Player Matchup

Neith
Neith
Shadow_Lynx312
Neith
Level 23
God Stats
2W - 4L
1,451 SR
Queue Stats
64W - 68L
1,354 Elo+
Party 1
Geb
Geb
jumbo-fireside63
Geb
Level 49
God Stats
8W - 5L
1,518 SR
Queue Stats
239W - 294L
1,378 Elo+
Party 1
Zeus
Zeus
rezboy182
Zeus
Level 47
God Stats
9W - 10L
1,407 SR
Queue Stats
214W - 307L
1,350 Elo+
Party 1
Team Averages
Level 40
1,459 SR
1,361 Elo+

VS

Team Averages
Level 15
1,400 SR
1,220 Elo+
Thor
Thor
Deus1008
Thor
Level 6
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 5L
976 Elo+
Solo
Jormungandr
Jormungandr
Eiko Kazoku
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,339 Elo+
Solo
Neith
Neith
trackstar1502
Neith
Level 28
God Stats
92W - 112L
1,457 SR
Queue Stats
191W - 265L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 13
9,545
734
8,654
8,422
3,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 0 / 14
10,101
777
7,070
14,913
12,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
15
12 / 0 / 6
10,809
831
12,972
7,032
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 7 / 0
6,774
521
2,538
10,541
3,772
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Eiko Kazoku
Jormungandr
11
0 / 6 / 0
7,149
550
6,462
15,164
11,562
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 7 / 0
7,325
563
13,507
9,340
3,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
1
20
Kills
1
1
Deaths
20
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
0
7
0
0
L
Jormungandr
Eiko Kazoku
Jormungandr
0
6
0
0
W
5
1
13
11.5
W
3
0
14
10
W
Zeus
12
0
6
15
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,696
Damage
22,507
30,367
Taken
35,045
19,898
Mitigated
18,444
13,665
Healing
805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,538
1,279
0
0
10,541
3,772
0
6,994
3,547
0
4,934
L
Jormungandr
Eiko Kazoku
Jormungandr
6,462
1,385
0
269
15,164
11,562
0
7,914
7,250
27,562
0
W
8,654
4,235
0
3,428
8,422
3,620
622
1,634
6,788
0
21,966
W
7,070
1,228
519
7,498
14,913
12,870
424
3,549
11,364
22,539
0
W
Zeus
12,972
2,795
0
2,220
7,032
3,408
1,344
1,610
5,422
53,854
3,143
L
13,507
4,683
0
536
9,340
3,110
20
5,158
4,182
0
28,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
21,248
152
Minions Killed
86
7
Camps Cleared
2
649,625
Distance Traveled
518,391
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,774
521
7
1
0
129,979
0
L
Jormungandr
7,149
550
40
3
2
199,444
0
W
Neith
9,545
734
32
2
1
210,220
1
W
Geb
10,101
777
31
2
1
235,403
3
W
Zeus
10,809
831
89
7
5
204,002
1
L
Neith
7,325
563
39
3
0
188,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role