Player Matchup

Thor
Thor
 
Thor
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
 
Artio
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
FirstLoretti
Chiron
Level 48
God Stats
11W - 8L
1,560 SR
Queue Stats
92W - 86L
1,580 Elo+
Solo
Jormungandr
Jormungandr
UhhGman
Jormungandr
Level 66
God Stats
19W - 9L
1,708 SR
Queue Stats
218W - 198L
1,562 Elo+
Party 2
Discordia
Discordia
UhhOkie
Discordia
Level 64
God Stats
2W - 5L
1,523 SR
Queue Stats
110W - 178L
1,427 Elo+
Party 2
Team Averages
Level 67
1,558 SR
1,514 Elo+

VS

Team Averages
Level 92
1,789 SR
1,626 Elo+
Pele
Pele
Coapy
Pele
Level 81
God Stats
5W - 0L
1,654 SR
Queue Stats
79W - 40L
1,712 Elo+
Party 1
Gilgamesh
Gilgamesh
Glads
Gilgamesh
Level 156
God Stats
13W - 6L
1,848 SR
Queue Stats
436W - 258L
1,635 Elo+
Party 1
Sylvanus
Sylvanus
Skizzler
Sylvanus
Level 150
God Stats
3W - 0L
1,936 SR
Queue Stats
444W - 243L
1,657 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dumpgawd
Morgan Le Fay
Level 34
God Stats
9W - 9L
1,365 SR
Queue Stats
122W - 132L
1,351 Elo+
Solo
Skadi
Skadi
skadisboooobies
Skadi
Level 37
God Stats
10W - 0L
2,139 SR
Queue Stats
90W - 28L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 5 / 1
5,042
504
2,722
7,814
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
 
Artio
7
0 / 4 / 2
4,634
463
923
7,708
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
9
1 / 1 / 1
5,241
524
5,562
4,896
1,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
UhhGman
Jormungandr
8
0 / 3 / 0
5,268
527
3,260
7,028
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
UhhOkie
Discordia
9
1 / 4 / 0
5,070
507
1,344
5,326
1,511
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Coapy
Pele
10
4 / 0 / 4
6,097
610
5,641
5,939
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Glads
Gilgamesh
9
4 / 1 / 3
5,683
568
3,600
6,004
2,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
Skizzler
Sylvanus
11
3 / 0 / 2
6,415
642
4,452
4,622
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
dumpgawd
Morgan Le Fay
11
4 / 1 / 3
6,490
649
3,765
3,948
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
5,914
591
4,711
4,814
1,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
17
17
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
1
0.3
L
Artio
 
Artio
0
4
2
0.25
W
Pele
Coapy
Pele
4
0
4
6
L
Chiron
1
1
1
1.5
W
Gilgamesh
Glads
Gilgamesh
4
1
3
5.5
W
Sylvanus
Skizzler
Sylvanus
3
0
2
4
L
Jormungandr
UhhGman
Jormungandr
0
3
0
0
L
Discordia
UhhOkie
Discordia
1
4
0
0.25
W
Morgan Le Fay
dumpgawd
Morgan Le Fay
4
1
3
5.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,811
Damage
22,169
32,772
Taken
25,327
12,045
Mitigated
9,220
7,517
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,722
458
0
1,411
7,814
1,958
0
1,805
5,883
0
18,396
L
Artio
 
Artio
923
157
241
1,847
7,708
3,354
0
821
6,887
7,349
0
W
Pele
Coapy
Pele
5,641
1,668
0
3,206
5,939
1,733
0
2,147
3,792
0
38,381
L
Chiron
5,562
2,160
50
1,878
4,896
1,246
0
0
4,896
0
33,586
W
Gilgamesh
Glads
Gilgamesh
3,600
964
166
1,057
6,004
2,413
17
504
5,500
0
12,737
W
Sylvanus
Skizzler
Sylvanus
4,452
1,892
672
2,869
4,622
2,477
0
1,955
2,667
30,124
8,890
L
Jormungandr
UhhGman
Jormungandr
3,260
1,453
0
695
7,028
3,976
0
2,130
4,898
27,802
0
L
Discordia
UhhOkie
Discordia
1,344
89
0
1,395
5,326
1,511
0
2,260
2,744
22,484
0
W
Morgan Le Fay
dumpgawd
Morgan Le Fay
3,765
296
0
998
3,948
1,463
0
797
3,151
34,152
0
W
4,711
2,670
0
1,622
4,814
1,134
0
124
4,690
0
38,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,255
Gold Earned
30,599
246
Minions Killed
343
0
Camps Cleared
0
912,399
Distance Traveled
1,023,493
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,042
504
42
4
0
193,225
1
L
Artio
4,634
463
13
1
0
195,524
1
W
Pele
6,097
610
79
8
0
235,571
3
L
Chiron
5,241
524
73
7
0
177,754
5
W
Gilgamesh
5,683
568
16
2
0
235,902
2
W
Sylvanus
6,415
642
95
10
0
175,529
0
L
Jormungandr
5,268
527
75
8
0
177,862
3
L
Discordia
5,070
507
43
4
0
168,034
8
W
Morgan Le Fay
6,490
649
80
8
0
188,308
3
W
Skadi
5,914
591
73
7
0
188,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role