Player Matchup

Achilles
Achilles
Grandmaster
GiveTomAHug
Achilles
Grandmaster
Level 159
God Stats
125W - 21L
2,002 SR
Queue Stats
716W - 98L
2,769 MMR
Party 1
Olorun
Olorun
Grandmaster
Kreshoa
Olorun
Grandmaster
Level 160
God Stats
69W - 1L
2,020 SR
Queue Stats
213W - 39L
3,251 MMR
Party 1
Vamana
Vamana
Grandmaster
its kashi
Vamana
Grandmaster
Level 159
God Stats
87W - 7L
2,078 SR
Queue Stats
558W - 65L
3,156 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 159
2,033 SR
3,059 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,781 SR
2,792 MMR
Sol
Sol
Grandmaster
FraauD
Sol
Grandmaster
Level 147
God Stats
20W - 11L
1,870 SR
Queue Stats
119W - 60L
3,406 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
Gm everyspliT
Ah Muzen Cab
Diamond I
Level 95
God Stats
5W - 3L
1,789 SR
Queue Stats
232W - 154L
2,522 MMR
Solo
Terra
Terra
Diamond III
K_o_L_o_K_o_
Terra
Diamond III
Level 157
God Stats
11W - 7L
1,683 SR
Queue Stats
208W - 202L
2,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GiveTomAHug
Achilles
9
3 / 0 / 4
5,095
1,019
2,673
3,934
2,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
Kreshoa
Olorun
8
2 / 0 / 4
4,743
949
2,441
2,335
855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
its kashi
Vamana
8
2 / 0 / 5
4,899
980
2,852
5,355
3,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ThothArtioOdinFenrirSobek

VS

Bans
GebCthulhuCabrakanCerberusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
FraauD
Sol
6
0 / 4 / 0
3,471
694
2,026
4,200
1,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Gm everyspliT
Ah Muzen Cab
5
0 / 2 / 0
3,451
690
113
2,151
702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
3,541
708
889
2,589
1,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
FraauD
Sol
0
4
0
0
W
Achilles
GiveTomAHug
Achilles
3
0
4
5
L
Ah Muzen Cab
Gm everyspliT
Ah Muzen Cab
0
2
0
0
L
0
1
0
0
W
Olorun
Kreshoa
Olorun
2
0
4
4
W
Vamana
its kashi
Vamana
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,966
Damage
3,028
11,624
Taken
8,940
6,302
Mitigated
3,279
5,158
Healing
2,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
FraauD
Sol
2,026
569
0
944
4,200
1,286
0
1,079
3,000
6,013
453
W
Achilles
GiveTomAHug
Achilles
2,673
305
0
1,355
3,934
2,349
387
902
3,032
0
6,555
L
Ah Muzen Cab
Gm everyspliT
Ah Muzen Cab
113
0
0
498
2,151
702
0
387
1,686
0
3,994
L
889
37
94
541
2,589
1,291
0
947
1,519
3,465
0
W
Olorun
Kreshoa
Olorun
2,441
629
346
611
2,335
855
1,300
901
1,434
13,914
1,746
W
Vamana
its kashi
Vamana
2,852
1,109
120
2,726
5,355
3,098
244
1,119
4,236
0
12,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,737
Gold Earned
10,463
75
Minions Killed
24
4
Camps Cleared
1
288,833
Distance Traveled
169,636
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,471
694
7
1
0
68,663
1
W
Achilles
5,095
1,019
16
3
1
102,573
0
L
Ah Muzen Cab
3,451
690
7
1
0
41,318
1
L
Terra
3,541
708
10
2
1
59,655
1
W
Olorun
4,743
949
38
8
2
83,289
1
W
Vamana
4,899
980
21
4
1
102,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role