Player Matchup

Khepri
Khepri
KoticSituashun
Khepri
Level 147
God Stats
8W - 5L
1,580 SR
Queue Stats
900W - 905L
1,485 Elo+
Solo
Cupid
Cupid
NinjiWhompin
Cupid
Level 76
God Stats
4W - 5L
1,499 SR
Queue Stats
281W - 297L
1,472 Elo+
Solo
Jormungandr
Jormungandr
Zaddy_Zero
Jormungandr
Level 98
God Stats
2W - 2L
1,799 SR
Queue Stats
133W - 127L
1,492 Elo+
Solo
Merlin
Merlin
deathmente
Merlin
Level 124
God Stats
0W - 2L
1,663 SR
Queue Stats
32W - 40L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
k3vil
Cernunnos
Level 135
God Stats
1W - 2L
1,310 SR
Queue Stats
40W - 34L
1,578 Elo+
Party 1
Team Averages
Level 116
1,570 SR
1,506 Elo+

VS

Team Averages
Level 97
1,589 SR
1,498 Elo+
Bastet
Bastet
Firehunta
Bastet
Level 128
God Stats
5W - 0L
1,779 SR
Queue Stats
75W - 64L
1,504 Elo+
Party 2
Amaterasu
Amaterasu
RE5Şetsu
Amaterasu
Level 59
God Stats
3W - 0L
1,645 SR
Queue Stats
51W - 56L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
RESZulu
Danzaburou
Level 28
God Stats
1W - 1L
1,287 SR
Queue Stats
21W - 12L
1,453 Elo+
Party 2
Olorun
Olorun
callhimbiggs
Olorun
Level 147
God Stats
5W - 5L
1,552 SR
Queue Stats
480W - 477L
1,533 Elo+
Solo
Chaac
Chaac
dragoon_lordx
Chaac
Level 124
God Stats
2W - 0L
1,681 SR
Queue Stats
55W - 40L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 14
9,313
716
8,099
18,590
20,421
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 4 / 9
9,555
735
14,670
12,970
6,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Zaddy_Zero
Jormungandr
15
2 / 6 / 4
10,197
784
10,714
19,578
20,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
deathmente
Merlin
18
4 / 1 / 12
10,259
789
18,866
7,594
3,799
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
k3vil
Cernunnos
18
9 / 6 / 7
11,303
869
21,176
15,653
7,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Firehunta
Bastet
18
7 / 3 / 14
10,618
817
14,145
15,850
12,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
RE5Şetsu
Amaterasu
16
2 / 5 / 15
10,210
785
7,130
20,864
25,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
RESZulu
Danzaburou
17
4 / 4 / 13
10,667
821
13,466
16,951
7,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
17
4 / 5 / 9
10,438
803
20,328
18,727
8,220
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
6 / 2 / 14
10,834
833
12,809
20,164
18,610
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
88
18
Kills
23
24
Deaths
19
46
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bastet
Firehunta
Bastet
7
3
14
4.67
L
0
7
14
1
L
3
4
9
1.88
W
Amaterasu
RE5Şetsu
Amaterasu
2
5
15
1.9
W
Danzaburou
RESZulu
Danzaburou
4
4
13
2.63
L
Jormungandr
Zaddy_Zero
Jormungandr
2
6
4
0.67
W
Olorun
4
5
9
1.7
L
Merlin
deathmente
Merlin
4
1
12
10
W
6
2
14
6.5
L
Cernunnos
k3vil
Cernunnos
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,525
Damage
67,878
74,385
Taken
92,556
58,341
Mitigated
72,170
17,430
Healing
52,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Firehunta
Bastet
14,145
3,392
2,570
5,622
15,850
12,528
532
6,890
8,960
0
22,608
L
8,099
861
278
706
18,590
20,421
36
8,861
9,729
12,221
0
L
14,670
4,704
4,017
3,324
12,970
6,156
550
1,994
10,976
0
24,465
W
Amaterasu
RE5Şetsu
Amaterasu
7,130
1,971
4,282
7,110
20,864
25,782
1,002
8,211
12,653
0
12,104
W
Danzaburou
RESZulu
Danzaburou
13,466
3,859
2,090
6,180
16,951
7,030
2,091
8,285
8,666
0
33,184
L
Jormungandr
Zaddy_Zero
Jormungandr
10,714
2,145
1,272
1,883
19,578
20,190
0
6,070
13,508
23,792
0
W
Olorun
20,328
9,858
4,360
9,237
18,727
8,220
2,666
8,978
9,749
43,011
0
L
Merlin
deathmente
Merlin
18,866
546
2,330
1,305
7,594
3,799
524
828
6,766
28,590
0
W
12,809
2,612
2,136
8,499
20,164
18,610
134
5,315
14,849
0
24,041
L
Cernunnos
k3vil
Cernunnos
21,176
9,936
443
1,872
15,653
7,775
2,255
2,575
13,078
0
41,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,627
Gold Earned
52,767
145
Minions Killed
133
0
Camps Cleared
0
1,120,304
Distance Traveled
1,275,670
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,618
817
14
1
0
275,804
1
L
Khepri
9,313
716
15
1
0
223,115
0
L
Cupid
9,555
735
30
2
0
243,681
1
W
Amaterasu
10,210
785
12
1
0
263,055
0
W
Danzaburou
10,667
821
36
3
0
249,358
2
L
Jormungandr
10,197
784
29
2
0
179,292
1
W
Olorun
10,438
803
45
3
0
220,206
0
L
Merlin
10,259
789
23
2
0
267,300
0
W
Chaac
10,834
833
26
2
0
267,247
0
L
Cernunnos
11,303
869
48
4
0
206,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role