Player Matchup

Artio
Artio
BC_Mestari
Artio
Level 44
God Stats
3W - 1L
1,685 SR
Queue Stats
143W - 105L
1,577 Elo+
Party 2
Zeus
Zeus
HotTubHunkules
Zeus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 124L
1,447 Elo+
Party 1
Osiris
Osiris
KingGeoboss
Osiris
Level 49
God Stats
18W - 18L
1,536 SR
Queue Stats
68W - 76L
1,419 Elo+
Party 1
Charybdis
Charybdis
ML_NiinJa
Charybdis
Level 104
God Stats
1W - 1L
1,319 SR
Queue Stats
140W - 98L
1,650 Elo+
Party 2
Awilix
Awilix
reeet420
Awilix
Level 78
God Stats
5W - 3L
1,670 SR
Queue Stats
182W - 205L
1,541 Elo+
Party 1
Team Averages
Level 69
1,542 SR
1,527 Elo+

VS

Team Averages
Level 97
1,407 SR
1,537 Elo+
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
JohnJoestar-
The Morrigan
Level 159
God Stats
3W - 3L
1,320 SR
Queue Stats
127W - 107L
1,647 Elo+
Party 3
Izanami
Izanami
Kemoxo
Izanami
Level 21
God Stats
3W - 4L
1,418 SR
Queue Stats
51W - 38L
1,504 Elo+
Party 3
King Arthur
King Arthur
O-KeithHeadCoach
King Arthur
Level 42
God Stats
1W - 5L
1,298 SR
Queue Stats
133W - 119L
1,480 Elo+
Solo
Chang'e
Chang'e
keonross
Chang'e
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 2 / 4
8,171
430
3,965
17,192
18,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 1
8,364
440
7,877
10,307
5,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
1 / 6 / 3
8,590
452
8,212
16,109
16,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
ML_NiinJa
Charybdis
15
0 / 3 / 2
9,077
478
7,221
14,696
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
reeet420
Awilix
15
4 / 5 / 1
9,413
495
8,755
15,375
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 0 / 15
10,103
532
7,317
16,970
16,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
JohnJoestar-
The Morrigan
18
9 / 1 / 7
11,312
595
16,206
7,611
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Kemoxo
Izanami
17
2 / 2 / 7
10,432
549
10,312
9,075
2,611
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
O-KeithHeadCoach
King Arthur
15
6 / 1 / 5
10,168
535
12,289
13,938
11,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
keonross
Chang'e
15
3 / 5 / 9
9,338
491
9,365
11,498
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
21
21
Deaths
9
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
15
8.5
L
Artio
1
2
4
1.5
L
3
5
1
0.7
W
The Morrigan
JohnJoestar-
The Morrigan
9
1
7
12.5
W
Izanami
Kemoxo
Izanami
2
2
7
2.75
L
Osiris
1
6
3
0.42
L
Charybdis
ML_NiinJa
Charybdis
0
3
2
0.33
W
King Arthur
O-KeithHeadCoach
King Arthur
6
1
5
8.5
W
Chang'e
keonross
Chang'e
3
5
9
1.5
L
Awilix
reeet420
Awilix
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,030
Damage
55,489
73,679
Taken
59,092
51,556
Mitigated
37,899
22,421
Healing
27,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,317
1,526
2,922
5,377
16,970
16,748
258
3,829
13,141
25,386
0
L
Artio
3,965
687
2,249
5,444
17,192
18,838
0
8,510
8,682
27,243
0
L
7,877
1,893
0
964
10,307
5,566
0
6,981
3,326
52,703
0
W
The Morrigan
JohnJoestar-
The Morrigan
16,206
2,075
0
4,658
7,611
2,838
1,474
980
6,581
89,956
425
W
Izanami
Kemoxo
Izanami
10,312
8,210
0
3,674
9,075
2,611
3,786
844
8,231
0
82,402
L
Osiris
8,212
3,664
0
2,772
16,109
16,448
0
6,828
9,281
0
43,836
L
Charybdis
ML_NiinJa
Charybdis
7,221
2,711
0
6,746
14,696
4,967
48
4,208
10,488
0
82,102
W
King Arthur
O-KeithHeadCoach
King Arthur
12,289
2,896
0
2,552
13,938
11,875
360
1,860
12,078
815
56,072
W
Chang'e
keonross
Chang'e
9,365
384
4,107
3,925
11,498
3,827
1,425
4,329
7,169
43,319
0
L
Awilix
reeet420
Awilix
8,755
2,369
0
4,246
15,375
5,737
0
6,434
8,941
0
70,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,615
Gold Earned
51,353
499
Minions Killed
507
0
Camps Cleared
0
1,733,580
Distance Traveled
1,830,289
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,103
532
27
1
0
379,886
8
L
Artio
8,171
430
48
3
0
370,143
4
L
Zeus
8,364
440
103
5
0
319,650
1
W
The Morrigan
11,312
595
136
7
0
372,148
2
W
Izanami
10,432
549
164
9
0
365,394
3
L
Osiris
8,590
452
93
5
0
311,118
1
L
Charybdis
9,077
478
149
8
0
318,073
6
W
King Arthur
10,168
535
111
6
0
379,438
5
W
Chang'e
9,338
491
69
4
0
333,423
5
L
Awilix
9,413
495
106
6
0
414,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role