Player Matchup

Freya
Freya
Tinuss_070
Freya
Level 112
God Stats
5W - 2L
1,530 SR
Queue Stats
202W - 259L
1,365 Elo+
Party 1
Bastet
Bastet
houndaaaaawg
Bastet
Level 107
God Stats
3W - 2L
1,469 SR
Queue Stats
239W - 271L
1,457 Elo+
Solo
Tyr
Tyr
joinrider
Tyr
Level 127
God Stats
1W - 1L
1,356 SR
Queue Stats
128W - 152L
1,436 Elo+
Party 1
Team Averages
Level 115
1,452 SR
1,419 Elo+

VS

Team Averages
Level 63
1,315 SR
1,453 Elo+
Ne Zha
Ne Zha
JMurton98
Ne Zha
Level 66
God Stats
0W - 2L
1,087 SR
Queue Stats
57W - 54L
1,490 Elo+
Party 2
Ares
Ares
Shreddy6_
Ares
Level 85
God Stats
0W - 1L
1,338 SR
Queue Stats
135W - 145L
1,448 Elo+
Party 2
Zeus
Zeus
TNT_Connor_
Zeus
Level 37
God Stats
7W - 7L
1,520 SR
Queue Stats
42W - 49L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
1 / 1 / 3
6,372
637
3,511
3,277
946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
12
5 / 0 / 4
7,505
751
8,175
5,474
2,030
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

12
4 / 0 / 4
7,358
736
3,760
7,452
3,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JMurton98
Ne Zha
9
0 / 5 / 0
5,644
564
4,003
7,063
2,248
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
9
0 / 3 / 1
6,227
623
3,894
8,497
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 2 / 0
5,917
592
4,159
3,072
958
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
JMurton98
Ne Zha
0
5
0
0
L
Ares
0
3
1
0.17
L
1
2
0
0.5
W
Freya
1
1
3
2.5
W
Bastet
5
0
4
7
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,446
Damage
12,056
16,203
Taken
18,632
6,174
Mitigated
9,730
6,395
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
JMurton98
Ne Zha
4,003
177
0
1,031
7,063
2,248
0
567
6,237
0
17,708
L
Ares
3,894
36
0
2,236
8,497
6,524
0
2,651
5,699
10,411
0
L
4,159
39
0
108
3,072
958
0
214
2,818
11,209
0
W
Freya
3,511
993
0
945
3,277
946
0
1,914
1,363
18,749
1,745
W
Bastet
8,175
1,425
0
2,044
5,474
2,030
0
3,219
2,255
459
20,965
W
3,760
387
0
3,406
7,452
3,198
0
3,463
3,989
0
18,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,235
Gold Earned
17,788
114
Minions Killed
73
7
Camps Cleared
2
564,040
Distance Traveled
515,718
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,644
564
29
3
1
173,410
2
L
Ares
6,227
623
20
2
1
179,528
3
L
Zeus
5,917
592
24
2
0
162,780
3
W
Freya
6,372
637
32
3
2
164,919
3
W
Bastet
7,505
751
39
4
1
205,291
2
W
Tyr
7,358
736
43
4
4
193,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role