Player Matchup

Tiamat
Tiamat
BigMedi
Tiamat
Level 105
God Stats
1W - 1L
1,697 SR
Queue Stats
116W - 83L
1,537 Elo+
Solo
Fafnir
Fafnir
Pineapp1eXPRESS
Fafnir
Level 68
God Stats
10W - 6L
1,694 SR
Queue Stats
107W - 98L
1,565 Elo+
Solo
Izanami
Izanami
PsychoGamerHD
Izanami
Level 69
God Stats
12W - 12L
1,488 SR
Queue Stats
418W - 516L
1,374 Elo+
Solo
Fenrir
Fenrir
Viirox--
Fenrir
Level 88
God Stats
14W - 13L
1,447 SR
Queue Stats
259W - 252L
1,460 Elo+
Solo
Zeus
Zeus
totothepinkkitty
Zeus
Level 84
God Stats
0W - 1L
1,308 SR
Queue Stats
63W - 72L
1,440 Elo+
Solo
Team Averages
Level 83
1,527 SR
1,475 Elo+

VS

Team Averages
Level 84
1,486 SR
1,410 Elo+
Chang'e
Chang'e
Babayagakw
Chang'e
Level 84
God Stats
16W - 7L
1,542 SR
Queue Stats
505W - 662L
1,383 Elo+
Solo
Kali
Kali
Joel182
Kali
Level 87
God Stats
9W - 9L
1,408 SR
Queue Stats
104W - 122L
1,396 Elo+
Solo
Izanami
Izanami
KennzeY
Izanami
Level 129
God Stats
21W - 11L
1,524 SR
Queue Stats
162W - 156L
1,446 Elo+
Solo
Ra
Ra
hyhyha
Ra
Level 56
God Stats
3W - 2L
1,456 SR
Queue Stats
67W - 63L
1,416 Elo+
Solo
Khepri
Khepri
princesseruby
Khepri
Level 63
God Stats
1W - 2L
1,498 SR
Queue Stats
28W - 39L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigMedi
Tiamat
16
0 / 7 / 1
10,277
514
7,297
11,667
6,681
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 6 / 2
7,922
396
4,831
17,640
17,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
14
1 / 5 / 1
8,997
450
9,876
13,124
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Viirox--
Fenrir
17
5 / 3 / 3
11,242
562
9,011
14,530
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 4
10,835
542
12,847
11,162
3,924
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Babayagakw
Chang'e
19
8 / 2 / 5
12,066
603
10,000
15,918
10,693
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kali
Joel182
Kali
17
5 / 1 / 9
10,805
540
6,523
11,958
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
KennzeY
Izanami
18
7 / 1 / 4
11,469
573
17,867
12,824
5,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
19
6 / 3 / 4
11,584
579
11,067
13,432
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 8
9,185
459
3,051
13,718
18,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
26
26
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Babayagakw
Chang'e
8
2
5
5.25
L
Tiamat
BigMedi
Tiamat
0
7
1
0.07
W
Kali
Joel182
Kali
5
1
9
9.5
W
Izanami
KennzeY
Izanami
7
1
4
9
L
0
6
2
0.17
L
Izanami
1
5
1
0.3
L
Fenrir
Viirox--
Fenrir
5
3
3
2.17
W
Ra
6
3
4
2.67
W
0
2
8
2
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,862
Damage
48,508
68,123
Taken
67,850
37,594
Mitigated
44,150
14,466
Healing
27,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Babayagakw
Chang'e
10,000
1,255
627
8,480
15,918
10,693
1,963
7,104
8,814
80,649
0
L
Tiamat
BigMedi
Tiamat
7,297
1,431
0
2,934
11,667
6,681
3,903
6,507
5,160
62,653
0
W
Kali
Joel182
Kali
6,523
1,753
0
5,265
11,958
4,742
864
4,057
7,901
0
48,158
W
Izanami
KennzeY
Izanami
17,867
11,181
0
4,357
12,824
5,284
1,787
3,646
9,178
0
100,571
L
4,831
1,685
240
1,145
17,640
17,476
0
3,985
13,655
13,398
0
L
Izanami
9,876
5,957
0
2,879
13,124
3,571
371
4,160
8,964
0
74,072
L
Fenrir
Viirox--
Fenrir
9,011
2,362
0
5,122
14,530
5,942
29
4,182
10,348
0
74,501
W
Ra
11,067
293
1,660
4,949
13,432
5,193
613
6,425
7,007
102,018
0
W
3,051
172
0
2,216
13,718
18,238
339
3,743
9,975
15,896
0
L
12,847
1,505
92
2,054
11,162
3,924
739
5,284
5,878
63,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
55,109
548
Minions Killed
600
0
Camps Cleared
0
1,787,427
Distance Traveled
2,031,522
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,066
603
157
8
0
396,580
0
L
Tiamat
10,277
514
136
7
0
341,426
1
W
Kali
10,805
540
84
4
0
462,946
1
W
Izanami
11,469
573
152
8
0
374,727
3
L
Fafnir
7,922
396
9
0
0
356,313
2
L
Izanami
8,997
450
155
8
0
355,504
5
L
Fenrir
11,242
562
125
6
0
409,413
10
W
Ra
11,584
579
179
9
0
409,997
5
W
Khepri
9,185
459
28
1
0
387,272
5
L
Zeus
10,835
542
123
6
0
324,771
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role