Player Matchup

Artio
Artio
JCNEO
Artio
Level 76
God Stats
27W - 22L
1,491 SR
Queue Stats
410W - 416L
1,472 Elo+
Solo
Cliodhna
Cliodhna
XxsonaxX21
Cliodhna
Level 126
God Stats
2W - 8L
1,356 SR
Queue Stats
145W - 140L
1,435 Elo+
Party 1
Agni
Agni
animeistrash107
Agni
Level 107
God Stats
0W - 1L
1,382 SR
Queue Stats
71W - 66L
1,502 Elo+
Solo
Neith
Neith
itsjessemccree
Neith
Level 69
God Stats
17W - 25L
1,452 SR
Queue Stats
144W - 161L
1,407 Elo+
Party 1
Anubis
Anubis
streetshark91
Anubis
Level 67
God Stats
76W - 69L
1,581 SR
Queue Stats
344W - 361L
1,464 Elo+
Solo
Team Averages
Level 89
1,453 SR
1,456 Elo+

VS

Team Averages
Level 101
1,488 SR
1,460 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Getstunlocked
Arachne
Level 61
God Stats
1W - 1L
1,291 SR
Queue Stats
17W - 24L
1,366 Elo+
Solo
Neith
Neith
LandoxCalrissian
Neith
Level 104
God Stats
15W - 20L
1,506 SR
Queue Stats
718W - 744L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
g4mergod9001
Baron Samedi
Level 99
God Stats
2W - 0L
1,756 SR
Queue Stats
24W - 24L
1,447 Elo+
Solo
Discordia
Discordia
lCamposI
Discordia
Level 86
God Stats
3W - 3L
1,388 SR
Queue Stats
145W - 124L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JCNEO
Artio
13
2 / 2 / 0
8,310
519
4,036
10,407
8,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
XxsonaxX21
Cliodhna
13
3 / 6 / 1
8,038
502
5,265
12,077
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 5
7,807
488
6,665
7,661
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 6
8,393
525
7,955
11,781
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 3
8,644
540
6,269
11,585
5,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 2 / 1
8,055
503
5,108
10,421
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
15
10 / 2 / 2
9,635
602
12,356
13,969
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 3
7,951
497
5,639
10,674
3,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
g4mergod9001
Baron Samedi
14
4 / 3 / 2
8,386
524
4,346
9,554
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
lCamposI
Discordia
14
1 / 3 / 6
8,124
508
9,397
7,587
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
14
Kills
18
18
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
1
0.75
W
Arachne
10
2
2
5.5
L
Artio
JCNEO
Artio
2
2
0
1
W
2
4
3
0.88
L
Cliodhna
XxsonaxX21
Cliodhna
3
6
1
0.58
L
4
1
5
6.5
W
Baron Samedi
g4mergod9001
Baron Samedi
4
3
2
1.67
L
4
4
6
1.75
W
Discordia
lCamposI
Discordia
1
3
6
1.33
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,190
Damage
36,846
53,511
Taken
52,205
23,551
Mitigated
25,474
18,366
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,108
720
0
3,552
10,421
6,900
696
4,005
6,416
0
49,501
W
Arachne
12,356
9,361
0
5,583
13,969
4,706
0
2,947
11,022
0
60,051
L
Artio
JCNEO
Artio
4,036
231
0
4,320
10,407
8,979
0
437
9,165
43,084
0
W
5,639
843
0
2,057
10,674
3,428
1,123
2,657
8,017
0
61,777
L
Cliodhna
XxsonaxX21
Cliodhna
5,265
451
0
3,784
12,077
3,856
0
1,271
10,589
0
44,325
L
6,665
721
534
1,592
7,661
2,056
0
1,980
5,547
31,640
0
W
Baron Samedi
g4mergod9001
Baron Samedi
4,346
234
531
2,717
9,554
8,277
0
4,522
5,032
38,666
0
L
7,955
2,185
0
3,458
11,781
3,370
0
2,939
8,728
0
45,315
W
Discordia
lCamposI
Discordia
9,397
508
0
1,665
7,587
2,163
0
3,180
4,407
49,278
0
L
6,269
66
0
4,678
11,585
5,290
0
6,300
4,741
61,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,192
Gold Earned
42,151
444
Minions Killed
482
0
Camps Cleared
0
1,448,954
Distance Traveled
1,481,649
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,055
503
98
6
0
308,498
2
W
Arachne
9,635
602
115
7
0
353,039
1
L
Artio
8,310
519
102
6
0
282,461
0
W
Neith
7,951
497
123
8
0
260,559
5
L
Cliodhna
8,038
502
86
5
0
330,544
1
L
Agni
7,807
488
49
3
0
303,627
0
W
Baron Samedi
8,386
524
56
4
0
276,597
7
L
Neith
8,393
525
85
5
0
259,522
4
W
Discordia
8,124
508
90
6
0
282,956
1
L
Anubis
8,644
540
122
8
0
272,800
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role