Player Matchup

Thanatos
Thanatos
BigBoyJonesy
Thanatos
Level 83
God Stats
15W - 12L
1,654 SR
Queue Stats
285W - 280L
1,611 Elo+
Party 3
Artemis
Artemis
Jesus938
Artemis
Level 103
God Stats
7W - 6L
1,707 SR
Queue Stats
355W - 319L
1,604 Elo+
Party 1
Chronos
Chronos
ShiroSmol
Chronos
Level 75
God Stats
0W - 1L
1,538 SR
Queue Stats
113W - 121L
1,587 Elo+
Party 1
Sobek
Sobek
Sinrow
Sobek
Level 116
God Stats
1W - 1L
1,532 SR
Queue Stats
335W - 308L
1,569 Elo+
Party 1
Sun Wukong
Sun Wukong
mkmikey
Sun Wukong
Level 87
God Stats
15W - 10L
1,680 SR
Queue Stats
286W - 288L
1,586 Elo+
Party 3
Team Averages
Level 93
1,622 SR
1,591 Elo+

VS

Team Averages
Level 135
1,546 SR
1,575 Elo+
Achilles
Achilles
BigDaddyCham
Achilles
Level 127
God Stats
6W - 7L
1,579 SR
Queue Stats
307W - 285L
1,612 Elo+
Party 4
Tiamat
Tiamat
Eur0r
Tiamat
Level 128
God Stats
3W - 3L
1,631 SR
Queue Stats
105W - 95L
1,560 Elo+
Party 2
Charybdis
Charybdis
Lionelgl84
Charybdis
Level 149
God Stats
4W - 2L
1,534 SR
Queue Stats
68W - 71L
1,475 Elo+
Party 2
Xing Tian
Xing Tian
ReaperJrFound
Xing Tian
Level 111
God Stats
3W - 5L
1,443 SR
Queue Stats
337W - 315L
1,637 Elo+
Party 4
Danzaburou
Danzaburou
TheConkBlock
Danzaburou
Level 159
God Stats
12W - 9L
1,542 SR
Queue Stats
443W - 415L
1,590 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigBoyJonesy
Thanatos
19
7 / 8 / 5
12,415
497
11,141
23,826
8,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Jesus938
Artemis
20
4 / 4 / 4
13,185
527
22,925
20,426
7,059
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
ShiroSmol
Chronos
20
5 / 3 / 6
12,781
511
14,192
15,101
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Sinrow
Sobek
16
0 / 5 / 8
10,115
405
8,154
21,061
23,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
mkmikey
Sun Wukong
20
4 / 3 / 5
12,970
519
16,817
28,144
23,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigDaddyCham
Achilles
20
4 / 7 / 7
13,211
528
7,879
21,034
8,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Eur0r
Tiamat
20
4 / 4 / 6
13,096
524
15,456
16,586
12,363
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Lionelgl84
Charybdis
20
2 / 5 / 5
14,109
564
17,783
21,258
7,627
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
ReaperJrFound
Xing Tian
18
1 / 2 / 16
12,644
506
10,710
18,656
19,926
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TheConkBlock
Danzaburou
20
12 / 2 / 3
16,617
665
28,564
21,606
8,465
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
20
Kills
23
23
Deaths
20
28
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigBoyJonesy
Thanatos
7
8
5
1.19
W
Achilles
BigDaddyCham
Achilles
4
7
7
1.07
W
Tiamat
Eur0r
Tiamat
4
4
6
1.75
L
Artemis
Jesus938
Artemis
4
4
4
1.5
W
Charybdis
Lionelgl84
Charybdis
2
5
5
0.9
W
Xing Tian
ReaperJrFound
Xing Tian
1
2
16
4.5
L
Chronos
ShiroSmol
Chronos
5
3
6
2.67
L
Sobek
Sinrow
Sobek
0
5
8
0.8
W
Danzaburou
TheConkBlock
Danzaburou
12
2
3
6.75
L
Sun Wukong
mkmikey
Sun Wukong
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,229
Damage
80,392
108,558
Taken
99,140
68,342
Mitigated
56,629
43,873
Healing
38,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigBoyJonesy
Thanatos
11,141
2,609
0
18,652
23,826
8,872
0
5,781
18,045
0
87,555
W
Achilles
BigDaddyCham
Achilles
7,879
2,424
0
7,111
21,034
8,248
0
3,289
17,745
0
82,126
W
Tiamat
Eur0r
Tiamat
15,456
1,195
184
4,362
16,586
12,363
0
5,640
10,946
98,320
0
L
Artemis
Jesus938
Artemis
22,925
13,673
0
9,266
20,426
7,059
104
4,018
16,408
0
148,344
W
Charybdis
Lionelgl84
Charybdis
17,783
10,203
0
9,630
21,258
7,627
638
2,025
19,233
0
112,245
W
Xing Tian
ReaperJrFound
Xing Tian
10,710
1,027
0
3,997
18,656
19,926
0
6,710
11,946
39,031
0
L
Chronos
ShiroSmol
Chronos
14,192
2,280
0
1,580
15,101
5,244
558
5,462
9,639
101,076
0
L
Sobek
Sinrow
Sobek
8,154
398
0
4,639
21,061
23,562
12
6,020
15,041
32,348
0
W
Danzaburou
TheConkBlock
Danzaburou
28,564
17,603
0
12,766
21,606
8,465
3,946
4,788
16,818
0
147,112
L
Sun Wukong
mkmikey
Sun Wukong
16,817
2,379
0
9,736
28,144
23,605
174
4,958
23,186
0
96,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,466
Gold Earned
69,677
766
Minions Killed
716
0
Camps Cleared
0
2,454,199
Distance Traveled
2,488,277
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,415
497
140
6
0
500,807
8
W
Achilles
13,211
528
115
5
0
527,509
0
W
Tiamat
13,096
524
140
6
0
478,457
3
L
Artemis
13,185
527
205
8
0
431,054
0
W
Charybdis
14,109
564
195
8
0
427,188
4
W
Xing Tian
12,644
506
52
2
0
542,872
5
L
Chronos
12,781
511
194
8
0
534,991
0
L
Sobek
10,115
405
47
2
0
487,586
4
W
Danzaburou
16,617
665
214
9
0
512,251
6
L
Sun Wukong
12,970
519
180
7
0
499,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role