Player Matchup

Medusa
Medusa
GuardBigCountry
Medusa
Level 126
God Stats
3W - 3L
1,536 SR
Queue Stats
286W - 263L
1,598 Elo+
Party 4
Discordia
Discordia
Medic In Pink
Discordia
Level 159
God Stats
14W - 5L
1,768 SR
Queue Stats
557W - 490L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
OreoTheCvmGoblin
Gilgamesh
Level 142
God Stats
20W - 16L
1,608 SR
Queue Stats
264W - 219L
1,573 Elo+
Party 4
Bastet
Bastet
TheOnlyMadara
Bastet
Level 147
God Stats
8W - 1L
2,012 SR
Queue Stats
638W - 543L
1,625 Elo+
Party 4
Cthulhu
Cthulhu
i5kami
Cthulhu
Level 156
God Stats
30W - 23L
1,623 SR
Queue Stats
380W - 393L
1,551 Elo+
Party 2
Team Averages
Level 146
1,710 SR
1,578 Elo+

VS

Team Averages
Level 140
1,459 SR
1,586 Elo+
King Arthur
King Arthur
BOZOdaRIddLEr88
King Arthur
Level 143
God Stats
24W - 34L
1,487 SR
Queue Stats
630W - 605L
1,601 Elo+
Solo
Jing Wei
Jing Wei
Freak_PR
Jing Wei
Level 133
God Stats
2W - 5L
1,250 SR
Queue Stats
60W - 67L
1,615 Elo+
Party 1
Odin
Odin
I am McNasty1
Odin
Level 140
God Stats
3W - 7L
1,454 SR
Queue Stats
264W - 273L
1,564 Elo+
Party 3
Neith
Neith
khuley
Neith
Level 129
God Stats
5W - 5L
1,513 SR
Queue Stats
328W - 338L
1,535 Elo+
Party 3
Cliodhna
Cliodhna
zZzJoNaThAnPRzZz
Cliodhna
Level 157
God Stats
10W - 9L
1,591 SR
Queue Stats
114W - 114L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,990
538
3,896
5,373
1,740
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Discordia
Medic In Pink
Discordia
12
2 / 1 / 5
6,924
533
8,284
4,834
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Gilgamesh
12
1 / 1 / 1
6,642
511
2,232
7,339
4,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 0 / 5
7,745
596
8,039
7,604
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
i5kami
Cthulhu
11
2 / 0 / 4
6,552
504
4,758
8,912
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOZOdaRIddLEr88
King Arthur
13
1 / 1 / 0
7,530
579
4,647
6,291
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Jing Wei
Freak_PR
Jing Wei
12
0 / 5 / 1
6,760
520
3,035
8,782
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 1 / 1
5,650
435
2,455
7,886
5,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Neith
khuley
Neith
11
1 / 3 / 1
6,338
488
4,855
7,046
2,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 1
6,580
506
5,214
9,339
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
3
3
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BOZOdaRIddLEr88
King Arthur
1
1
0
1
L
Jing Wei
Freak_PR
Jing Wei
0
5
1
0.1
W
3
1
2
4
L
0
1
1
0.5
W
Discordia
Medic In Pink
Discordia
2
1
5
4.5
W
Gilgamesh
1
1
1
1.5
W
6
0
5
8.5
W
Cthulhu
i5kami
Cthulhu
2
0
4
4
L
Neith
khuley
Neith
1
3
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,209
Damage
20,206
34,062
Taken
39,344
21,680
Mitigated
18,085
11,760
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BOZOdaRIddLEr88
King Arthur
4,647
572
0
1,113
6,291
5,010
0
304
5,961
2,860
40,623
L
Jing Wei
Freak_PR
Jing Wei
3,035
1,750
0
2,006
8,782
1,942
909
877
7,879
0
45,174
W
3,896
1,601
0
1,445
5,373
1,740
720
210
5,163
0
45,318
L
2,455
447
315
2,174
7,886
5,946
0
3,287
4,443
0
13,647
W
Discordia
Medic In Pink
Discordia
8,284
823
0
2,255
4,834
1,407
424
0
4,834
42,204
0
W
Gilgamesh
2,232
282
0
2,351
7,339
4,094
0
420
6,248
30
32,708
W
8,039
1,490
0
4,222
7,604
2,434
212
300
7,304
0
42,158
W
Cthulhu
i5kami
Cthulhu
4,758
110
155
1,332
8,912
12,005
46
0
8,912
24,285
0
L
Neith
khuley
Neith
4,855
1,910
0
1,251
7,046
2,054
0
3,265
3,531
0
43,480
L
5,214
560
0
3,166
9,339
3,133
0
4,850
4,293
0
41,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
32,858
395
Minions Killed
389
0
Camps Cleared
0
1,350,646
Distance Traveled
1,229,344
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,530
579
101
8
0
250,254
0
L
Jing Wei
6,760
520
87
7
0
217,129
3
W
Medusa
6,990
538
90
7
0
241,185
3
L
Odin
5,650
435
22
2
0
248,708
4
W
Discordia
6,924
533
87
7
0
257,860
5
W
Gilgamesh
6,642
511
88
7
0
274,647
3
W
Bastet
7,745
596
87
7
0
315,731
1
W
Cthulhu
6,552
504
43
3
0
261,223
3
L
Neith
6,338
488
103
8
0
234,362
4
L
Cliodhna
6,580
506
76
6
0
278,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role