Player Matchup

Chang'e
Chang'e
JeanBazarov
Chang'e
Level 97
God Stats
9W - 4L
1,671 SR
Queue Stats
277W - 263L
1,512 Elo+
Solo
Serqet
Serqet
Piege_a_moru42
Serqet
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
RayTheMan1980
Zeus
Level 29
God Stats
8W - 7L
1,524 SR
Queue Stats
297W - 334L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
Sepelu
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 124L
1,444 Elo+
Solo
Ah Puch
Ah Puch
StigmataMartyr13
Ah Puch
Level 99
God Stats
1W - 1L
1,731 SR
Queue Stats
85W - 77L
1,456 Elo+
Solo
Team Averages
Level 86
1,585 SR
1,470 Elo+

VS

Team Averages
Level 128
1,398 SR
1,459 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CALIBREx22
Chang'e
Level 109
God Stats
1W - 3L
1,299 SR
Queue Stats
88W - 87L
1,471 Elo+
Solo
The Morrigan
The Morrigan
Pestilence85
The Morrigan
Level 156
God Stats
2W - 4L
1,267 SR
Queue Stats
230W - 237L
1,399 Elo+
Solo
Hou Yi
Hou Yi
durpMCswag
Hou Yi
Level 93
God Stats
2W - 2L
1,362 SR
Queue Stats
169W - 162L
1,453 Elo+
Solo
Vulcan
Vulcan
ku121
Vulcan
Level 157
God Stats
18W - 13L
1,563 SR
Queue Stats
689W - 731L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JeanBazarov
Chang'e
1
0 / 0 / 0
3,184
245
0
0
0
13
1 / 4 / 5
7,792
599
3,563
9,133
4,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 4 / 6
9,229
710
25,321
8,955
3,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Sepelu
Gilgamesh
17
2 / 4 / 6
9,014
693
13,109
23,739
15,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 3
10,862
836
20,642
9,764
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
4 / 3 / 7
10,525
810
9,360
25,583
17,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
CALIBREx22
Chang'e
17
2 / 3 / 8
10,436
803
6,092
14,502
9,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
Pestilence85
The Morrigan
17
4 / 2 / 6
9,862
759
9,920
9,785
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
durpMCswag
Hou Yi
17
2 / 2 / 11
10,144
780
9,418
12,403
4,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
ku121
Vulcan
17
3 / 1 / 9
10,396
800
11,106
9,526
5,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
11
Kills
15
15
Deaths
11
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
3
7
2.5
W
Chang'e
CALIBREx22
Chang'e
2
3
8
2
L
Chang'e
JeanBazarov
Chang'e
0
0
0
0
W
The Morrigan
Pestilence85
The Morrigan
4
2
6
3.5
L
1
4
5
0.88
L
2
4
6
1.25
L
Gilgamesh
Sepelu
Gilgamesh
2
4
6
1.25
L
6
3
3
2.5
W
Hou Yi
durpMCswag
Hou Yi
2
2
11
3.75
W
Vulcan
ku121
Vulcan
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,635
Damage
45,896
51,591
Taken
71,799
28,136
Mitigated
41,138
19,455
Healing
41,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,360
1,855
2,656
9,785
25,583
17,728
613
15,328
9,980
0
11,966
W
Chang'e
CALIBREx22
Chang'e
6,092
878
7,788
5,545
14,502
9,597
775
9,699
4,709
17,622
0
L
Chang'e
JeanBazarov
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
Pestilence85
The Morrigan
9,920
729
4,205
2,116
9,785
3,743
1,629
6,861
2,581
27,325
0
L
3,563
471
0
1,054
9,133
4,399
0
6,113
2,924
0
3,710
L
25,321
1,437
2,300
2,343
8,955
3,529
200
4,455
4,406
50,304
0
L
Gilgamesh
Sepelu
Gilgamesh
13,109
1,730
598
9,070
23,739
15,879
64
12,282
11,105
0
28,677
L
20,642
1,453
996
3,094
9,764
4,329
120
3,648
6,038
47,877
0
W
Hou Yi
durpMCswag
Hou Yi
9,418
4,487
1,510
4,042
12,403
4,930
1,863
7,844
4,007
0
23,370
W
Vulcan
ku121
Vulcan
11,106
4,020
1,793
2,313
9,526
5,140
344
6,231
3,083
26,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
51,363
156
Minions Killed
161
0
Camps Cleared
0
986,031
Distance Traveled
1,232,632
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,525
810
11
1
0
246,710
5
W
Chang'e
10,436
803
30
2
0
246,744
0
L
Chang'e
3,184
245
0
0
0
0
0
W
The Morrigan
9,862
759
46
4
0
234,490
0
L
Serqet
7,792
599
1
0
0
241,178
0
L
Zeus
9,229
710
64
5
0
219,203
1
L
Gilgamesh
9,014
693
23
2
0
274,515
0
L
Ah Puch
10,862
836
68
5
0
251,135
0
W
Hou Yi
10,144
780
48
4
0
253,790
1
W
Vulcan
10,396
800
26
2
0
250,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role