Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Coppertop2204
Cliodhna
Level 20
God Stats
3W - 6L
1,380 SR
Queue Stats
43W - 40L
1,419 Elo+
Party 1
Hera
Hera
Oraphim
Hera
Level 22
God Stats
5W - 6L
1,460 SR
Queue Stats
46W - 50L
1,403 Elo+
Party 1
Yemoja
Yemoja
SenjuToneri
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,437 Elo+
Party 1
Izanami
Izanami
Tide101
Izanami
Level 5
God Stats
1W - 3L
1,392 SR
Queue Stats
10W - 13L
1,463 Elo+
Party 1
Team Averages
Level 15
1,446 SR
1,444 Elo+

VS

Team Averages
Level 29
1,552 SR
1,413 Elo+
Sol
Sol
 
Sol
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JG2725
Ymir
Level 69
God Stats
5W - 7L
1,484 SR
Queue Stats
16W - 17L
1,292 Elo+
Party 2
Mulan
Mulan
MrGormath
Mulan
Level 29
God Stats
8W - 6L
1,530 SR
Queue Stats
80W - 87L
1,409 Elo+
Solo
Ullr
Ullr
NGFurnace3456
Ullr
Level 15
God Stats
6W - 9L
1,655 SR
Queue Stats
21W - 18L
1,504 Elo+
Party 2
Bellona
Bellona
Ripcurrents
Bellona
Level 13
God Stats
1W - 0L
1,590 SR
Queue Stats
7W - 8L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 4 / 0
5,121
512
2,948
7,579
4,597
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Coppertop2204
Cliodhna
8
1 / 3 / 0
4,817
482
2,852
7,448
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
Oraphim
Hera
8
0 / 5 / 1
5,022
502
2,280
6,066
1,624
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
5
0 / 6 / 0
3,933
393
679
6,253
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
Tide101
Izanami
5
0 / 6 / 0
4,027
403
1,608
5,372
1,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 0 / 3
6,948
695
4,777
2,554
655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
JG2725
Ymir
9
2 / 1 / 12
6,008
601
4,282
6,997
2,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
MrGormath
Mulan
12
3 / 0 / 6
6,862
686
3,628
7,728
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
11 / 0 / 6
7,079
708
6,538
3,886
1,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Ripcurrents
Bellona
11
2 / 1 / 2
6,694
669
4,342
5,748
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
23
24
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
W
Sol
 
Sol
5
0
3
6.5
L
Cliodhna
Coppertop2204
Cliodhna
1
3
0
0.33
W
Ymir
JG2725
Ymir
2
1
12
8
W
Mulan
MrGormath
Mulan
3
0
6
6
W
11
0
6
14
L
Hera
Oraphim
Hera
0
5
1
0.1
W
Bellona
Ripcurrents
Bellona
2
1
2
3
L
Yemoja
0
6
0
0
L
Izanami
Tide101
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,367
Damage
23,567
32,718
Taken
26,913
11,705
Mitigated
12,340
3,463
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,948
353
0
54
7,579
4,597
0
0
7,579
0
13,444
W
Sol
 
Sol
4,777
1,613
0
1,383
2,554
655
3,033
297
2,211
39,693
0
L
Cliodhna
Coppertop2204
Cliodhna
2,852
431
0
1,558
7,448
2,152
0
2,422
5,026
0
20,909
W
Ymir
JG2725
Ymir
4,282
1,079
263
2,140
6,997
2,612
483
771
6,184
13,738
0
W
Mulan
MrGormath
Mulan
3,628
174
0
3,447
7,728
4,173
46
483
7,221
1,148
37,883
W
6,538
3,010
0
311
3,886
1,098
2,392
1,236
2,590
0
27,725
L
Hera
Oraphim
Hera
2,280
479
0
1,159
6,066
1,624
0
2,726
3,340
22,868
0
W
Bellona
Ripcurrents
Bellona
4,342
1,420
0
1,955
5,748
3,802
504
0
5,748
0
25,478
L
Yemoja
679
190
329
93
6,253
2,014
0
2,290
3,963
6,199
0
L
Izanami
Tide101
Izanami
1,608
1,208
0
270
5,372
1,318
0
1,775
3,597
0
13,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,920
Gold Earned
33,591
171
Minions Killed
283
0
Camps Cleared
0
879,190
Distance Traveled
1,019,589
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,121
512
41
4
0
167,512
2
W
Sol
6,948
695
71
7
0
195,918
0
L
Cliodhna
4,817
482
42
4
0
196,892
1
W
Ymir
6,008
601
24
2
0
174,936
0
W
Mulan
6,862
686
81
8
0
224,633
2
W
Ullr
7,079
708
54
5
0
204,435
0
L
Hera
5,022
502
46
5
0
173,221
0
W
Bellona
6,694
669
53
5
0
219,667
2
L
Yemoja
3,933
393
16
2
0
154,480
0
L
Izanami
4,027
403
26
3
0
187,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role