Player Matchup

Achilles
Achilles
 
Achilles
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
TheHanarr
Fenrir
Level 18
God Stats
3W - 3L
1,585 SR
Queue Stats
24W - 33L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
WinterMarmot260
Kukulkan
Level 49
God Stats
12W - 8L
1,431 SR
Queue Stats
245W - 224L
1,561 Elo+
Solo
Jing Wei
Jing Wei
llJohnTheBombll
Jing Wei
Level 50
God Stats
1W - 2L
1,321 SR
Queue Stats
114W - 108L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
tacohellrt5
Xing Tian
Level 114
God Stats
15W - 8L
1,613 SR
Queue Stats
192W - 170L
1,518 Elo+
Party 1
Team Averages
Level 56
1,490 SR
1,511 Elo+

VS

Team Averages
Level 57
1,552 SR
1,574 Elo+
Gilgamesh
Gilgamesh
Conmanjr333
Gilgamesh
Level 23
God Stats
2W - 2L
1,721 SR
Queue Stats
2W - 2L
1,701 Elo+
Party 2
Chang'e
Chang'e
Jake72104
Chang'e
Level 128
God Stats
9W - 9L
1,570 SR
Queue Stats
198W - 171L
1,577 Elo+
Party 2
Ares
Ares
Lonechambers27
Ares
Level 52
God Stats
4W - 4L
1,618 SR
Queue Stats
8W - 6L
1,570 Elo+
Party 2
Ratatoskr
Ratatoskr
patubat
Ratatoskr
Level 42
God Stats
4W - 5L
1,532 SR
Queue Stats
158W - 172L
1,442 Elo+
Solo
Medusa
Medusa
soundconduit321
Medusa
Level 40
God Stats
0W - 2L
1,320 SR
Queue Stats
6W - 5L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 1 / 2
10,883
544
13,968
14,157
15,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
TheHanarr
Fenrir
18
5 / 4 / 4
10,769
538
9,594
16,052
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
2 / 5 / 2
9,321
466
6,835
10,448
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
15
2 / 2 / 4
9,018
451
11,965
10,356
3,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
tacohellrt5
Xing Tian
13
1 / 2 / 3
8,225
411
7,479
16,256
12,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Conmanjr333
Gilgamesh
15
0 / 4 / 1
8,768
438
7,385
18,239
10,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Jake72104
Chang'e
16
7 / 2 / 4
10,207
510
11,608
13,298
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 4
8,208
410
6,846
13,786
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
patubat
Ratatoskr
17
6 / 2 / 3
10,399
520
10,882
15,903
5,778
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 4
7,549
377
4,936
10,000
3,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
14
Kills
14
14
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
2
5
L
Gilgamesh
Conmanjr333
Gilgamesh
0
4
1
0.13
L
Chang'e
Jake72104
Chang'e
7
2
4
4.5
L
1
1
4
3
W
Fenrir
TheHanarr
Fenrir
5
4
4
1.75
W
Kukulkan
2
5
2
0.6
W
Jing Wei
2
2
4
2
L
Ratatoskr
patubat
Ratatoskr
6
2
3
3.75
L
0
5
4
0.4
W
Xing Tian
tacohellrt5
Xing Tian
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,841
Damage
41,657
67,269
Taken
71,226
41,533
Mitigated
37,818
18,723
Healing
22,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,968
5,198
228
5,424
14,157
15,742
1,495
589
13,514
0
69,422
L
Gilgamesh
Conmanjr333
Gilgamesh
7,385
2,169
0
3,887
18,239
10,637
240
0
16,879
0
43,052
L
Chang'e
Jake72104
Chang'e
11,608
394
2,480
6,546
13,298
5,173
415
3,305
9,993
62,465
0
L
6,846
338
0
4,015
13,786
12,730
34
4,734
9,052
34,265
0
W
Fenrir
TheHanarr
Fenrir
9,594
3,486
0
7,756
16,052
5,972
0
4,184
11,714
0
67,055
W
Kukulkan
6,835
1,020
0
960
10,448
3,665
231
5,087
5,109
52,902
0
W
Jing Wei
11,965
6,533
0
2,404
10,356
3,165
423
3,578
6,696
0
60,729
L
Ratatoskr
patubat
Ratatoskr
10,882
2,859
0
4,650
15,903
5,778
0
3,969
11,745
0
82,890
L
4,936
2,848
0
721
10,000
3,500
86
2,306
7,694
0
30,128
W
Xing Tian
tacohellrt5
Xing Tian
7,479
407
640
1,311
16,256
12,989
0
4,665
11,507
33,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,216
Gold Earned
45,131
496
Minions Killed
418
0
Camps Cleared
0
1,926,563
Distance Traveled
2,060,849
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,883
544
140
7
0
395,087
3
L
Gilgamesh
8,768
438
78
4
0
379,518
0
L
Chang'e
10,207
510
116
6
0
418,622
0
L
Ares
8,208
410
36
2
0
420,155
7
W
Fenrir
10,769
538
107
5
0
405,678
0
W
Kukulkan
9,321
466
106
5
0
333,479
0
W
Jing Wei
9,018
451
108
5
0
401,594
4
L
Ratatoskr
10,399
520
121
6
0
478,659
6
L
Medusa
7,549
377
67
3
0
363,895
3
W
Xing Tian
8,225
411
35
2
0
390,725
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role