Player Matchup

Neith
Neith
OneDanDans0Y
Neith
Level 18
God Stats
2W - 1L
1,285 SR
Queue Stats
26W - 35L
1,323 Elo+
Solo
Cthulhu
Cthulhu
PretzelPrince199
Cthulhu
Level 5
God Stats
1W - 2L
1,435 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 1
Baron Samedi
Baron Samedi
foggels
Baron Samedi
Level 17
God Stats
28W - 23L
1,571 SR
Queue Stats
62W - 63L
1,405 Elo+
Solo
Nemesis
Nemesis
sweaty_abes
Nemesis
Level 15
God Stats
4W - 2L
1,498 SR
Queue Stats
16W - 16L
1,531 Elo+
Party 1
Osiris
Osiris
tolubly
Osiris
Level 42
God Stats
7W - 2L
1,562 SR
Queue Stats
22W - 23L
1,471 Elo+
Party 1
Team Averages
Level 19
1,470 SR
1,392 Elo+

VS

Team Averages
Level 15
1,534 SR
1,468 Elo+
Zeus
Zeus
AintItChief
Zeus
Level 24
God Stats
9W - 3L
1,738 SR
Queue Stats
73W - 62L
1,568 Elo+
Solo
Susano
Susano
StickyYew6
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
bella2020
Izanami
Level 16
God Stats
0W - 1L
1,291 SR
Queue Stats
8W - 21L
1,217 Elo+
Solo
Cthulhu
Cthulhu
cv760valley
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
lil_sht323
Nu Wa
Level 18
God Stats
16W - 11L
1,638 SR
Queue Stats
26W - 27L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,176
552
4,080
6,442
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
2 / 4 / 5
6,894
530
2,372
11,156
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
foggels
Baron Samedi
12
5 / 4 / 4
7,644
588
5,209
7,686
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
sweaty_abes
Nemesis
11
4 / 2 / 3
7,411
570
3,093
7,278
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
tolubly
Osiris
13
3 / 1 / 2
7,798
600
1,773
6,389
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 2
8,692
669
10,685
7,396
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
StickyYew6
Susano
7
0 / 5 / 2
5,356
412
729
5,458
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
bella2020
Izanami
3
0 / 3 / 0
4,445
342
80
2,031
402
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
cv760valley
Cthulhu
6
0 / 6 / 0
4,684
360
781
6,303
3,535
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nu Wa
13
3 / 3 / 4
7,349
565
9,809
7,566
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
16
Kills
13
13
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
10
2
2
5.5
W
2
2
5
2.25
W
2
4
5
1.13
L
Susano
StickyYew6
Susano
0
5
2
0.2
L
Izanami
bella2020
Izanami
0
3
0
0
L
Cthulhu
cv760valley
Cthulhu
0
6
0
0
W
Baron Samedi
foggels
Baron Samedi
5
4
4
1.75
L
Nu Wa
3
3
4
1.67
W
Nemesis
sweaty_abes
Nemesis
4
2
3
2.75
W
Osiris
tolubly
Osiris
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,527
Damage
22,084
38,951
Taken
28,754
19,144
Mitigated
10,345
5,092
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,685
2,073
0
1,950
7,396
3,106
915
2,277
4,943
53,422
0
W
4,080
858
0
2,017
6,442
2,036
1,256
3,375
2,967
0
35,314
W
2,372
239
0
508
11,156
7,411
72
6,789
4,039
14,736
0
L
Susano
StickyYew6
Susano
729
402
0
835
5,458
1,422
0
1,709
3,599
0
10,428
L
Izanami
bella2020
Izanami
80
80
0
55
2,031
402
0
220
1,811
0
4,131
L
Cthulhu
cv760valley
Cthulhu
781
402
0
151
6,303
3,535
0
857
5,361
11,389
0
W
Baron Samedi
foggels
Baron Samedi
5,209
184
221
1,590
7,686
3,124
135
4,150
3,090
35,345
0
L
Nu Wa
9,809
3,696
0
578
7,566
1,880
1,283
2,045
5,459
48,244
0
W
Nemesis
sweaty_abes
Nemesis
3,093
1,367
0
506
7,278
2,406
777
3,371
3,738
0
39,078
W
Osiris
tolubly
Osiris
1,773
787
0
250
6,389
4,167
1,771
2,313
3,842
0
31,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,923
Gold Earned
30,526
273
Minions Killed
234
0
Camps Cleared
0
1,163,787
Distance Traveled
836,345
2
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,692
669
102
8
0
235,607
4
W
Neith
7,176
552
74
6
0
204,421
1
W
Cthulhu
6,894
530
20
2
0
236,742
1
L
Susano
5,356
412
27
2
0
127,459
1
L
Izanami
4,445
342
11
1
0
66,273
3
L
Cthulhu
4,684
360
14
1
0
181,105
17
W
Baron Samedi
7,644
588
56
4
0
238,967
0
L
Nu Wa
7,349
565
80
6
0
225,901
4
W
Nemesis
7,411
570
64
5
0
259,071
0
W
Osiris
7,798
600
59
5
0
224,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role