
104
6
0
286,161
0
L
Hachiman
6,838
380
82
5
0
298,992
2
L
Guan Yu
7,823
435
102
6
0
349,541
1
L
Janus
9,592
533
134
7
0
353,914
4
L
Fenrir
7,502
417
58
3
0
309,004
2
W
Athena
8,779
488
19
1
0
347,459
0
W
Arachne
10,753
597
136
8
0
407,658
1
L
Terra
6,423
357
29
2
0
346,643
4
W
Izanami
7,679
427
95
5
0
320,651
1
W
Mulan
10,820
601
179
10
0
362,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role