Player Matchup

Fenrir
Fenrir
Hidr4_dark
Fenrir
Level 7
God Stats
4W - 8L
1,340 SR
Queue Stats
74W - 86L
1,369 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mitsuhara
Morgan Le Fay
Level 3
God Stats
0W - 4L
1,265 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 2
Set
Set
Snow_169A
Set
Level 30
God Stats
5W - 9L
1,320 SR
Queue Stats
200W - 221L
1,411 Elo+
Solo
Cthulhu
Cthulhu
leissac_eu
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
questao-conifera
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,475 Elo+
Party 2
Team Averages
Level 11
1,385 SR
1,409 Elo+

VS

Team Averages
Level 17
1,497 SR
1,516 Elo+
Thanatos
Thanatos
PigmeuSensual
Thanatos
Level 29
God Stats
6W - 5L
1,485 SR
Queue Stats
72W - 70L
1,444 Elo+
Solo
Ganesha
Ganesha
Zasda
Ganesha
Level 7
God Stats
2W - 0L
1,835 SR
Queue Stats
3W - 2L
1,796 Elo+
Solo
Merlin
Merlin
ivan__kaiser
Merlin
Level 16
God Stats
5W - 6L
1,466 SR
Queue Stats
38W - 27L
1,425 Elo+
Solo
Jormungandr
Jormungandr
vnssW
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,463 Elo+
Party 1
Anhur
Anhur
wsyy
Anhur
Level 17
God Stats
1W - 2L
1,198 SR
Queue Stats
25W - 24L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hidr4_dark
Fenrir
11
1 / 11 / 1
7,774
389
3,556
15,944
5,764
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
Mitsuhara
Morgan Le Fay
11
2 / 7 / 2
7,904
395
2,853
10,010
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 1
9,207
460
8,593
16,580
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
leissac_eu
Cthulhu
10
0 / 12 / 3
6,724
336
5,459
19,000
8,604
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 3 / 4
9,719
486
6,453
8,482
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PigmeuSensual
Thanatos
18
12 / 2 / 3
11,090
555
9,355
14,973
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Zasda
Ganesha
15
6 / 1 / 9
10,200
510
10,232
8,947
10,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
15
6 / 2 / 9
9,977
499
12,273
7,563
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
vnssW
Jormungandr
12
7 / 0 / 9
9,168
458
6,419
9,890
7,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
wsyy
Anhur
16
7 / 3 / 6
10,829
541
10,878
12,941
4,438
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
8
Kills
38
38
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Hidr4_dark
Fenrir
1
11
1
0.14
L
Morgan Le Fay
Mitsuhara
Morgan Le Fay
2
7
2
0.43
W
Thanatos
PigmeuSensual
Thanatos
12
2
3
6.75
L
3
5
1
0.7
W
Ganesha
Zasda
Ganesha
6
1
9
10.5
W
Merlin
6
2
9
5.25
L
Cthulhu
leissac_eu
Cthulhu
0
12
3
0.13
L
2
3
4
1.33
W
Jormungandr
vnssW
Jormungandr
7
0
9
11.5
W
Anhur
wsyy
Anhur
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,914
Damage
49,157
70,016
Taken
54,314
25,592
Mitigated
33,635
12,738
Healing
25,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Hidr4_dark
Fenrir
3,556
1,511
0
1,084
15,944
5,764
192
7,518
8,426
0
24,137
L
Morgan Le Fay
Mitsuhara
Morgan Le Fay
2,853
476
0
698
10,010
3,052
132
6,014
3,996
17,808
0
W
Thanatos
PigmeuSensual
Thanatos
9,355
4,092
363
16,124
14,973
6,175
464
744
14,095
0
74,024
L
8,593
3,714
0
7,025
16,580
5,469
287
2,748
13,832
0
65,497
W
Ganesha
Zasda
Ganesha
10,232
2,131
0
1,740
8,947
10,152
898
1,624
6,995
39,971
0
W
Merlin
12,273
1,211
0
1,351
7,563
4,894
516
1,906
5,334
58,349
0
L
Cthulhu
leissac_eu
Cthulhu
5,459
878
0
1,654
19,000
8,604
78
11,071
7,929
17,232
0
L
6,453
1,838
0
2,277
8,482
2,703
604
1,573
6,909
0
58,926
W
Jormungandr
vnssW
Jormungandr
6,419
2,459
90
1,330
9,890
7,976
168
1,296
8,265
21,480
0
W
Anhur
wsyy
Anhur
10,878
7,868
0
4,665
12,941
4,438
4,784
1,349
11,313
0
63,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,328
Gold Earned
51,264
306
Minions Killed
406
0
Camps Cleared
0
1,687,523
Distance Traveled
1,771,469
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,774
389
37
2
0
334,886
0
L
Morgan Le Fay
7,904
395
31
2
0
331,436
0
W
Thanatos
11,090
555
117
6
0
429,170
2
L
Set
9,207
460
108
5
0
378,692
2
W
Ganesha
10,200
510
45
2
0
354,764
6
W
Merlin
9,977
499
92
5
0
369,492
6
L
Cthulhu
6,724
336
20
1
0
307,952
4
L
Neith
9,719
486
110
6
0
334,557
1
W
Jormungandr
9,168
458
38
2
0
283,661
4
W
Anhur
10,829
541
114
6
0
334,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role