Player Matchup

Fenrir
Fenrir
DarckvoxPro
Fenrir
Level 30
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 25L
1,363 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TTV_Exerptz
Cu Chulainn
Level 113
God Stats
35W - 18L
1,646 SR
Queue Stats
353W - 329L
1,489 Elo+
Party 2
Kumbhakarna
Kumbhakarna
borderhopper619
Kumbhakarna
Level 41
God Stats
18W - 22L
1,519 SR
Queue Stats
97W - 98L
1,508 Elo+
Solo
Ra
Ra
cuchulagamer019
Ra
Level 158
God Stats
3W - 1L
1,506 SR
Queue Stats
303W - 314L
1,475 Elo+
Party 2
Skadi
Skadi
patubat
Skadi
Level 42
God Stats
7W - 3L
1,712 SR
Queue Stats
158W - 172L
1,433 Elo+
Solo
Team Averages
Level 77
1,577 SR
1,454 Elo+

VS

Team Averages
Level 59
1,613 SR
1,567 Elo+
Hachiman
Hachiman
BlameTheJng
Hachiman
Level 49
God Stats
5W - 1L
1,810 SR
Queue Stats
87W - 62L
1,712 Elo+
Solo
Gilgamesh
Gilgamesh
Conmanjr333
Gilgamesh
Level 23
God Stats
2W - 2L
1,510 SR
Queue Stats
2W - 2L
1,491 Elo+
Party 1
Bakasura
Bakasura
Jake72104
Bakasura
Level 128
God Stats
6W - 5L
1,660 SR
Queue Stats
198W - 171L
1,566 Elo+
Party 1
Ares
Ares
Lonechambers27
Ares
Level 53
God Stats
4W - 4L
1,583 SR
Queue Stats
8W - 6L
1,534 Elo+
Party 1
Ra
Ra
soundconduit321
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 1 / 1
5,361
536
1,625
6,356
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
TTV_Exerptz
Cu Chulainn
10
1 / 0 / 0
5,795
580
3,111
5,438
2,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
borderhopper619
Kumbhakarna
7
0 / 2 / 2
4,577
458
1,805
8,400
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 2
6,666
667
4,036
3,996
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Skadi
patubat
Skadi
9
0 / 2 / 2
5,073
507
3,101
5,311
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlameTheJng
Hachiman
9
4 / 0 / 0
5,748
575
7,713
5,883
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Conmanjr333
Gilgamesh
7
0 / 1 / 0
4,306
431
1,488
4,333
2,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Jake72104
Bakasura
9
1 / 2 / 0
5,049
505
4,030
5,613
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 4
5,359
536
2,214
5,464
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
4,964
496
238
2,283
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
5
5
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BlameTheJng
Hachiman
4
0
0
4
L
Gilgamesh
Conmanjr333
Gilgamesh
0
1
0
0
W
Fenrir
2
1
1
2.5
L
Bakasura
Jake72104
Bakasura
1
2
0
0.5
L
0
1
4
2
W
Cu Chulainn
TTV_Exerptz
Cu Chulainn
1
0
0
1
W
Kumbhakarna
borderhopper619
Kumbhakarna
0
2
2
0.5
W
2
0
2
3
W
Skadi
patubat
Skadi
0
2
2
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,678
Damage
15,683
29,501
Taken
23,576
9,617
Mitigated
11,475
10,405
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BlameTheJng
Hachiman
7,713
4,999
0
2,588
5,883
1,701
453
1,515
4,368
0
39,829
L
Gilgamesh
Conmanjr333
Gilgamesh
1,488
531
0
175
4,333
2,672
0
0
4,333
0
12,647
W
Fenrir
1,625
211
35
2,791
6,356
1,899
1,155
210
6,106
0
17,701
L
Bakasura
Jake72104
Bakasura
4,030
2,777
0
1,921
5,613
2,091
0
2,286
3,327
0
22,725
L
2,214
98
0
1,818
5,464
4,496
370
1,749
3,715
13,190
0
W
Cu Chulainn
TTV_Exerptz
Cu Chulainn
3,111
344
0
1,815
5,438
2,841
273
0
5,338
0
30,782
W
Kumbhakarna
borderhopper619
Kumbhakarna
1,805
217
0
2,568
8,400
2,620
0
1,248
7,152
6,951
0
W
4,036
388
774
1,514
3,996
1,313
0
76
3,682
52,480
0
W
Skadi
patubat
Skadi
3,101
1,367
0
908
5,311
944
352
798
4,473
0
28,902
L
238
0
0
271
2,283
515
41
291
1,992
22,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,472
Gold Earned
25,426
291
Minions Killed
216
0
Camps Cleared
0
951,800
Distance Traveled
905,536
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,748
575
75
8
0
172,794
2
L
Gilgamesh
4,306
431
20
2
0
164,796
0
W
Fenrir
5,361
536
47
5
0
201,974
2
L
Bakasura
5,049
505
49
5
0
234,653
1
L
Ares
5,359
536
21
2
0
200,560
4
W
Cu Chulainn
5,795
580
65
7
0
179,948
5
W
Kumbhakarna
4,577
458
6
1
0
174,638
3
W
Ra
6,666
667
110
11
0
209,543
2
W
Skadi
5,073
507
63
6
0
185,697
1
L
Ra
4,964
496
51
5
0
132,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role