Player Matchup

King Arthur
King Arthur
OmegaMaverick
King Arthur
Level 8
God Stats
1W - 7L
1,288 SR
Queue Stats
42W - 44L
1,203 Elo+
Solo
Gilgamesh
Gilgamesh
VascoularSky
Gilgamesh
Level 15
God Stats
3W - 3L
1,496 SR
Queue Stats
14W - 25L
1,261 Elo+
Solo
Xbalanque
Xbalanque
Yes_u_suxs
Xbalanque
Level 16
God Stats
4W - 6L
1,114 SR
Queue Stats
44W - 77L
1,180 Elo+
Party 1
Tiamat
Tiamat
javabruin
Tiamat
Level 25
God Stats
2W - 5L
1,423 SR
Queue Stats
79W - 115L
1,202 Elo+
Party 1
Ymir
Ymir
weezynoob
Ymir
Level 24
God Stats
5W - 3L
1,577 SR
Queue Stats
218W - 338L
1,240 Elo+
Solo
Team Averages
Level 18
1,380 SR
1,217 Elo+

VS

Team Averages
Level 20
1,499 SR
1,338 Elo+
Thor
Thor
 
Thor
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DeathStar121508
Rama
Level 21
God Stats
1W - 2L
1,188 SR
Queue Stats
9W - 22L
1,244 Elo+
Party 2
Thoth
Thoth
JJ_Espi
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,261 Elo+
Party 2
Skadi
Skadi
Murddy28k
Skadi
Level 29
God Stats
7W - 7L
1,573 SR
Queue Stats
87W - 95L
1,352 Elo+
Solo
Persephone
Persephone
earnesthempinway
Persephone
Level 18
God Stats
1W - 1L
1,732 SR
Queue Stats
6W - 7L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OmegaMaverick
King Arthur
20
7 / 7 / 7
15,885
467
6,694
30,859
28,289
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
VascoularSky
Gilgamesh
20
13 / 7 / 8
16,802
494
22,794
36,560
29,369
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Yes_u_suxs
Xbalanque
20
7 / 6 / 4
17,631
519
17,600
29,832
10,144
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
javabruin
Tiamat
20
10 / 8 / 8
16,753
493
19,033
30,893
16,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
20
2 / 14 / 5
14,399
424
5,376
33,707
19,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
6 / 12 / 15
15,916
468
19,846
27,324
10,987
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
6 / 8 / 0
10,429
307
4,968
7,168
1,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
JJ_Espi
Thoth
4
0 / 3 / 0
8,524
251
38
1,630
299
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Murddy28k
Skadi
20
18 / 8 / 4
18,598
547
48,026
30,478
10,693
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
earnesthempinway
Persephone
20
10 / 9 / 15
17,777
523
40,037
27,278
9,532
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
74
39
Kills
40
42
Deaths
40
32
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
12
15
1.13
L
6
8
0
0.75
L
Thoth
JJ_Espi
Thoth
0
3
0
0
L
Skadi
Murddy28k
Skadi
18
8
4
2.5
W
King Arthur
OmegaMaverick
King Arthur
7
7
7
1.5
W
Gilgamesh
VascoularSky
Gilgamesh
13
7
8
2.43
W
Xbalanque
Yes_u_suxs
Xbalanque
7
6
4
1.5
L
Persephone
earnesthempinway
Persephone
10
9
15
1.94
W
Tiamat
javabruin
Tiamat
10
8
8
1.75
W
Ymir
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,497
Damage
112,915
161,851
Taken
93,878
103,967
Mitigated
33,423
36,115
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
19,846
3,777
0
2,098
27,324
10,987
810
6,479
20,456
0
107,995
L
4,968
4,549
0
0
7,168
1,912
39
3,536
3,588
0
13,585
L
Thoth
JJ_Espi
Thoth
38
0
0
0
1,630
299
196
253
1,341
927
0
L
Skadi
Murddy28k
Skadi
48,026
25,717
0
6,976
30,478
10,693
2,902
7,559
22,091
0
158,425
W
King Arthur
OmegaMaverick
King Arthur
6,694
1,040
0
6,854
30,859
28,289
1,229
9,906
20,526
19,645
66,697
W
Gilgamesh
VascoularSky
Gilgamesh
22,794
5,948
0
5,143
36,560
29,369
3,250
11,341
24,832
3,890
65,347
W
Xbalanque
Yes_u_suxs
Xbalanque
17,600
13,076
524
11,947
29,832
10,144
7,314
7,394
22,284
0
126,249
L
Persephone
earnesthempinway
Persephone
40,037
2,968
418
8,928
27,278
9,532
275
8,611
18,269
101,348
0
W
Tiamat
javabruin
Tiamat
19,033
1,902
50
9,637
30,893
16,904
1,941
9,014
21,535
97,391
0
W
Ymir
5,376
530
0
1,960
33,707
19,261
1,258
3,561
29,931
83,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,470
Gold Earned
71,244
682
Minions Killed
462
0
Camps Cleared
0
2,732,169
Distance Traveled
1,911,955
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,916
468
116
3
0
548,388
1
L
Rama
10,429
307
24
1
0
190,867
0
L
Thoth
8,524
251
2
0
0
57,382
2
L
Skadi
18,598
547
200
6
0
527,254
1
W
King Arthur
15,885
467
142
4
0
588,481
1
W
Gilgamesh
16,802
494
77
2
0
549,899
1
W
Xbalanque
17,631
519
194
6
0
515,728
0
L
Persephone
17,777
523
120
4
0
588,064
1
W
Tiamat
16,753
493
132
4
0
559,707
1
W
Ymir
14,399
424
137
4
0
518,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role