Player Matchup

Medusa
Medusa
DeathKush97
Medusa
Level 15
God Stats
19W - 25L
1,501 SR
Queue Stats
48W - 68L
1,355 Elo+
Solo
Sylvanus
Sylvanus
Donatello samu
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 98L
1,424 Elo+
Party 1
Hel
Hel
SanctaeAlbum
Hel
Level 28
God Stats
4W - 10L
1,319 SR
Queue Stats
242W - 256L
1,473 Elo+
Party 1
Bacchus
Bacchus
santerbot
Bacchus
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 62L
1,400 Elo+
Solo
Eset
Eset
vote4clive
Eset
Level 26
God Stats
3W - 5L
1,335 SR
Queue Stats
40W - 44L
1,301 Elo+
Solo
Team Averages
Level 21
1,431 SR
1,391 Elo+

VS

Team Averages
Level 24
1,453 SR
1,465 Elo+
Nemesis
Nemesis
Carlos20MX
Nemesis
Level 29
God Stats
14W - 16L
1,479 SR
Queue Stats
188W - 192L
1,489 Elo+
Solo
Apollo
Apollo
DaintyFoal51045
Apollo
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KingMorgan7
Cthulhu
Level 14
God Stats
24W - 22L
1,707 SR
Queue Stats
61W - 71L
1,424 Elo+
Solo
Pele
Pele
Qwertster0
Pele
Level 26
God Stats
1W - 2L
1,155 SR
Queue Stats
36W - 22L
1,461 Elo+
Solo
Sol
Sol
VINNY923
Sol
Level 24
God Stats
4W - 3L
1,425 SR
Queue Stats
131W - 165L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 14 / 1
9,620
962
14,351
23,411
9,121
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
15
0 / 6 / 0
8,701
870
4,296
13,294
9,244
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 5 / 3
9,502
950
9,920
12,167
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
santerbot
Bacchus
15
2 / 5 / 0
10,466
1,047
7,563
22,099
33,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 3 / 1
8,896
890
8,086
7,491
2,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

45

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carlos20MX
Nemesis
18
6 / 1 / 16
11,560
1,156
13,339
9,299
4,159
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 0 / 10
10,395
1,040
9,519
7,646
4,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
KingMorgan7
Cthulhu
17
5 / 0 / 16
10,852
1,085
9,578
9,018
5,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 1 / 12
12,319
1,232
22,827
13,814
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 1 / 17
11,110
1,111
13,346
8,373
3,139
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
104
3
Kills
33
33
Deaths
3
5
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Carlos20MX
Nemesis
6
1
16
14
W
4
0
10
9
L
Medusa
1
14
1
0.11
L
Sylvanus
0
6
0
0
W
Cthulhu
KingMorgan7
Cthulhu
5
0
16
13
W
14
1
12
20
L
0
5
3
0.3
W
4
1
17
12.5
L
Bacchus
santerbot
Bacchus
2
5
0
0.4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,216
Damage
68,609
78,462
Taken
48,150
59,149
Mitigated
24,473
6,991
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Carlos20MX
Nemesis
13,339
7,693
0
1,097
9,299
4,159
0
4,389
4,846
0
28,320
W
9,519
4,803
0
276
7,646
4,953
0
4,748
2,736
0
20,882
L
Medusa
14,351
8,908
0
1,205
23,411
9,121
0
5,129
18,087
0
28,874
L
Sylvanus
4,296
1,229
914
1,304
13,294
9,244
0
5,547
7,747
11,620
0
W
Cthulhu
KingMorgan7
Cthulhu
9,578
974
0
1,451
9,018
5,747
0
6,522
2,260
18,759
0
W
22,827
9,008
172
2,544
13,814
6,475
0
7,337
6,197
0
32,738
L
9,920
449
398
1,532
12,167
4,485
0
3,819
8,348
23,619
0
W
13,346
5,756
540
5,352
8,373
3,139
0
5,977
2,246
43,762
0
L
Bacchus
santerbot
Bacchus
7,563
1,035
0
1,095
22,099
33,382
0
6,451
15,217
19,647
0
L
8,086
545
543
0
7,491
2,917
0
1,978
5,513
26,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,185
Gold Earned
56,236
134
Minions Killed
199
7
Camps Cleared
7
847,844
Distance Traveled
992,560
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,560
1,156
35
4
5
227,685
2
W
Apollo
10,395
1,040
37
4
0
132,156
1
L
Medusa
9,620
962
25
3
4
175,560
0
L
Sylvanus
8,701
870
15
2
1
114,949
0
W
Cthulhu
10,852
1,085
17
2
0
206,707
0
W
Pele
12,319
1,232
33
3
1
238,657
0
L
Hel
9,502
950
43
4
1
194,556
0
W
Sol
11,110
1,111
77
8
1
187,355
1
L
Bacchus
10,466
1,047
14
1
1
192,976
2
L
Eset
8,896
890
37
4
0
169,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role