Player Matchup

Hel
Hel
Diulomo
Hel
Level 27
God Stats
3W - 1L
1,559 SR
Queue Stats
9W - 17L
1,343 Elo+
Solo
Cliodhna
Cliodhna
Jarradclark1992
Cliodhna
Level 148
God Stats
2W - 1L
1,122 SR
Queue Stats
11W - 14L
1,575 Elo+
Party 2
Artemis
Artemis
KuroVro
Artemis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
Noob_in_the_Mood
Baron Samedi
Level 27
God Stats
3W - 3L
1,162 SR
Queue Stats
6W - 6L
1,349 Elo+
Solo
Bellona
Bellona
captin-killr
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,500 Elo+
Solo
Team Averages
Level 43
1,369 SR
1,431 Elo+

VS

Team Averages
Level 29
1,521 SR
1,511 Elo+
Mercury
Mercury
Deimos069
Mercury
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,646 Elo+
Party 1
Bellona
Bellona
Hue-G-Rec-Shun
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,646 Elo+
Party 1
Ymir
Ymir
Pi Prixm
Ymir
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 16L
1,359 Elo+
Solo
Geb
Geb
XxPIumxX
Geb
Level 16
God Stats
3W - 4L
1,604 SR
Queue Stats
17W - 14L
1,506 Elo+
Solo
Thoth
Thoth
kathangaroo
Thoth
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 154L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
9 / 0 / 18
13,723
1,056
17,288
11,752
7,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
20
9 / 1 / 18
13,364
1,028
22,881
13,026
6,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
KuroVro
Artemis
19
3 / 4 / 18
11,614
893
17,787
11,682
6,070
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Noob_in_the_Mood
Baron Samedi
20
6 / 2 / 14
12,696
977
20,610
11,558
6,331
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
captin-killr
Bellona
19
8 / 1 / 16
13,013
1,001
22,504
13,445
16,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deimos069
Mercury
17
4 / 5 / 1
11,750
904
16,764
18,867
7,305
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 2
10,794
830
3,285
14,045
17,745
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
17
0 / 13 / 3
10,380
798
6,909
25,285
11,669
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 7 / 4
11,128
856
13,563
35,933
22,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 7 / 2
11,420
878
15,144
17,108
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
20
35
Kills
8
8
Deaths
35
84
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Deimos069
Mercury
4
5
1
0.9
W
Hel
9
0
18
18
L
1
3
2
0.67
W
Cliodhna
9
1
18
18
W
Artemis
KuroVro
Artemis
3
4
18
3
W
Baron Samedi
Noob_in_the_Mood
Baron Samedi
6
2
14
6.5
L
Ymir
0
13
3
0.12
L
1
7
4
0.43
W
Bellona
captin-killr
Bellona
8
1
16
16
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,070
Damage
55,665
61,463
Taken
111,238
43,338
Mitigated
64,716
24,709
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Deimos069
Mercury
16,764
9,483
12
230
18,867
7,305
0
8,684
10,183
0
40,527
W
Hel
17,288
1,009
9,830
6,952
11,752
7,704
0
7,903
3,593
42,705
0
L
3,285
2,034
0
252
14,045
17,745
0
5,084
8,961
0
11,272
W
Cliodhna
22,881
2,792
0
0
13,026
6,564
0
7,215
5,523
0
44,712
W
Artemis
KuroVro
Artemis
17,787
10,584
0
140
11,682
6,070
0
6,630
4,928
0
26,527
W
Baron Samedi
Noob_in_the_Mood
Baron Samedi
20,610
2,154
4,075
3,360
11,558
6,331
0
5,211
6,137
40,058
0
L
Ymir
6,909
1,873
60
1,338
25,285
11,669
0
10,645
14,640
14,003
0
L
13,563
1,312
0
4,788
35,933
22,398
0
9,611
26,322
21,185
0
W
Bellona
captin-killr
Bellona
22,504
5,154
0
352
13,445
16,669
0
7,405
5,666
0
32,611
L
15,144
802
0
1,383
17,108
5,599
0
3,874
13,234
35,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,410
Gold Earned
55,472
226
Minions Killed
147
10
Camps Cleared
3
1,156,700
Distance Traveled
1,037,013
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,750
904
47
4
0
248,364
1
W
Hel
13,723
1,056
68
5
2
274,988
0
L
Bellona
10,794
830
14
1
1
163,563
0
W
Cliodhna
13,364
1,028
72
6
3
268,531
2
W
Artemis
11,614
893
22
2
0
172,940
3
W
Baron Samedi
12,696
977
49
4
5
203,626
0
L
Ymir
10,380
798
23
2
0
147,763
1
L
Geb
11,128
856
15
1
1
251,937
1
W
Bellona
13,013
1,001
15
1
0
236,615
0
L
Thoth
11,420
878
48
4
1
225,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role