Player Matchup

Nu Wa
Nu Wa
Dreguar
Nu Wa
Level 148
God Stats
152W - 111L
1,619 SR
Queue Stats
707W - 683L
1,506 Elo+
Party 2
Nox
Nox
Gluttonous_King9
Nox
Level 134
God Stats
10W - 5L
1,636 SR
Queue Stats
536W - 538L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
TresHunters
Danzaburou
Level 106
God Stats
45W - 40L
1,473 SR
Queue Stats
413W - 396L
1,506 Elo+
Party 2
Geb
Geb
WastedBunny
Geb
Level 66
God Stats
1W - 0L
1,496 SR
Queue Stats
222W - 222L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
XSuperSavageGodX
Gilgamesh
Level 117
God Stats
14W - 9L
1,574 SR
Queue Stats
133W - 133L
1,504 Elo+
Party 1
Team Averages
Level 114
1,560 SR
1,511 Elo+

VS

Team Averages
Level 101
1,551 SR
1,510 Elo+
Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BlazingDeman
Mulan
Level 125
God Stats
0W - 1L
1,644 SR
Queue Stats
14W - 13L
1,490 Elo+
Party 3
Artio
Artio
MBarreiro23
Artio
Level 142
God Stats
34W - 32L
1,576 SR
Queue Stats
825W - 789L
1,529 Elo+
Solo
Hun Batz
Hun Batz
Mikeplayz2
Hun Batz
Level 113
God Stats
9W - 15L
1,533 SR
Queue Stats
647W - 646L
1,529 Elo+
Solo
Hou Yi
Hou Yi
RagingDeman
Hou Yi
Level 57
God Stats
1W - 1L
1,501 SR
Queue Stats
23W - 19L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dreguar
Nu Wa
12
1 / 0 / 4
6,425
1,071
5,629
2,219
678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 3
5,900
983
4,344
2,732
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
TresHunters
Danzaburou
12
2 / 1 / 1
6,496
1,083
2,569
3,888
1,362
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 0 / 5
6,432
1,072
3,871
5,154
2,494
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
11
2 / 0 / 3
6,406
1,068
2,556
2,918
1,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

371

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 0
6,065
1,011
3,455
4,227
1,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 0
5,994
999
4,800
6,664
3,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 0
5,634
939
338
2,406
1,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Mikeplayz2
Hun Batz
11
0 / 1 / 1
6,048
1,008
3,810
5,841
2,002
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
11
0 / 1 / 0
5,768
961
1,921
2,240
732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
6
Kills
1
1
Deaths
6
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
L
1
2
0
0.5
W
Nu Wa
Dreguar
Nu Wa
1
0
4
3
W
0
0
3
1.5
L
0
0
0
0
L
Hun Batz
Mikeplayz2
Hun Batz
0
1
1
0.5
L
Hou Yi
0
1
0
0
W
Danzaburou
TresHunters
Danzaburou
2
1
1
2.5
W
1
0
5
3.5
W
Gilgamesh
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,969
Damage
14,324
16,911
Taken
21,378
6,990
Mitigated
9,365
1,709
Healing
1,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,455
36
0
0
4,227
1,316
0
3,105
1,122
20,293
0
L
4,800
357
0
159
6,664
3,935
0
5,261
1,403
0
10,685
W
Nu Wa
Dreguar
Nu Wa
5,629
3,030
246
139
2,219
678
0
62
2,157
16,791
0
W
4,344
617
0
4
2,732
918
0
856
1,876
13,141
0
L
338
0
0
795
2,406
1,380
0
1,495
911
3,947
0
L
Hun Batz
Mikeplayz2
Hun Batz
3,810
794
246
699
5,841
2,002
0
3,004
2,837
0
18,886
L
Hou Yi
1,921
343
0
0
2,240
732
0
979
1,261
0
10,598
W
Danzaburou
TresHunters
Danzaburou
2,569
1,317
116
555
3,888
1,362
0
911
2,977
0
13,990
W
3,871
638
0
350
5,154
2,494
0
830
4,324
14,488
0
W
Gilgamesh
2,556
962
165
134
2,918
1,538
0
1,134
1,784
0
5,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
29,509
97
Minions Killed
125
6
Camps Cleared
5
541,255
Distance Traveled
499,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,065
1,011
40
7
2
118,410
0
L
Mulan
5,994
999
13
2
0
115,025
0
W
Nu Wa
6,425
1,071
33
6
0
110,657
0
W
Nox
5,900
983
15
3
4
117,181
0
L
Artio
5,634
939
8
1
0
41,610
0
L
Hun Batz
6,048
1,008
35
6
3
118,993
0
L
Hou Yi
5,768
961
29
5
0
105,373
0
W
Danzaburou
6,496
1,083
21
4
0
119,630
0
W
Geb
6,432
1,072
20
3
2
115,286
0
W
Gilgamesh
6,406
1,068
8
1
0
78,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role