Player Matchup

Loki
Loki
BananaPhoneMan
Loki
Level 8
God Stats
0W - 2L
1,293 SR
Queue Stats
17W - 14L
1,384 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MoriGedo
Ah Muzen Cab
Level 16
God Stats
2W - 4L
1,216 SR
Queue Stats
20W - 16L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ryryroo96
Morgan Le Fay
Level 25
God Stats
10W - 12L
1,518 SR
Queue Stats
61W - 56L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
ilvampire
Kuzenbo
Level 160
God Stats
1W - 1L
1,587 SR
Queue Stats
337W - 319L
1,487 Elo+
Party 2
Izanami
Izanami
zhairydarks
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,397 Elo+
Party 2
Team Averages
Level 43
1,423 SR
1,435 Elo+

VS

Team Averages
Level 23
1,489 SR
1,488 Elo+
Izanami
Izanami
CatalonSoldier
Izanami
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
89W - 77L
1,515 Elo+
Solo
King Arthur
King Arthur
CunningLiar
King Arthur
Level 28
God Stats
9W - 8L
1,282 SR
Queue Stats
54W - 53L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
Sasuwuke
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,512 Elo+
Solo
Ymir
Ymir
StokeEm
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 111L
1,610 Elo+
Solo
Pele
Pele
itzMcLovin
Pele
Level 16
God Stats
23W - 17L
1,660 SR
Queue Stats
241W - 218L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,780
445
8,715
17,495
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
MoriGedo
Ah Muzen Cab
18
3 / 2 / 1
11,779
535
20,505
9,991
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Ryryroo96
Morgan Le Fay
16
1 / 8 / 2
10,245
466
9,126
14,742
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
ilvampire
Kuzenbo
15
1 / 4 / 2
10,419
474
7,854
17,418
22,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
zhairydarks
Izanami
14
0 / 3 / 0
8,720
396
4,247
8,613
2,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 5
11,589
527
16,710
16,569
6,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
CunningLiar
King Arthur
18
7 / 2 / 6
11,124
506
9,999
11,371
8,285
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Sasuwuke
Gilgamesh
19
4 / 1 / 2
11,737
534
8,171
18,446
15,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
StokeEm
Ymir
16
3 / 1 / 11
10,998
500
6,353
20,403
22,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 1 / 2
11,899
541
7,521
12,249
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
23
23
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
5
2
5
3.75
W
King Arthur
CunningLiar
King Arthur
7
2
6
5
L
Ah Muzen Cab
MoriGedo
Ah Muzen Cab
3
2
1
1.75
L
Morgan Le Fay
Ryryroo96
Morgan Le Fay
1
8
2
0.25
W
Gilgamesh
Sasuwuke
Gilgamesh
4
1
2
5
W
Ymir
StokeEm
Ymir
3
1
11
8.5
L
Kuzenbo
ilvampire
Kuzenbo
1
4
2
0.5
W
4
1
2
5
L
Izanami
zhairydarks
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,447
Damage
48,754
68,259
Taken
79,038
41,055
Mitigated
58,531
19,350
Healing
24,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,715
1,468
0
6,144
17,495
5,984
0
1,640
15,739
0
60,867
W
16,710
11,312
0
5,905
16,569
6,885
1,245
6,614
9,869
0
107,491
W
King Arthur
CunningLiar
King Arthur
9,999
986
0
306
11,371
8,285
728
4,001
7,114
0
49,825
L
Ah Muzen Cab
MoriGedo
Ah Muzen Cab
20,505
7,502
300
4,384
9,991
5,088
780
1,872
7,734
0
83,342
L
Morgan Le Fay
Ryryroo96
Morgan Le Fay
9,126
1,345
0
1,835
14,742
5,629
546
696
13,992
56,282
0
W
Gilgamesh
Sasuwuke
Gilgamesh
8,171
1,656
0
3,548
18,446
15,335
84
1,136
17,240
8,054
52,513
W
Ymir
StokeEm
Ymir
6,353
1,709
436
7,379
20,403
22,484
237
3,695
16,594
35,243
0
L
Kuzenbo
ilvampire
Kuzenbo
7,854
1,620
0
4,380
17,418
22,016
0
1,614
15,804
34,805
0
W
7,521
1,127
0
7,037
12,249
5,542
463
1,111
11,032
0
112,201
L
Izanami
zhairydarks
Izanami
4,247
2,151
0
2,307
8,613
2,338
900
1,408
7,205
0
49,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,943
Gold Earned
57,347
486
Minions Killed
655
0
Camps Cleared
0
1,836,238
Distance Traveled
2,111,775
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,780
445
98
4
0
375,520
7
W
Izanami
11,589
527
180
8
0
360,313
2
W
King Arthur
11,124
506
90
4
0
384,539
0
L
Ah Muzen Cab
11,779
535
154
7
0
413,963
4
L
Morgan Le Fay
10,245
466
82
4
0
349,399
6
W
Gilgamesh
11,737
534
152
7
0
444,859
1
W
Ymir
10,998
500
49
2
0
429,010
4
L
Kuzenbo
10,419
474
36
2
0
380,478
5
W
Pele
11,899
541
184
8
0
493,054
0
L
Izanami
8,720
396
116
5
0
316,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role