Player Matchup

Xing Tian
Xing Tian
Blomsom
Xing Tian
Level 36
God Stats
9W - 5L
1,532 SR
Queue Stats
202W - 210L
1,512 Elo+
Party 2
Discordia
Discordia
MC Mapl3
Discordia
Level 103
God Stats
7W - 1L
1,687 SR
Queue Stats
260W - 240L
1,520 Elo+
Party 1
Nike
Nike
Sulidify
Nike
Level 108
God Stats
8W - 6L
1,522 SR
Queue Stats
594W - 551L
1,564 Elo+
Party 1
Agni
Agni
lennin280777
Agni
Level 82
God Stats
6W - 3L
1,569 SR
Queue Stats
345W - 339L
1,524 Elo+
Party 2
Horus
Horus
xNO MERCY244x
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,536 Elo+
Party 1
Team Averages
Level 83
1,562 SR
1,531 Elo+

VS

Team Averages
Level 117
1,446 SR
1,473 Elo+
Ra
Ra
BarcelonaRed
Ra
Level 126
God Stats
1W - 2L
1,621 SR
Queue Stats
160W - 188L
1,521 Elo+
Solo
Fenrir
Fenrir
BildoSwaggins
Fenrir
Level 89
God Stats
4W - 3L
1,760 SR
Queue Stats
413W - 388L
1,468 Elo+
Solo
Neith
Neith
gta___champ
Neith
Level 158
God Stats
11W - 14L
1,439 SR
Queue Stats
618W - 677L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
latincristo
Sun Wukong
Level 62
God Stats
0W - 5L
1,124 SR
Queue Stats
178W - 183L
1,489 Elo+
Solo
Vulcan
Vulcan
uglysissyboi
Vulcan
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
77W - 71L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blomsom
Xing Tian
19
8 / 2 / 19
12,576
786
13,297
21,996
31,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
MC Mapl3
Discordia
18
8 / 4 / 15
11,816
739
26,339
11,945
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
18
6 / 5 / 15
12,041
753
19,095
21,145
20,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 2 / 19
12,606
788
21,456
12,647
6,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 3 / 16
11,301
706
6,484
20,036
21,940
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
9,669
604
8,705
14,007
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 9 / 6
8,951
559
9,269
23,853
11,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 5 / 8
11,225
702
13,499
13,632
5,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
latincristo
Sun Wukong
18
7 / 4 / 6
11,423
714
17,715
33,612
33,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
18
5 / 7 / 5
11,317
707
18,190
14,896
7,107
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
33
Kills
16
16
Deaths
33
84
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
1
9
6
0.44
W
Xing Tian
Blomsom
Xing Tian
8
2
19
8.75
W
Discordia
MC Mapl3
Discordia
8
4
15
3.88
W
Nike
6
5
15
2.7
L
3
5
8
1.4
L
Sun Wukong
latincristo
Sun Wukong
7
4
6
2.5
W
6
2
19
7.75
L
Vulcan
5
7
5
1.07
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,671
Damage
67,378
87,769
Taken
100,000
85,164
Mitigated
62,809
41,698
Healing
37,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,705
406
4,870
2,347
14,007
5,275
291
9,787
4,068
27,639
0
L
9,269
1,533
1,838
5,390
23,853
11,991
140
16,269
7,306
0
12,591
W
Xing Tian
Blomsom
Xing Tian
13,297
558
1,787
2,705
21,996
31,140
400
8,512
11,921
19,642
0
W
Discordia
MC Mapl3
Discordia
26,339
1,093
2,699
1,552
11,945
5,363
1,105
2,099
9,558
44,141
0
W
Nike
19,095
1,051
3,697
4,290
21,145
20,530
1,377
7,132
13,451
5,286
32,200
L
13,499
3,357
1,827
3,309
13,632
5,263
1,216
9,563
3,881
0
32,398
L
Sun Wukong
latincristo
Sun Wukong
17,715
1,587
1,409
14,892
33,612
33,173
122
17,776
14,811
0
26,984
W
21,456
716
3,760
4,067
12,647
6,191
1,757
3,035
9,418
57,980
0
L
Vulcan
18,190
8,302
715
1,122
14,896
7,107
74
9,957
4,616
35,347
0
W
6,484
1,997
9,737
7,404
20,036
21,940
531
6,117
13,681
194
9,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,340
Gold Earned
52,585
160
Minions Killed
140
0
Camps Cleared
0
1,459,966
Distance Traveled
1,242,392
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,669
604
40
3
0
234,394
1
L
Fenrir
8,951
559
8
1
0
278,012
0
W
Xing Tian
12,576
786
7
0
0
285,661
1
W
Discordia
11,816
739
43
3
0
284,311
0
W
Nike
12,041
753
29
2
0
297,072
0
L
Neith
11,225
702
29
2
0
209,780
0
L
Sun Wukong
11,423
714
11
1
0
275,013
1
W
Agni
12,606
788
77
5
0
294,245
0
L
Vulcan
11,317
707
52
3
0
245,193
2
W
Horus
11,301
706
4
0
0
298,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role