Player Matchup

Bellona
Bellona
EuHii
Bellona
Level 24
God Stats
43W - 67L
1,464 SR
Queue Stats
54W - 87L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
NЄGRЄSCØ
Aphrodite
Level 100
God Stats
1W - 1L
1,851 SR
Queue Stats
44W - 52L
1,467 Elo+
Party 1
Artemis
Artemis
Ørio
Artemis
Level 148
God Stats
1W - 0L
1,606 SR
Queue Stats
33W - 25L
1,603 Elo+
Party 1
Team Averages
Level 91
1,640 SR
1,493 Elo+

VS

Team Averages
Level 93
1,467 SR
1,414 Elo+
Geb
Geb
Geroviglietti13
Geb
Level 85
God Stats
1W - 3L
1,480 SR
Queue Stats
62W - 78L
1,421 Elo+
Solo
Bakasura
Bakasura
King_Luuke
Bakasura
Level 86
God Stats
1W - 4L
1,274 SR
Queue Stats
57W - 77L
1,397 Elo+
Party 2
Discordia
Discordia
TNT_Piriguete
Discordia
Level 107
God Stats
1W - 2L
1,648 SR
Queue Stats
16W - 17L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EuHii
Bellona
11
4 / 1 / 6
7,622
762
4,177
6,903
4,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
NЄGRЄSCØ
Aphrodite
12
4 / 2 / 8
7,752
775
4,328
8,257
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Ørio
Artemis
12
5 / 4 / 5
7,974
797
11,547
11,474
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
6,736
674
6,077
9,106
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
King_Luuke
Bakasura
11
2 / 3 / 4
7,246
725
4,749
8,420
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
TNT_Piriguete
Discordia
12
4 / 4 / 2
7,877
788
11,582
5,802
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
7
7
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
EuHii
Bellona
4
1
6
7
L
1
6
4
0.5
L
Bakasura
King_Luuke
Bakasura
2
3
4
1.33
W
Aphrodite
NЄGRЄSCØ
Aphrodite
4
2
8
4
L
Discordia
TNT_Piriguete
Discordia
4
4
2
1.25
W
Artemis
Ørio
Artemis
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
22,408
26,634
Taken
23,328
12,645
Mitigated
11,054
8,918
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
EuHii
Bellona
4,177
1,063
0
352
6,903
4,861
88
4,284
1,772
2,161
8,396
L
6,077
429
0
1,472
9,106
6,286
0
2,161
6,805
12,871
0
L
Bakasura
King_Luuke
Bakasura
4,749
3,279
0
2,241
8,420
2,953
0
2,507
5,689
0
11,577
W
Aphrodite
NЄGRЄSCØ
Aphrodite
4,328
675
1,792
3,699
8,257
4,118
44
4,426
2,801
15,683
0
L
Discordia
TNT_Piriguete
Discordia
11,582
649
0
961
5,802
1,815
0
758
4,984
32,478
0
W
Artemis
Ørio
Artemis
11,547
5,692
0
3,075
11,474
3,666
336
7,535
3,039
0
35,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,348
Gold Earned
21,859
119
Minions Killed
111
4
Camps Cleared
5
530,433
Distance Traveled
574,521
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,622
762
18
2
0
184,733
0
L
Geb
6,736
674
13
1
0
192,558
3
L
Bakasura
7,246
725
42
4
4
202,887
2
W
Aphrodite
7,752
775
44
4
2
188,180
2
L
Discordia
7,877
788
56
6
1
179,076
3
W
Artemis
7,974
797
57
6
2
157,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role