Player Matchup

Achilles
Achilles
DrNoosenbautom
Achilles
Level 127
God Stats
0W - 1L
1,560 SR
Queue Stats
127W - 149L
1,401 Elo+
Party 2
Skadi
Skadi
Jiko_Bunno
Skadi
Level 47
God Stats
1W - 2L
1,417 SR
Queue Stats
37W - 58L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
Lazyhatescapes
Cthulhu
Level 85
God Stats
24W - 12L
1,620 SR
Queue Stats
48W - 68L
1,348 Elo+
Party 2
Tiamat
Tiamat
UnbredNevada447
Tiamat
Level 69
God Stats
1W - 2L
1,312 SR
Queue Stats
69W - 76L
1,414 Elo+
Party 2
Team Averages
Level 82
1,477 SR
1,375 Elo+

VS

Team Averages
Level 115
1,495 SR
1,392 Elo+
Hun Batz
Hun Batz
BostonForLife
Hun Batz
Level 146
God Stats
4W - 3L
1,584 SR
Queue Stats
74W - 97L
1,404 Elo+
Party 1
Raijin
Raijin
FuzzySR
Raijin
Level 100
God Stats
1W - 0L
1,550 SR
Queue Stats
55W - 66L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
Kasforlife
Gilgamesh
Level 127
God Stats
10W - 7L
1,551 SR
Queue Stats
84W - 104L
1,395 Elo+
Party 1
Sol
Sol
ZanbForLife
Sol
Level 87
God Stats
2W - 0L
1,296 SR
Queue Stats
42W - 55L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
4 / 2 / 5
10,896
726
17,093
21,429
26,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
15
0 / 4 / 5
9,891
659
3,755
9,680
3,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 3
10,347
690
9,929
16,148
15,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 6 / 4
10,927
728
10,490
12,672
8,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BostonForLife
Hun Batz
18
5 / 1 / 5
12,121
808
15,764
17,111
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
FuzzySR
Raijin
17
3 / 4 / 9
11,499
767
11,473
9,554
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Kasforlife
Gilgamesh
17
4 / 3 / 7
11,630
775
14,284
23,394
15,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 2 / 4
11,272
751
10,270
7,947
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
10
Kills
15
15
Deaths
10
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BostonForLife
Hun Batz
5
1
5
7.5
L
Achilles
4
2
5
3.25
W
Raijin
FuzzySR
Raijin
3
4
9
1.88
L
Skadi
0
4
5
0.63
W
Gilgamesh
Kasforlife
Gilgamesh
4
3
7
2.5
L
1
3
3
0.83
L
5
6
4
1.17
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,267
Damage
51,791
59,929
Taken
58,006
53,795
Mitigated
33,658
9,670
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BostonForLife
Hun Batz
15,764
3,475
0
5,574
17,111
11,365
585
7,110
9,713
0
45,112
L
Achilles
17,093
4,898
0
3,448
21,429
26,311
0
7,876
12,024
0
40,533
W
Raijin
FuzzySR
Raijin
11,473
1,108
0
904
9,554
4,044
1,011
2,556
6,751
40,018
0
L
Skadi
3,755
1,740
0
1,239
9,680
3,659
937
1,825
7,348
0
36,058
W
Gilgamesh
Kasforlife
Gilgamesh
14,284
3,287
0
8,802
23,394
15,139
755
7,530
15,122
2,960
38,589
L
9,929
197
588
1,592
16,148
15,524
0
7,522
7,353
37,110
0
L
10,490
2,070
87
2,716
12,672
8,301
0
4,949
7,028
33,358
0
W
10,270
3,501
0
1,198
7,947
3,110
1,538
3,902
3,952
44,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,061
Gold Earned
46,522
217
Minions Killed
271
12
Camps Cleared
13
1,075,497
Distance Traveled
1,176,585
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,121
808
70
5
4
314,592
4
L
Achilles
10,896
726
54
4
2
307,658
2
W
Raijin
11,499
767
69
5
3
258,733
3
L
Skadi
9,891
659
54
4
4
262,358
0
W
Gilgamesh
11,630
775
62
4
3
321,175
2
L
Cthulhu
10,347
690
57
4
0
281,880
4
L
Tiamat
10,927
728
52
3
6
223,601
0
W
Sol
11,272
751
70
5
3
282,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role