Player Matchup

Olorun
Olorun
Malek_7900
Olorun
Level 155
God Stats
2W - 1L
1,545 SR
Queue Stats
317W - 388L
1,481 Elo+
Solo
Loki
Loki
Narutо
Loki
Level 124
God Stats
2W - 1L
1,544 SR
Queue Stats
8W - 4L
1,674 Elo+
Solo
Skadi
Skadi
SixteenGigaRAMa
Skadi
Level 15
God Stats
1W - 1L
1,782 SR
Queue Stats
3W - 3L
1,640 Elo+
Solo
Athena
Athena
TheMyrchik
Athena
Level 27
God Stats
2W - 2L
1,357 SR
Queue Stats
4W - 7L
1,293 Elo+
Solo
Anubis
Anubis
firehund
Anubis
Level 154
God Stats
1W - 5L
1,130 SR
Queue Stats
47W - 61L
1,342 Elo+
Solo
Team Averages
Level 95
1,471 SR
1,486 Elo+

VS

Team Averages
Level 88
1,523 SR
1,450 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DOKSA_93
Jing Wei
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,360 Elo+
Party 2
Eset
Eset
Especteon
Eset
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,596 Elo+
Party 1
Geb
Geb
LuminousMiru
Geb
Level 112
God Stats
18W - 13L
1,644 SR
Queue Stats
39W - 36L
1,466 Elo+
Solo
Bastet
Bastet
MikyMike93
Bastet
Level 66
God Stats
4W - 3L
1,472 SR
Queue Stats
15W - 26L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Malek_7900
Olorun
12
2 / 5 / 1
7,131
713
5,934
10,359
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
Narutо
Loki
14
5 / 7 / 2
9,291
929
6,207
12,772
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 7 / 7
8,658
866
8,327
10,167
3,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
TheMyrchik
Athena
12
0 / 7 / 6
6,950
695
3,470
11,988
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
firehund
Anubis
14
3 / 5 / 3
7,987
799
4,575
12,395
5,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 2 / 19
8,875
888
11,474
11,623
8,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
DOKSA_93
Jing Wei
14
4 / 2 / 12
8,733
873
4,516
7,532
2,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
18
18 / 4 / 10
12,646
1,265
26,441
9,555
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 16
10,046
1,005
3,195
9,759
7,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
MikyMike93
Bastet
13
2 / 2 / 17
8,602
860
7,745
7,280
2,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
12
Kills
31
31
Deaths
12
19
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
2
19
6.25
W
Jing Wei
DOKSA_93
Jing Wei
4
2
12
5
W
Eset
18
4
10
5.75
W
4
2
16
6
L
Olorun
Malek_7900
Olorun
2
5
1
0.5
W
Bastet
MikyMike93
Bastet
2
2
17
5.25
L
Loki
Narutо
Loki
5
7
2
0.86
L
2
7
7
0.79
L
Athena
TheMyrchik
Athena
0
7
6
0.43
L
Anubis
firehund
Anubis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,513
Damage
53,371
57,681
Taken
45,749
29,011
Mitigated
27,786
5,866
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,474
3,651
0
2,620
11,623
8,711
892
4,206
7,417
5,497
22,117
W
Jing Wei
DOKSA_93
Jing Wei
4,516
2,812
0
422
7,532
2,823
1,848
2,221
5,311
0
21,815
W
Eset
26,441
2,408
0
1,305
9,555
6,349
978
2,287
6,215
62,556
0
W
3,195
371
0
2,205
9,759
7,366
295
2,175
7,584
12,453
0
L
Olorun
Malek_7900
Olorun
5,934
2,875
400
2,782
10,359
4,062
0
5,996
4,363
17,892
0
W
Bastet
MikyMike93
Bastet
7,745
1,411
545
946
7,280
2,537
1,024
3,553
3,727
0
13,200
L
Loki
Narutо
Loki
6,207
1,635
0
396
12,772
5,748
160
7,918
4,854
0
20,620
L
8,327
3,859
0
20
10,167
3,465
170
4,920
5,247
0
23,607
L
Athena
TheMyrchik
Athena
3,470
970
0
398
11,988
10,285
0
6,378
5,610
7,897
0
L
Anubis
firehund
Anubis
4,575
55
142
1,728
12,395
5,451
0
6,735
5,660
21,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,017
Gold Earned
48,902
160
Minions Killed
225
6
Camps Cleared
10
820,378
Distance Traveled
1,047,123
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,875
888
43
4
3
199,258
3
W
Jing Wei
8,733
873
47
5
3
213,627
0
W
Eset
12,646
1,265
91
9
4
206,414
1
W
Geb
10,046
1,005
26
3
0
197,727
4
L
Olorun
7,131
713
36
4
0
139,895
4
W
Bastet
8,602
860
18
2
0
230,097
4
L
Loki
9,291
929
34
3
4
173,161
1
L
Skadi
8,658
866
42
4
1
173,307
2
L
Athena
6,950
695
9
1
0
176,624
0
L
Anubis
7,987
799
39
4
1
157,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role