Player Matchup

Sobek
Sobek
Celt0
Sobek
Level 89
God Stats
0W - 3L
1,279 SR
Queue Stats
61W - 55L
1,515 Elo+
Party 3
Artio
Artio
ColonelPoupousse
Artio
Level 29
God Stats
1W - 3L
1,423 SR
Queue Stats
54W - 58L
1,465 Elo+
Party 3
Skadi
Skadi
Darktrooper440
Skadi
Level 49
God Stats
0W - 1L
1,549 SR
Queue Stats
12W - 14L
1,444 Elo+
Party 3
Chang'e
Chang'e
Gramz0n
Chang'e
Level 122
God Stats
2W - 4L
1,457 SR
Queue Stats
102W - 100L
1,491 Elo+
Party 3
Tiamat
Tiamat
Kuroshisan
Tiamat
Level 48
God Stats
1W - 2L
1,362 SR
Queue Stats
109W - 118L
1,431 Elo+
Party 3
Team Averages
Level 67
1,414 SR
1,469 Elo+

VS

Team Averages
Level 80
1,575 SR
1,458 Elo+
Thanatos
Thanatos
AlcoGoal
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,519 Elo+
Party 2
Ra
Ra
Conesnail
Ra
Level 89
God Stats
1W - 0L
1,597 SR
Queue Stats
188W - 171L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
MasterPlan0
Amaterasu
Level 159
God Stats
1W - 0L
1,588 SR
Queue Stats
47W - 48L
1,482 Elo+
Party 2
Hercules
Hercules
Tiguna
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,423 Elo+
Party 1
Raijin
Raijin
lysiulka
Raijin
Level 107
God Stats
5W - 3L
1,689 SR
Queue Stats
369W - 338L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Celt0
Sobek
16
7 / 6 / 5
10,191
849
11,161
24,957
25,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 7 / 9
9,245
770
7,124
21,194
20,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 3 / 7
9,126
761
15,231
12,315
4,943
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Gramz0n
Chang'e
17
3 / 4 / 11
9,667
806
13,558
16,685
11,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Kuroshisan
Tiamat
14
1 / 6 / 8
8,188
682
9,260
10,874
5,504
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlcoGoal
Thanatos
16
6 / 5 / 8
9,829
819
10,210
10,260
4,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 16
10,371
864
18,107
10,416
4,059
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
MasterPlan0
Amaterasu
16
8 / 5 / 14
10,375
865
21,991
23,867
16,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Tiguna
Hercules
16
3 / 2 / 17
9,680
807
11,360
14,865
14,952
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
lysiulka
Raijin
17
4 / 3 / 16
10,121
843
14,956
10,435
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
97
17
Kills
26
26
Deaths
17
40
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlcoGoal
Thanatos
6
5
8
2
L
Sobek
Celt0
Sobek
7
6
5
1.58
L
2
7
9
0.93
W
5
2
16
6.5
L
4
3
7
2.5
L
Chang'e
Gramz0n
Chang'e
3
4
11
2.13
L
Tiamat
Kuroshisan
Tiamat
1
6
8
0.83
W
Amaterasu
MasterPlan0
Amaterasu
8
5
14
3
W
Hercules
Tiguna
Hercules
3
2
17
5.75
W
Raijin
lysiulka
Raijin
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,334
Damage
76,624
86,025
Taken
69,843
67,764
Mitigated
44,844
39,418
Healing
39,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlcoGoal
Thanatos
10,210
2,542
930
4,662
10,260
4,098
1,256
6,039
4,221
0
13,190
L
Sobek
Celt0
Sobek
11,161
1,120
1,912
6,238
24,957
25,109
64
5,610
19,347
18,928
0
L
7,124
912
2,448
3,476
21,194
20,732
127
11,034
10,160
15,575
0
W
18,107
763
8,080
4,326
10,416
4,059
1,238
8,907
1,509
42,007
0
L
15,231
6,348
1,330
1,894
12,315
4,943
1,052
4,626
7,689
0
23,761
L
Chang'e
Gramz0n
Chang'e
13,558
1,838
13,068
7,127
16,685
11,476
342
7,705
8,980
33,331
0
L
Tiamat
Kuroshisan
Tiamat
9,260
783
856
1,069
10,874
5,504
355
4,088
6,786
16,859
0
W
Amaterasu
MasterPlan0
Amaterasu
21,991
11,013
1,652
9,789
23,867
16,978
410
10,970
12,897
0
29,241
W
Hercules
Tiguna
Hercules
11,360
2,342
1,412
4,297
14,865
14,952
736
8,061
6,804
0
21,885
W
Raijin
lysiulka
Raijin
14,956
1,631
2,736
1,358
10,435
4,757
1,260
7,126
3,309
33,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,417
Gold Earned
50,376
110
Minions Killed
118
0
Camps Cleared
0
1,087,508
Distance Traveled
1,162,773
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,829
819
5
0
0
208,397
0
L
Sobek
10,191
849
11
1
0
223,063
3
L
Artio
9,245
770
19
2
0
193,220
2
W
Ra
10,371
864
52
4
0
245,711
1
L
Skadi
9,126
761
22
2
0
223,373
3
L
Chang'e
9,667
806
51
4
0
226,233
2
L
Tiamat
8,188
682
7
1
0
221,619
0
W
Amaterasu
10,375
865
14
1
0
254,969
0
W
Hercules
9,680
807
21
2
0
235,479
1
W
Raijin
10,121
843
26
2
0
218,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role