Player Matchup

Loki
Loki
BuckShot223311
Loki
Level 26
God Stats
11W - 13L
1,470 SR
Queue Stats
39W - 32L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ghostrecon562
Morgan Le Fay
Level 107
God Stats
2W - 4L
1,410 SR
Queue Stats
69W - 46L
1,581 Elo+
Party 1
Neith
Neith
kevqb1
Neith
Level 24
God Stats
77W - 72L
1,466 SR
Queue Stats
171W - 197L
1,289 Elo+
Solo
Geb
Geb
segsygod
Geb
Level 10
God Stats
1W - 1L
1,405 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Bellona
Bellona
working_man555
Bellona
Level 4
God Stats
1W - 2L
1,182 SR
Queue Stats
5W - 6L
1,357 Elo+
Solo
Team Averages
Level 34
1,387 SR
1,418 Elo+

VS

Team Averages
Level 12
1,399 SR
1,417 Elo+
Jormungandr
Jormungandr
Megatron1314861
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ra
Ra
Mikey1626phins
Ra
Level 23
God Stats
0W - 1L
1,226 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
PhonicCactus
Cthulhu
Level 16
God Stats
6W - 6L
1,508 SR
Queue Stats
11W - 15L
1,311 Elo+
Solo
King Arthur
King Arthur
Riles8624
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
guigts89
Izanami
Level 8
God Stats
6W - 6L
1,262 SR
Queue Stats
41W - 48L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
7 / 0 / 2
5,654
565
3,888
3,973
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
ghostrecon562
Morgan Le Fay
12
11 / 0 / 2
7,151
715
8,929
4,447
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
kevqb1
Neith
9
2 / 0 / 0
5,614
561
4,199
2,109
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 1
5,101
510
914
6,065
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
3 / 0 / 5
5,448
545
3,202
6,771
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Megatron1314861
Jormungandr
6
0 / 3 / 0
4,277
428
2,647
8,587
3,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
0 / 7 / 0
4,132
413
3,565
5,911
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
PhonicCactus
Cthulhu
6
0 / 5 / 0
4,138
414
1,580
6,247
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Riles8624
King Arthur
6
0 / 7 / 0
4,092
409
905
5,363
2,954
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
guigts89
Izanami
7
0 / 1 / 0
4,355
436
2,026
4,138
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
23
Kills
0
0
Deaths
23
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Jormungandr
Megatron1314861
Jormungandr
0
3
0
0
L
0
7
0
0
L
Cthulhu
PhonicCactus
Cthulhu
0
5
0
0
L
King Arthur
Riles8624
King Arthur
0
7
0
0
W
Morgan Le Fay
ghostrecon562
Morgan Le Fay
11
0
2
12
L
Izanami
guigts89
Izanami
0
1
0
0
W
Neith
kevqb1
Neith
2
0
0
2
W
0
0
1
0.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,132
Damage
10,723
23,365
Taken
30,246
10,476
Mitigated
12,221
3,199
Healing
2,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,888
838
0
715
3,973
1,106
295
1,760
2,172
0
15,013
L
Jormungandr
Megatron1314861
Jormungandr
2,647
589
15
401
8,587
3,724
120
2,485
5,935
16,847
0
L
3,565
816
109
281
5,911
1,519
289
782
5,111
17,332
0
L
Cthulhu
PhonicCactus
Cthulhu
1,580
0
0
434
6,247
3,058
0
3,506
2,593
11,644
0
L
King Arthur
Riles8624
King Arthur
905
122
0
0
5,363
2,954
0
2,656
2,477
0
7,996
W
Morgan Le Fay
ghostrecon562
Morgan Le Fay
8,929
2,299
0
265
4,447
1,526
1,023
1,098
3,230
35,101
0
L
Izanami
guigts89
Izanami
2,026
1,554
0
1,510
4,138
966
0
346
3,792
0
15,632
W
Neith
kevqb1
Neith
4,199
2,338
0
1,144
2,109
597
1,710
204
1,867
0
27,304
W
914
88
0
696
6,065
3,351
412
362
5,703
8,317
0
W
3,202
562
0
379
6,771
3,896
174
4,049
2,601
2,411
15,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
20,994
208
Minions Killed
107
0
Camps Cleared
0
938,449
Distance Traveled
874,283
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,654
565
32
3
0
203,767
4
L
Jormungandr
4,277
428
32
3
0
163,498
0
L
Ra
4,132
413
18
2
0
170,166
0
L
Cthulhu
4,138
414
17
2
0
181,159
0
L
King Arthur
4,092
409
7
1
0
173,110
0
W
Morgan Le Fay
7,151
715
77
8
0
183,982
1
L
Izanami
4,355
436
33
3
0
186,350
0
W
Neith
5,614
561
58
6
0
136,880
0
W
Geb
5,101
510
13
1
0
200,999
0
W
Bellona
5,448
545
28
3
0
212,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role