Player Matchup

Thanatos
Thanatos
ElPituf0
Thanatos
Level 26
God Stats
3W - 5L
1,216 SR
Queue Stats
30W - 46L
1,245 Elo+
Solo
Rama
Rama
Imbaico
Rama
Level 46
God Stats
1W - 4L
1,337 SR
Queue Stats
66W - 92L
1,309 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ozegendal
Tsukuyomi
Level 7
God Stats
2W - 0L
1,703 SR
Queue Stats
3W - 4L
1,182 Elo+
Party 2
Ra
Ra
Rodrigocaci
Ra
Level 15
God Stats
1W - 3L
1,291 SR
Queue Stats
11W - 13L
1,170 Elo+
Party 3
Geb
Geb
yzNexos
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,063 Elo+
Party 3
Team Averages
Level 22
1,409 SR
1,194 Elo+

VS

Team Averages
Level 12
1,567 SR
1,275 Elo+
Ares
Ares
CFELL
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,333 Elo+
Party 1
The Morrigan
The Morrigan
MaloBicho
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Sapphirehunter
Cliodhna
Level 16
God Stats
0W - 6L
1,491 SR
Queue Stats
15W - 23L
1,239 Elo+
Party 1
Vamana
Vamana
Savoritta
Vamana
Level 14
God Stats
2W - 3L
1,788 SR
Queue Stats
5W - 17L
1,061 Elo+
Party 1
Neith
Neith
Shintaki
Neith
Level 17
God Stats
0W - 3L
1,556 SR
Queue Stats
15W - 23L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElPituf0
Thanatos
17
15 / 0 / 9
11,880
566
14,943
15,657
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Imbaico
Rama
16
6 / 4 / 11
10,528
501
13,226
15,508
5,570
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Ozegendal
Tsukuyomi
15
6 / 7 / 9
10,248
488
15,236
18,805
7,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 3 / 11
10,878
518
13,403
12,222
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
14
5 / 2 / 18
10,477
499
6,668
15,221
16,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CFELL
Ares
14
2 / 7 / 3
9,705
462
5,615
23,477
24,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
MaloBicho
The Morrigan
7
1 / 3 / 1
6,770
322
356
3,196
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
13
3 / 11 / 3
8,613
410
11,178
20,187
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Savoritta
Vamana
13
1 / 8 / 3
8,510
405
4,974
15,318
13,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Shintaki
Neith
16
7 / 9 / 2
10,516
501
22,322
17,036
6,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
38
Kills
14
16
Deaths
38
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
CFELL
Ares
2
7
3
0.5
W
Thanatos
ElPituf0
Thanatos
15
0
9
19.5
W
Rama
Imbaico
Rama
6
4
11
2.88
L
The Morrigan
MaloBicho
The Morrigan
1
3
1
0.5
W
Tsukuyomi
Ozegendal
Tsukuyomi
6
7
9
1.5
W
6
3
11
3.83
L
Cliodhna
3
11
3
0.41
L
Vamana
Savoritta
Vamana
1
8
3
0.31
L
Neith
Shintaki
Neith
7
9
2
0.89
W
Geb
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,476
Damage
44,445
77,413
Taken
79,214
42,113
Mitigated
49,711
39,032
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CFELL
Ares
5,615
686
0
1,613
23,477
24,222
60
6,696
16,523
24,621
0
W
Thanatos
ElPituf0
Thanatos
14,943
4,926
0
15,059
15,657
6,779
502
1,433
14,224
0
63,226
W
Rama
Imbaico
Rama
13,226
10,232
928
6,364
15,508
5,570
2,479
499
14,925
0
56,494
L
The Morrigan
MaloBicho
The Morrigan
356
88
0
164
3,196
979
288
720
2,378
9,548
3,022
W
Tsukuyomi
Ozegendal
Tsukuyomi
15,236
5,136
0
5,570
18,805
7,520
1,985
1,298
17,096
0
52,345
W
13,403
3,050
3,784
4,118
12,222
5,565
3,243
1,660
10,515
68,289
0
L
Cliodhna
11,178
1,842
0
2,482
20,187
5,199
0
4,206
15,719
0
41,996
L
Vamana
Savoritta
Vamana
4,974
2,407
0
2,848
15,318
13,202
590
4,251
11,001
0
29,551
L
Neith
Shintaki
Neith
22,322
9,842
0
3,571
17,036
6,109
144
3,376
13,522
0
77,982
W
Geb
6,668
610
0
3,209
15,221
16,679
456
1,048
13,914
18,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,011
Gold Earned
44,114
409
Minions Killed
271
0
Camps Cleared
0
2,068,364
Distance Traveled
1,593,014
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,705
462
30
1
0
377,024
0
W
Thanatos
11,880
566
101
5
0
483,794
1
W
Rama
10,528
501
91
4
0
371,827
4
L
The Morrigan
6,770
322
25
1
0
123,862
0
W
Tsukuyomi
10,248
488
78
4
0
409,625
2
W
Ra
10,878
518
122
6
0
391,492
6
L
Cliodhna
8,613
410
55
3
0
375,253
0
L
Vamana
8,510
405
52
2
0
364,043
2
L
Neith
10,516
501
109
5
0
352,832
4
W
Geb
10,477
499
17
1
0
411,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role