Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Archaniolm
Ganesha
Level 123
God Stats
4W - 1L
1,439 SR
Queue Stats
29W - 44L
1,362 Elo+
Solo
Chaac
Chaac
BigHugeWullyBoi
Chaac
Level 47
God Stats
5W - 2L
1,634 SR
Queue Stats
207W - 261L
1,349 Elo+
Solo
Medusa
Medusa
Tamayorihime
Medusa
Level 68
God Stats
2W - 2L
1,638 SR
Queue Stats
9W - 8L
1,471 Elo+
Solo
Thanatos
Thanatos
wiebster
Thanatos
Level 102
God Stats
5W - 2L
1,217 SR
Queue Stats
32W - 30L
1,446 Elo+
Solo
Team Averages
Level 89
1,486 SR
1,426 Elo+

VS

Team Averages
Level 78
1,471 SR
1,423 Elo+
Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bojack17
Morgan Le Fay
Level 60
God Stats
0W - 2L
1,392 SR
Queue Stats
42W - 48L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
Ryan25
Gilgamesh
Level 92
God Stats
9W - 10L
1,547 SR
Queue Stats
195W - 219L
1,447 Elo+
Solo
Achilles
Achilles
SpaceWalker75
Achilles
Level 107
God Stats
0W - 1L
1,418 SR
Queue Stats
63W - 96L
1,424 Elo+
Solo
Sylvanus
Sylvanus
Аанг8814
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 116L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 5
6,312
574
4,837
4,051
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Archaniolm
Ganesha
11
2 / 1 / 6
6,759
614
2,015
8,312
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 1
6,210
565
2,972
4,812
3,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
10
6 / 0 / 2
6,732
612
5,358
5,076
1,729
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
wiebster
Thanatos
11
5 / 2 / 4
6,491
590
5,143
7,182
2,161
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 2 / 0
5,753
523
4,324
6,839
3,569
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Bojack17
Morgan Le Fay
9
1 / 4 / 1
5,213
474
2,425
5,605
1,546
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Ryan25
Gilgamesh
7
1 / 2 / 0
4,964
451
2,207
5,762
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SpaceWalker75
Achilles
2
0 / 4 / 0
3,692
336
182
3,845
1,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Аанг8814
Sylvanus
6
0 / 6 / 1
4,599
418
2,400
7,804
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
5
5
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
5
5.5
L
Tyr
 
Tyr
3
2
0
1.5
W
Ganesha
Archaniolm
Ganesha
2
1
6
5
W
2
1
1
2.5
L
Morgan Le Fay
Bojack17
Morgan Le Fay
1
4
1
0.38
L
Gilgamesh
Ryan25
Gilgamesh
1
2
0
0.5
L
Achilles
SpaceWalker75
Achilles
0
4
0
0
W
Medusa
6
0
2
7
W
Thanatos
wiebster
Thanatos
5
2
4
3.5
L
Sylvanus
Аанг8814
Sylvanus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,325
Damage
11,538
29,433
Taken
29,855
16,809
Mitigated
11,994
9,769
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,837
512
0
1,118
4,051
1,326
829
1,056
2,944
35,363
0
L
Tyr
 
Tyr
4,324
755
0
2,668
6,839
3,569
0
474
6,365
0
18,077
W
Ganesha
Archaniolm
Ganesha
2,015
437
178
1,689
8,312
8,149
1,453
1,484
6,828
23,789
0
W
2,972
345
0
1,089
4,812
3,444
152
283
4,242
0
28,164
L
Morgan Le Fay
Bojack17
Morgan Le Fay
2,425
376
0
760
5,605
1,546
0
2,536
3,069
20,289
0
L
Gilgamesh
Ryan25
Gilgamesh
2,207
559
0
1,001
5,762
1,982
0
1,284
4,478
0
18,514
L
Achilles
SpaceWalker75
Achilles
182
182
0
0
3,845
1,647
0
1,393
2,452
0
1,799
W
Medusa
5,358
2,779
0
726
5,076
1,729
3,818
712
4,276
0
30,315
W
Thanatos
wiebster
Thanatos
5,143
1,209
0
4,969
7,182
2,161
772
1,290
5,811
0
30,395
L
Sylvanus
Аанг8814
Sylvanus
2,400
1,348
171
1,194
7,804
3,250
0
1,165
6,639
13,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
24,221
273
Minions Killed
150
0
Camps Cleared
0
962,338
Distance Traveled
871,388
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,312
574
70
6
0
196,319
2
L
Tyr
5,753
523
51
5
0
211,127
0
W
Ganesha
6,759
614
21
2
0
170,018
1
W
Chaac
6,210
565
59
5
0
207,909
0
L
Morgan Le Fay
5,213
474
40
4
0
194,418
2
L
Gilgamesh
4,964
451
39
4
0
167,783
2
L
Achilles
3,692
336
2
0
0
145,939
0
W
Medusa
6,732
612
68
6
0
172,027
5
W
Thanatos
6,491
590
55
5
0
216,065
2
L
Sylvanus
4,599
418
18
2
0
152,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role