Player Matchup

Charybdis
Charybdis
CornbreadCarter
Charybdis
Level 69
God Stats
28W - 18L
1,488 SR
Queue Stats
266W - 283L
1,405 Elo+
Party 1
Anubis
Anubis
DeweyRoacherson
Anubis
Level 48
God Stats
20W - 20L
1,438 SR
Queue Stats
156W - 196L
1,379 Elo+
Party 1
Amaterasu
Amaterasu
FlyboysAf1
Amaterasu
Level 63
God Stats
6W - 1L
1,652 SR
Queue Stats
163W - 164L
1,378 Elo+
Party 3
Yemoja
Yemoja
Muddyjunior
Yemoja
Level 16
God Stats
2W - 2L
1,443 SR
Queue Stats
42W - 23L
1,426 Elo+
Party 3
Arachne
Arachne
Pathogens11
Arachne
Level 67
God Stats
4W - 1L
1,723 SR
Queue Stats
186W - 188L
1,369 Elo+
Party 3
Team Averages
Level 53
1,549 SR
1,391 Elo+

VS

Team Averages
Level 51
1,361 SR
1,353 Elo+
Hun Batz
Hun Batz
Badirishkid01
Hun Batz
Level 39
God Stats
0W - 1L
1,295 SR
Queue Stats
88W - 102L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
MrLemonyOrange
Nu Wa
Level 63
God Stats
1W - 5L
1,177 SR
Queue Stats
211W - 208L
1,457 Elo+
Party 2
Ymir
Ymir
SirTerrakion117
Ymir
Level 106
God Stats
23W - 32L
1,416 SR
Queue Stats
558W - 626L
1,327 Elo+
Party 4
King Arthur
King Arthur
dorian71
King Arthur
Level 15
God Stats
6W - 10L
1,514 SR
Queue Stats
13W - 18L
1,298 Elo+
Party 4
Izanami
Izanami
xJaretONE YT
Izanami
Level 34
God Stats
22W - 32L
1,405 SR
Queue Stats
156W - 194L
1,276 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CornbreadCarter
Charybdis
10
4 / 0 / 9
6,218
622
7,432
5,986
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 4
6,058
606
2,545
3,850
1,584
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
FlyboysAf1
Amaterasu
10
2 / 0 / 6
6,167
617
4,906
6,179
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
9
7 / 0 / 4
6,635
664
4,361
6,197
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Pathogens11
Arachne
11
7 / 3 / 1
6,589
659
6,501
6,272
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Badirishkid01
Hun Batz
8
1 / 6 / 1
5,076
508
3,231
8,178
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
5,370
537
2,500
5,264
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 0
4,819
482
2,159
8,599
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
dorian71
King Arthur
9
0 / 4 / 1
4,873
487
2,020
7,624
3,296
Izanami
xJaretONE YT
Izanami
8
1 / 3 / 0
5,149
515
3,495
5,839
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
21
Kills
3
3
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Badirishkid01
Hun Batz
1
6
1
0.25
W
Charybdis
CornbreadCarter
Charybdis
4
0
9
8.5
W
1
0
4
3
W
Amaterasu
FlyboysAf1
Amaterasu
2
0
6
5
L
1
3
0
0.33
W
Yemoja
7
0
4
9
W
Arachne
Pathogens11
Arachne
7
3
1
2.5
L
0
5
0
0
L
King Arthur
dorian71
King Arthur
0
4
1
0.13
L
Izanami
xJaretONE YT
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,745
Damage
13,405
28,484
Taken
35,504
12,761
Mitigated
11,595
11,998
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Badirishkid01
Hun Batz
3,231
1,196
0
1,255
8,178
1,827
0
1,271
6,907
0
18,577
W
Charybdis
CornbreadCarter
Charybdis
7,432
3,485
0
2,922
5,986
1,366
1,097
757
5,199
0
32,577
W
2,545
152
0
2,039
3,850
1,584
117
942
2,814
31,464
0
W
Amaterasu
FlyboysAf1
Amaterasu
4,906
1,094
296
2,409
6,179
3,860
658
1,221
4,928
6,336
20,606
L
2,500
723
0
1,304
5,264
1,084
0
2,022
3,242
27,547
0
W
Yemoja
4,361
1,221
961
1,339
6,197
3,480
282
913
5,218
12,686
0
W
Arachne
Pathogens11
Arachne
6,501
4,333
0
2,032
6,272
2,471
356
532
5,666
0
36,865
L
2,159
750
0
522
8,599
4,298
0
2,656
5,943
14,831
0
L
King Arthur
dorian71
King Arthur
2,020
589
0
1,520
7,624
3,296
0
527
7,097
0
17,849
L
Izanami
xJaretONE YT
Izanami
3,495
2,147
0
750
5,839
1,090
0
1,354
4,485
0
24,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
25,287
262
Minions Killed
223
0
Camps Cleared
0
979,058
Distance Traveled
967,291
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,076
508
39
4
0
208,521
2
W
Charybdis
6,218
622
51
5
0
181,131
0
W
Anubis
6,058
606
66
7
0
176,536
0
W
Amaterasu
6,167
617
60
6
0
206,658
2
L
Nu Wa
5,370
537
67
7
0
185,002
7
W
Yemoja
6,635
664
19
2
0
186,735
4
W
Arachne
6,589
659
66
7
0
227,998
0
L
Ymir
4,819
482
29
3
0
189,540
2
L
King Arthur
4,873
487
38
4
0
187,065
0
L
Izanami
5,149
515
50
5
0
197,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role