Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ahashverosh
Bacchus
Level 63
God Stats
2W - 3L
1,740 SR
Queue Stats
22W - 21L
1,477 Elo+
Solo
Tiamat
Tiamat
Appeltaart21
Tiamat
Level 86
God Stats
2W - 3L
1,497 SR
Queue Stats
109W - 102L
1,564 Elo+
Solo
Hun Batz
Hun Batz
Neronul
Hun Batz
Level 129
God Stats
3W - 3L
1,611 SR
Queue Stats
182W - 170L
1,521 Elo+
Solo
Medusa
Medusa
Vuldo
Medusa
Level 89
God Stats
19W - 15L
1,674 SR
Queue Stats
532W - 536L
1,515 Elo+
Solo
Team Averages
Level 99
1,605 SR
1,515 Elo+

VS

Team Averages
Level 134
1,581 SR
1,502 Elo+
Awilix
Awilix
 
Awilix
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Gabigamer8
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,492 Elo+
Solo
Charybdis
Charybdis
KyawaiX
Charybdis
Level 141
God Stats
1W - 1L
1,762 SR
Queue Stats
41W - 50L
1,555 Elo+
Party 1
Poseidon
Poseidon
SimonM
Poseidon
Level 160
God Stats
1W - 1L
1,486 SR
Queue Stats
5W - 17L
1,383 Elo+
Party 1
Sylvanus
Sylvanus
yoyoel
Sylvanus
Level 159
God Stats
4W - 5L
1,659 SR
Queue Stats
285W - 293L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 2 / 3
11,553
608
11,150
9,264
7,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Ahashverosh
Bacchus
15
3 / 2 / 5
9,614
506
4,925
13,982
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
18
11 / 2 / 11
11,815
622
16,458
10,337
6,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Neronul
Hun Batz
18
9 / 6 / 8
11,276
593
14,909
15,595
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Vuldo
Medusa
15
2 / 3 / 9
9,231
486
10,647
12,414
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 10 / 4
9,034
475
8,325
16,858
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 1
8,389
442
3,464
12,413
7,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
KyawaiX
Charybdis
16
0 / 3 / 1
8,982
473
8,838
14,035
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
SimonM
Poseidon
16
7 / 8 / 5
10,249
539
15,074
12,358
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
yoyoel
Sylvanus
14
4 / 5 / 7
9,876
520
8,156
20,017
21,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
31
Kills
15
15
Deaths
31
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
3
3.75
L
Awilix
 
Awilix
3
10
4
0.5
W
Bacchus
Ahashverosh
Bacchus
3
2
5
2.75
W
Tiamat
11
2
11
8.25
L
1
5
1
0.3
L
Charybdis
KyawaiX
Charybdis
0
3
1
0.17
W
Hun Batz
Neronul
Hun Batz
9
6
8
2.17
L
Poseidon
SimonM
Poseidon
7
8
5
1.19
W
Medusa
Vuldo
Medusa
2
3
9
2.17
L
Sylvanus
yoyoel
Sylvanus
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,089
Damage
43,857
61,592
Taken
75,681
30,738
Mitigated
43,135
21,858
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,150
1,104
0
4,719
9,264
7,014
0
3,010
6,254
81,463
0
L
Awilix
 
Awilix
8,325
3,676
0
2,775
16,858
5,476
0
6,007
10,679
0
62,349
W
Bacchus
Ahashverosh
Bacchus
4,925
1,011
311
5,569
13,982
8,510
378
4,163
9,819
36,800
0
W
Tiamat
16,458
1,289
0
3,201
10,337
6,020
659
4,472
5,865
65,839
0
L
3,464
256
0
1,704
12,413
7,434
107
7,221
5,060
0
41,353
L
Charybdis
KyawaiX
Charybdis
8,838
4,268
0
6,228
14,035
4,157
605
3,024
10,993
0
78,564
W
Hun Batz
Neronul
Hun Batz
14,909
6,391
0
4,356
15,595
5,567
0
7,488
8,107
0
79,492
L
Poseidon
SimonM
Poseidon
15,074
2,212
0
400
12,358
4,190
0
6,815
5,242
67,570
0
W
Medusa
Vuldo
Medusa
10,647
4,028
0
3,702
12,414
3,627
0
4,097
8,317
0
68,704
L
Sylvanus
yoyoel
Sylvanus
8,156
1,671
1,401
5,576
20,017
21,878
0
9,123
10,598
22,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,489
Gold Earned
46,530
610
Minions Killed
511
0
Camps Cleared
0
1,751,492
Distance Traveled
1,659,049
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,553
608
182
10
0
280,220
5
L
Awilix
9,034
475
108
6
0
327,477
0
W
Bacchus
9,614
506
73
4
0
355,480
0
W
Tiamat
11,815
622
133
7
0
375,895
7
L
Tyr
8,389
442
94
5
0
363,753
5
L
Charybdis
8,982
473
142
7
0
327,900
5
W
Hun Batz
11,276
593
120
6
0
390,653
5
L
Poseidon
10,249
539
139
7
0
331,026
7
W
Medusa
9,231
486
102
5
0
349,244
2
L
Sylvanus
9,876
520
28
1
0
308,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role