Player Matchup

Jing Wei
Jing Wei
Mayrakiss
Jing Wei
Level 109
God Stats
4W - 7L
1,534 SR
Queue Stats
46W - 56L
1,357 Elo+
Solo
Bacchus
Bacchus
Storedvini
Bacchus
Level 105
God Stats
4W - 11L
1,332 SR
Queue Stats
192W - 301L
1,279 Elo+
Solo
Neith
Neith
jalamin
Neith
Level 19
God Stats
1W - 1L
1,348 SR
Queue Stats
2W - 2L
1,372 Elo+
Solo
Team Averages
Level 78
1,405 SR
1,336 Elo+

VS

Team Averages
Level 63
1,422 SR
1,317 Elo+
Hades
Hades
Berryballer4
Hades
Level 16
God Stats
1W - 3L
1,379 SR
Queue Stats
1W - 3L
1,080 Elo+
Solo
Anhur
Anhur
SilencedJester
Anhur
Level 50
God Stats
5W - 7L
1,455 SR
Queue Stats
127W - 132L
1,510 Elo+
Solo
Vulcan
Vulcan
mister_buldops
Vulcan
Level 123
God Stats
7W - 4L
1,431 SR
Queue Stats
58W - 66L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mayrakiss
Jing Wei
11
1 / 5 / 1
7,429
571
4,034
11,484
3,177
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Storedvini
Bacchus
8
0 / 3 / 2
6,911
532
2,098
11,417
7,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
jalamin
Neith
11
2 / 3 / 1
7,709
593
3,613
8,629
2,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 6
8,541
657
2,021
6,866
2,498
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 0 / 5
9,068
698
11,149
7,970
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
4 / 0 / 7
9,100
700
13,807
4,563
1,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Jing Wei
Mayrakiss
Jing Wei
1
5
1
0.3
W
4
0
5
6.5
L
Bacchus
Storedvini
Bacchus
0
3
2
0.33
L
Neith
jalamin
Neith
2
3
1
0.83
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,745
Damage
26,977
31,530
Taken
19,399
13,884
Mitigated
7,528
3,332
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,021
348
35
2,374
6,866
2,498
392
247
6,619
6,561
0
L
Jing Wei
Mayrakiss
Jing Wei
4,034
2,084
280
650
11,484
3,177
0
5,622
5,862
0
22,735
W
11,149
6,128
0
1,354
7,970
3,347
1,327
1,425
6,545
0
43,214
L
Bacchus
Storedvini
Bacchus
2,098
381
0
581
11,417
7,844
0
5,689
5,728
10,101
0
L
Neith
jalamin
Neith
3,613
1,141
0
1,821
8,629
2,863
0
5,341
3,288
0
21,537
W
13,807
6,649
42
2,129
4,563
1,683
527
957
3,606
43,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,049
Gold Earned
26,709
115
Minions Killed
124
3
Camps Cleared
7
659,338
Distance Traveled
665,206
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,541
657
6
0
0
194,549
0
L
Jing Wei
7,429
571
50
4
1
250,244
4
W
Anhur
9,068
698
67
5
1
207,096
4
L
Bacchus
6,911
532
16
1
1
194,643
2
L
Neith
7,709
593
49
4
1
214,451
5
W
Vulcan
9,100
700
51
4
6
263,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role