Player Matchup

Set
Set
FBG DAJ
Set
Level 5
God Stats
4W - 2L
1,707 SR
Queue Stats
10W - 4L
1,463 Elo+
Solo
Thanatos
Thanatos
Mr Grizzy2142
Thanatos
Level 6
God Stats
0W - 3L
1,191 SR
Queue Stats
3W - 9L
1,296 Elo+
Solo
Medusa
Medusa
ProperSociopath
Medusa
Level 11
God Stats
2W - 5L
1,383 SR
Queue Stats
29W - 35L
1,092 Elo+
Solo
Baron Samedi
Baron Samedi
Saucebawwss
Baron Samedi
Level 23
God Stats
40W - 32L
1,593 SR
Queue Stats
89W - 80L
1,549 Elo+
Solo
Loki
Loki
Snow_alex83
Loki
Level 5
God Stats
0W - 2L
1,694 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 10
1,514 SR
1,380 Elo+

VS

Team Averages
Level 12
1,468 SR
1,542 Elo+
Anubis
Anubis
Bacon Warrior98
Anubis
Level 10
God Stats
10W - 5L
1,846 SR
Queue Stats
10W - 8L
1,858 Elo+
Party 1
Bellona
Bellona
PsychonautFujo
Bellona
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Smile_ryder32
Yemoja
Level 14
God Stats
2W - 0L
1,374 SR
Queue Stats
21W - 19L
1,343 Elo+
Party 2
Loki
Loki
TeeniestBadge68
Loki
Level 13
God Stats
4W - 7L
1,071 SR
Queue Stats
53W - 70L
1,362 Elo+
Party 2
Ra
Ra
iSeukii
Ra
Level 15
God Stats
2W - 2L
1,548 SR
Queue Stats
31W - 19L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
1 / 11 / 6
9,006
901
6,743
14,637
9,772
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Mr Grizzy2142
Thanatos
16
6 / 10 / 5
10,964
1,096
13,978
19,332
6,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 7 / 10
10,024
1,002
13,390
16,657
5,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Saucebawwss
Baron Samedi
16
2 / 3 / 11
10,414
1,041
20,333
15,190
9,145
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 10 / 3
10,125
1,013
5,896
16,860
5,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 14
12,093
1,209
19,053
13,008
6,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 6 / 21
10,999
1,100
10,907
14,915
9,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 2 / 28
10,910
1,091
7,513
14,620
13,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
10 / 1 / 17
11,746
1,175
12,160
8,344
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 2 / 25
12,264
1,226
24,210
13,858
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
146
15
Kills
41
41
Deaths
15
35
Assists
105
Player
Kills
Deaths
Assists
KDA
W
12
4
14
4.75
L
Set
1
11
6
0.36
L
Thanatos
Mr Grizzy2142
Thanatos
6
10
5
0.85
L
2
7
10
1
W
5
6
21
2.58
L
Baron Samedi
Saucebawwss
Baron Samedi
2
3
11
2.5
W
4
2
28
9
L
4
10
3
0.55
W
10
1
17
18.5
W
10
2
25
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,340
Damage
73,843
82,676
Taken
64,745
36,558
Mitigated
40,118
10,644
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,053
2,769
682
4,808
13,008
6,548
0
4,432
8,576
40,521
0
L
Set
6,743
3,793
0
148
14,637
9,772
0
8,056
6,381
0
13,900
L
Thanatos
Mr Grizzy2142
Thanatos
13,978
3,641
0
5,514
19,332
6,707
0
11,700
7,424
0
27,310
L
13,390
5,314
0
1,356
16,657
5,514
0
10,518
6,087
0
23,708
W
10,907
2,960
0
1,688
14,915
9,910
0
5,057
9,858
2,452
25,124
L
Baron Samedi
Saucebawwss
Baron Samedi
20,333
1,612
1,243
2,383
15,190
9,145
0
9,277
5,774
41,194
0
W
7,513
3,222
4,472
1,990
14,620
13,684
0
3,464
11,156
15,038
0
L
5,896
504
0
0
16,860
5,420
0
11,280
5,343
0
16,220
W
12,160
3,481
0
648
8,344
3,448
0
2,958
5,386
0
21,621
W
24,210
3,912
4,678
5,474
13,858
6,528
0
4,422
9,436
39,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,533
Gold Earned
58,012
116
Minions Killed
177
7
Camps Cleared
4
862,236
Distance Traveled
858,656
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,093
1,209
66
7
0
107,292
0
L
Set
9,006
901
14
1
0
131,604
0
L
Thanatos
10,964
1,096
17
2
1
189,084
0
L
Medusa
10,024
1,002
25
3
1
176,317
0
W
Bellona
10,999
1,100
41
4
0
185,623
0
L
Baron Samedi
10,414
1,041
52
5
1
198,923
0
W
Yemoja
10,910
1,091
7
1
1
165,648
0
L
Loki
10,125
1,013
8
1
4
166,308
0
W
Loki
11,746
1,175
11
1
0
218,875
1
W
Ra
12,264
1,226
52
5
3
181,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role