Player Matchup

Jing Wei
Jing Wei
AhuuLEONIDAS
Jing Wei
Level 160
God Stats
1W - 4L
1,344 SR
Queue Stats
242W - 265L
1,557 Elo+
Solo
Cliodhna
Cliodhna
KheopsVT
Cliodhna
Level 102
God Stats
18W - 29L
1,384 SR
Queue Stats
143W - 208L
1,299 Elo+
Solo
Ah Puch
Ah Puch
dolar0617
Ah Puch
Level 119
God Stats
18W - 10L
1,598 SR
Queue Stats
212W - 294L
1,389 Elo+
Solo
Team Averages
Level 127
1,442 SR
1,415 Elo+

VS

Team Averages
Level 46
1,581 SR
1,536 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Delfin-DJ-050--
Thor
Level 8
God Stats
3W - 1L
1,774 SR
Queue Stats
18W - 5L
1,786 Elo+
Party 1
Ymir
Ymir
homing_ghost9
Ymir
Level 23
God Stats
39W - 34L
1,470 SR
Queue Stats
77W - 102L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AhuuLEONIDAS
Jing Wei
10
1 / 5 / 1
6,856
623
3,757
8,323
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
KheopsVT
Cliodhna
10
2 / 2 / 1
7,022
638
4,517
6,171
2,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
dolar0617
Ah Puch
10
0 / 7 / 2
6,436
585
7,694
9,604
3,173
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 2 / 7
8,095
736
6,251
5,099
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
9 / 0 / 4
9,033
821
14,142
11,989
7,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 1 / 8
8,078
734
1,347
6,814
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
14
14
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
7
3.75
L
Jing Wei
AhuuLEONIDAS
Jing Wei
1
5
1
0.3
W
9
0
4
11
L
Cliodhna
KheopsVT
Cliodhna
2
2
1
1.25
L
Ah Puch
dolar0617
Ah Puch
0
7
2
0.14
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
21,740
24,098
Taken
23,902
8,573
Mitigated
13,683
6,515
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,251
276
0
1,341
5,099
1,672
501
2,024
3,075
22,217
0
L
Jing Wei
AhuuLEONIDAS
Jing Wei
3,757
2,245
0
729
8,323
3,250
0
2,513
5,664
0
22,180
W
14,142
2,531
0
3,886
11,989
7,966
0
5,092
6,897
0
29,076
L
Cliodhna
KheopsVT
Cliodhna
4,517
153
0
3,183
6,171
2,150
0
2,453
3,505
0
13,529
L
Ah Puch
dolar0617
Ah Puch
7,694
351
448
2,155
9,604
3,173
0
2,363
7,091
19,700
0
W
1,347
74
0
1,328
6,814
4,045
464
1,363
5,451
11,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,314
Gold Earned
25,206
99
Minions Killed
105
5
Camps Cleared
5
593,143
Distance Traveled
615,044
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,095
736
42
4
2
188,041
2
L
Jing Wei
6,856
623
47
4
1
205,898
1
W
Thor
9,033
821
33
3
3
226,134
2
L
Cliodhna
7,022
638
28
3
2
208,917
4
L
Ah Puch
6,436
585
24
2
2
178,328
2
W
Ymir
8,078
734
30
3
0
200,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role