Player Matchup

Cthulhu
Cthulhu
Lego_Mugabe
Cthulhu
Level 69
God Stats
9W - 0L
1,744 SR
Queue Stats
429W - 406L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
SaltBoiRSA
Kukulkan
Level 121
God Stats
7W - 0L
1,810 SR
Queue Stats
175W - 147L
1,496 Elo+
Party 1
Cerberus
Cerberus
SashkoMraz
Cerberus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
hkgvhvghvdhv
Zhong Kui
Level 115
God Stats
10W - 11L
1,467 SR
Queue Stats
456W - 510L
1,498 Elo+
Party 2
Persephone
Persephone
wanderer101
Persephone
Level 91
God Stats
4W - 9L
1,233 SR
Queue Stats
448W - 505L
1,496 Elo+
Party 2
Team Averages
Level 100
1,551 SR
1,513 Elo+

VS

Team Averages
Level 110
1,447 SR
1,521 Elo+
Discordia
Discordia
 
Discordia
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DeathstrokeJD
Sobek
Level 104
God Stats
0W - 1L
1,233 SR
Queue Stats
6W - 6L
1,519 Elo+
Party 3
Tiamat
Tiamat
Katakuri v
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,519 Elo+
Party 3
Freya
Freya
LuK3StR
Freya
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,517 Elo+
Party 3
Kukulkan
Kukulkan
Pred v
Kukulkan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lego_Mugabe
Cthulhu
15
3 / 1 / 16
8,996
818
7,255
12,602
13,448
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SaltBoiRSA
Kukulkan
16
7 / 3 / 8
9,877
898
9,899
7,397
3,971
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SashkoMraz
Cerberus
16
3 / 1 / 10
8,583
780
5,764
11,535
12,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
hkgvhvghvdhv
Zhong Kui
16
6 / 2 / 11
9,433
858
9,058
10,577
8,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
wanderer101
Persephone
14
1 / 4 / 12
8,342
758
9,675
9,585
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
7 / 3 / 3
9,171
834
13,913
6,827
2,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 5
7,825
711
5,195
13,405
16,681
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Katakuri v
Tiamat
12
2 / 4 / 1
7,439
676
3,189
8,250
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
LuK3StR
Freya
12
0 / 5 / 3
6,844
622
2,042
6,885
2,642
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Pred v
Kukulkan
15
0 / 4 / 5
7,979
725
13,551
9,220
2,847
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
20
Kills
11
11
Deaths
20
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
3
3
2.83
L
2
4
5
1.13
L
Tiamat
Katakuri v
Tiamat
2
4
1
0.63
W
Cthulhu
Lego_Mugabe
Cthulhu
3
1
16
11
L
Freya
LuK3StR
Freya
0
5
3
0.3
L
Kukulkan
Pred v
Kukulkan
0
4
5
0.63
W
Kukulkan
SaltBoiRSA
Kukulkan
7
3
8
3.67
W
Cerberus
SashkoMraz
Cerberus
3
1
10
8
W
Zhong Kui
hkgvhvghvdhv
Zhong Kui
6
2
11
5.75
W
Persephone
wanderer101
Persephone
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,651
Damage
37,890
51,696
Taken
44,587
43,306
Mitigated
28,436
23,595
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,913
100
1,593
1,655
6,827
2,693
201
6,076
551
27,877
0
L
5,195
204
728
3,591
13,405
16,681
0
11,950
945
8,363
0
L
Tiamat
Katakuri v
Tiamat
3,189
187
98
2,401
8,250
3,573
0
7,188
640
5,958
0
W
Cthulhu
Lego_Mugabe
Cthulhu
7,255
110
3,704
4,577
12,602
13,448
218
6,700
5,902
22,229
0
L
Freya
LuK3StR
Freya
2,042
697
66
710
6,885
2,642
0
6,181
412
5,598
0
L
Kukulkan
Pred v
Kukulkan
13,551
1,298
97
1,994
9,220
2,847
233
8,388
388
36,300
0
W
Kukulkan
SaltBoiRSA
Kukulkan
9,899
518
0
346
7,397
3,971
1,100
6,255
1,142
26,703
0
W
Cerberus
SashkoMraz
Cerberus
5,764
234
2,362
4,698
11,535
12,552
435
8,073
3,462
11,129
0
W
Zhong Kui
hkgvhvghvdhv
Zhong Kui
9,058
1,201
1,516
3,189
10,577
8,493
565
8,154
2,423
16,884
0
W
Persephone
wanderer101
Persephone
9,675
919
1,423
1,780
9,585
4,842
425
8,704
877
14,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
39,258
115
Minions Killed
109
0
Camps Cleared
0
1,106,986
Distance Traveled
958,086
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,171
834
43
4
0
197,364
1
L
Sobek
7,825
711
4
0
0
206,846
0
L
Tiamat
7,439
676
7
1
0
170,911
0
W
Cthulhu
8,996
818
21
2
0
241,509
3
L
Freya
6,844
622
11
1
0
187,354
0
L
Kukulkan
7,979
725
44
4
0
195,611
0
W
Kukulkan
9,877
898
51
5
0
206,575
2
W
Cerberus
8,583
780
17
2
0
246,047
0
W
Zhong Kui
9,433
858
15
1
0
209,443
0
W
Persephone
8,342
758
11
1
0
203,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role