Player Matchup

Horus
Horus
Ichiban_Tokyo
Horus
Level 45
God Stats
24W - 11L
1,632 SR
Queue Stats
216W - 240L
1,264 Elo+
Party 1
Poseidon
Poseidon
MadGhost74
Poseidon
Level 105
God Stats
2W - 0L
1,713 SR
Queue Stats
243W - 265L
1,451 Elo+
Party 2
Arachne
Arachne
florianfabing
Arachne
Level 43
God Stats
10W - 3L
1,688 SR
Queue Stats
123W - 152L
1,277 Elo+
Party 1
Izanami
Izanami
whisky1005sc
Izanami
Level 63
God Stats
1W - 1L
1,295 SR
Queue Stats
38W - 49L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ÕKaugia
Zhong Kui
Level 116
God Stats
5W - 4L
1,341 SR
Queue Stats
264W - 274L
1,447 Elo+
Party 2
Team Averages
Level 74
1,534 SR
1,388 Elo+

VS

Team Averages
Level 96
1,483 SR
1,398 Elo+
Ymir
Ymir
Buzz0Lightyear
Ymir
Level 48
God Stats
1W - 3L
1,493 SR
Queue Stats
122W - 158L
1,325 Elo+
Solo
Achilles
Achilles
Konfliktowy
Achilles
Level 124
God Stats
15W - 28L
1,384 SR
Queue Stats
541W - 556L
1,439 Elo+
Party 3
Neith
Neith
SmetjeRaketje
Neith
Level 104
God Stats
29W - 18L
1,537 SR
Queue Stats
119W - 114L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Verbilo
Morgan Le Fay
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,336 Elo+
Solo
Mercury
Mercury
Wojciech902
Mercury
Level 121
God Stats
2W - 5L
1,500 SR
Queue Stats
709W - 758L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,740
455
3,849
13,327
11,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
MadGhost74
Poseidon
16
4 / 5 / 2
10,160
598
8,116
10,107
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
13
9 / 7 / 2
9,178
540
10,749
14,890
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
whisky1005sc
Izanami
14
3 / 0 / 5
8,500
500
8,713
6,677
2,099
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ÕKaugia
Zhong Kui
17
3 / 2 / 3
10,348
609
12,549
10,653
6,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,618
389
6,163
16,502
12,952
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Konfliktowy
Achilles
12
0 / 4 / 0
7,100
418
4,128
16,092
17,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 3 / 5
10,216
601
13,709
10,435
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
Verbilo
Morgan Le Fay
12
2 / 5 / 1
7,512
442
6,615
9,834
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Wojciech902
Mercury
18
6 / 5 / 2
10,504
618
6,204
12,557
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
21
Kills
15
15
Deaths
21
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
2
1
7
5.5
L
Achilles
Konfliktowy
Achilles
0
4
0
0
W
Poseidon
MadGhost74
Poseidon
4
5
2
1
L
7
3
5
3.17
L
Morgan Le Fay
Verbilo
Morgan Le Fay
2
5
1
0.5
L
Mercury
Wojciech902
Mercury
6
5
2
1.4
W
Arachne
9
7
2
1.43
W
Izanami
whisky1005sc
Izanami
3
0
5
5.5
W
Zhong Kui
ÕKaugia
Zhong Kui
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,976
Damage
36,819
55,654
Taken
65,420
28,217
Mitigated
42,358
18,022
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,163
1,375
596
1,887
16,502
12,952
0
3,232
13,270
24,325
0
W
3,849
1,770
1,559
4,176
13,327
11,092
670
6,271
6,722
0
25,610
L
Achilles
Konfliktowy
Achilles
4,128
1,164
0
4,292
16,092
17,135
61
7,565
8,527
0
33,383
W
Poseidon
MadGhost74
Poseidon
8,116
1,394
0
2,209
10,107
2,600
648
576
9,531
72,778
0
L
13,709
6,029
0
4,756
10,435
4,343
708
6,008
4,427
0
70,917
L
Morgan Le Fay
Verbilo
Morgan Le Fay
6,615
1,250
0
971
9,834
3,245
0
1,351
8,483
41,339
0
L
Mercury
Wojciech902
Mercury
6,204
3,444
0
500
12,557
4,683
0
2,950
9,607
0
86,707
W
Arachne
10,749
7,964
0
4,021
14,890
5,917
4
1,740
13,114
0
43,448
W
Izanami
whisky1005sc
Izanami
8,713
5,425
0
1,670
6,677
2,099
2,562
3,371
3,072
0
49,991
W
Zhong Kui
ÕKaugia
Zhong Kui
12,549
3,155
0
4,387
10,653
6,509
722
216
10,437
72,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,926
Gold Earned
41,950
481
Minions Killed
470
0
Camps Cleared
0
1,575,025
Distance Traveled
1,541,874
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,618
389
26
2
0
279,125
2
W
Horus
7,740
455
43
3
0
315,777
0
L
Achilles
7,100
418
70
4
0
291,391
1
W
Poseidon
10,160
598
127
7
0
318,478
0
L
Neith
10,216
601
131
8
0
287,655
1
L
Morgan Le Fay
7,512
442
82
5
0
281,774
0
L
Mercury
10,504
618
161
9
0
401,929
4
W
Arachne
9,178
540
62
4
0
366,657
0
W
Izanami
8,500
500
100
6
0
290,059
2
W
Zhong Kui
10,348
609
149
9
0
284,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role