Player Matchup

Bacchus
Bacchus
N7 Gamester
Bacchus
Level 156
God Stats
2W - 0L
1,369 SR
Queue Stats
53W - 39L
1,552 Elo+
Party 2
Tiamat
Tiamat
N7 Gorf
Tiamat
Level 138
God Stats
9W - 8L
1,566 SR
Queue Stats
407W - 309L
1,528 Elo+
Party 2
Cu Chulainn
Cu Chulainn
N7 Landeezy
Cu Chulainn
Level 143
God Stats
5W - 3L
1,574 SR
Queue Stats
272W - 167L
1,595 Elo+
Party 2
Susano
Susano
RollingAnkles
Susano
Level 139
God Stats
3W - 2L
1,618 SR
Queue Stats
264W - 159L
1,580 Elo+
Party 2
Medusa
Medusa
ThePawnisha
Medusa
Level 128
God Stats
3W - 2L
1,587 SR
Queue Stats
140W - 78L
1,557 Elo+
Party 2
Team Averages
Level 141
1,543 SR
1,563 Elo+

VS

Team Averages
Level 115
1,567 SR
1,581 Elo+
The Morrigan
The Morrigan
ChampaDWampa
The Morrigan
Level 86
God Stats
12W - 9L
1,559 SR
Queue Stats
587W - 469L
1,610 Elo+
Party 1
Mulan
Mulan
GreyfoxXx67
Mulan
Level 103
God Stats
5W - 4L
1,662 SR
Queue Stats
276W - 263L
1,579 Elo+
Solo
Bastet
Bastet
H i e u y y y
Bastet
Level 138
God Stats
5W - 3L
1,731 SR
Queue Stats
668W - 668L
1,507 Elo+
Solo
Charybdis
Charybdis
Shadowstorm21302
Charybdis
Level 141
God Stats
2W - 7L
1,300 SR
Queue Stats
542W - 544L
1,569 Elo+
Solo
Tyr
Tyr
guapogre
Tyr
Level 109
God Stats
5W - 10L
1,584 SR
Queue Stats
627W - 484L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
N7 Gamester
Bacchus
20
3 / 3 / 26
13,713
762
13,507
16,529
30,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
N7 Gorf
Tiamat
19
2 / 6 / 21
12,976
721
12,626
16,919
33,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
N7 Landeezy
Cu Chulainn
20
8 / 4 / 22
14,057
781
37,060
39,922
40,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 6 / 17
14,098
783
31,299
19,938
14,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
20
12 / 6 / 14
14,353
797
21,054
18,896
9,737
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChampaDWampa
The Morrigan
19
5 / 11 / 15
12,227
679
15,353
20,759
9,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 7 / 13
12,426
690
14,046
30,126
33,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 7 / 12
12,537
697
18,719
25,405
11,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
19
4 / 8 / 11
11,719
651
17,578
20,466
9,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 4 / 16
13,458
748
22,269
37,212
42,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
92
37
Kills
25
25
Deaths
37
100
Assists
67
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ChampaDWampa
The Morrigan
5
11
15
1.14
L
4
7
13
1.5
L
6
7
12
1.71
W
Bacchus
N7 Gamester
Bacchus
3
3
26
5.33
W
Tiamat
N7 Gorf
Tiamat
2
6
21
2.08
W
Cu Chulainn
N7 Landeezy
Cu Chulainn
8
4
22
4.75
W
12
6
17
3.42
L
Charybdis
4
8
11
1.19
W
Medusa
12
6
14
3.17
L
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,546
Damage
87,965
112,204
Taken
133,968
129,492
Mitigated
106,602
48,009
Healing
47,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ChampaDWampa
The Morrigan
15,353
3,890
618
1,302
20,759
9,451
331
5,541
14,815
31,112
2,884
L
14,046
1,991
3,511
9,418
30,126
33,740
464
6,269
23,051
0
28,478
L
18,719
4,719
3,856
6,331
25,405
11,966
1,139
4,827
20,261
0
36,479
W
Bacchus
N7 Gamester
Bacchus
13,507
530
1,541
3,824
16,529
30,616
1,146
2,008
13,971
19,967
0
W
Tiamat
N7 Gorf
Tiamat
12,626
659
3,275
3,554
16,919
33,534
525
1,418
15,147
22,000
0
W
Cu Chulainn
N7 Landeezy
Cu Chulainn
37,060
6,660
2,242
17,931
39,922
40,718
668
5,742
33,123
0
79,187
W
31,299
5,208
3,178
5,438
19,938
14,887
958
1,340
18,077
0
44,223
L
Charybdis
17,578
8,091
1,815
4,258
20,466
9,308
1,387
3,365
16,424
0
40,750
W
Medusa
21,054
10,528
1,320
5,706
18,896
9,737
4,106
2,024
16,575
0
54,859
L
22,269
3,339
1,545
14,504
37,212
42,137
150
6,131
30,488
0
37,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,197
Gold Earned
62,367
229
Minions Killed
175
0
Camps Cleared
0
1,635,419
Distance Traveled
1,411,435
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,227
679
43
2
0
203,515
0
L
Mulan
12,426
690
32
2
0
308,761
0
L
Bastet
12,537
697
23
1
0
320,014
2
W
Bacchus
13,713
762
17
1
0
347,695
0
W
Tiamat
12,976
721
21
1
0
294,418
4
W
Cu Chulainn
14,057
781
69
4
0
334,622
3
W
Susano
14,098
783
35
2
0
367,234
1
L
Charybdis
11,719
651
41
2
0
250,916
3
W
Medusa
14,353
797
87
5
0
291,450
0
L
Tyr
13,458
748
36
2
0
328,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role