Player Matchup

Thor
Thor
MODERN-KING-21
Thor
Level 126
God Stats
15W - 17L
1,435 SR
Queue Stats
166W - 174L
1,456 Elo+
Party 2
Janus
Janus
oYeah_Clutch
Janus
Level 135
God Stats
0W - 3L
1,342 SR
Queue Stats
248W - 253L
1,451 Elo+
Party 2
Artemis
Artemis
y_u_sad_and_bad
Artemis
Level 101
God Stats
15W - 19L
1,486 SR
Queue Stats
396W - 437L
1,446 Elo+
Party 2
Team Averages
Level 121
1,421 SR
1,451 Elo+

VS

Team Averages
Level 90
1,557 SR
1,445 Elo+
Cthulhu
Cthulhu
Lazyhatescapes
Cthulhu
Level 85
God Stats
6W - 5L
1,601 SR
Queue Stats
41W - 31L
1,519 Elo+
Solo
Vulcan
Vulcan
LilVeezyProdigy
Vulcan
Level 95
God Stats
11W - 12L
1,537 SR
Queue Stats
409W - 503L
1,401 Elo+
Party 1
Skadi
Skadi
k666tie
Skadi
Level 89
God Stats
90W - 93L
1,533 SR
Queue Stats
444W - 562L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 1
11,298
665
10,585
14,935
6,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 3 / 4
9,648
568
12,110
13,748
3,468
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 7
9,855
580
10,304
10,617
3,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
11,909
701
8,573
15,914
20,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 6 / 5
10,905
641
11,304
13,266
6,033
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
k666tie
Skadi
16
4 / 3 / 5
11,211
659
14,549
12,308
4,952
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
10
Kills
11
11
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
3
6
5
0.92
L
9
5
1
1.9
W
Skadi
k666tie
Skadi
4
3
5
2.17
L
0
3
4
0.67
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,999
Damage
34,426
39,300
Taken
41,488
13,258
Mitigated
31,150
3,210
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,573
74
134
1,196
15,914
20,165
71
4,133
11,781
31,228
0
W
11,304
2,253
905
2,144
13,266
6,033
0
4,278
8,988
38,717
0
L
10,585
1,341
150
240
14,935
6,250
0
7,912
7,023
0
33,136
W
Skadi
k666tie
Skadi
14,549
5,480
459
1,348
12,308
4,952
2,888
4,262
8,046
0
56,767
L
12,110
78
58
2,762
13,748
3,468
0
5,817
7,931
50,044
0
L
10,304
2,850
0
0
10,617
3,540
85
6,779
3,838
0
32,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
34,025
188
Minions Killed
197
6
Camps Cleared
10
857,990
Distance Traveled
953,632
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,909
701
48
3
0
340,725
5
W
Vulcan
10,905
641
66
4
6
294,761
3
L
Thor
11,298
665
49
3
6
308,579
2
W
Skadi
11,211
659
83
5
4
318,146
3
L
Janus
9,648
568
82
5
0
292,283
1
L
Artemis
9,855
580
57
3
0
257,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role