Player Matchup

Sol
Sol
CRODRI
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,358 Elo+
Party 3
Odin
Odin
Ivar66666
Odin
Level 28
God Stats
15W - 10L
1,621 SR
Queue Stats
66W - 67L
1,449 Elo+
Solo
Neith
Neith
Jöhnnyy
Neith
Level 18
God Stats
5W - 4L
1,507 SR
Queue Stats
27W - 34L
1,334 Elo+
Party 3
Tsukuyomi
Tsukuyomi
boubis21
Tsukuyomi
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,465 Elo+
Solo
Ymir
Ymir
didirosee
Ymir
Level 18
God Stats
2W - 1L
1,316 SR
Queue Stats
27W - 34L
1,325 Elo+
Party 3
Team Averages
Level 19
1,489 SR
1,386 Elo+

VS

Team Averages
Level 30
1,401 SR
1,451 Elo+
King Arthur
King Arthur
Hexaerth
King Arthur
Level 7
God Stats
0W - 3L
1,196 SR
Queue Stats
3W - 7L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
Ikthis
Hou Yi
Level 7
God Stats
0W - 2L
1,245 SR
Queue Stats
5W - 5L
1,471 Elo+
Party 2
Susano
Susano
TaTaN3090
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,439 Elo+
Party 1
Ymir
Ymir
Xénarhe
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,439 Elo+
Party 1
Chronos
Chronos
bibidzana
Chronos
Level 127
God Stats
29W - 24L
1,565 SR
Queue Stats
681W - 647L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CRODRI
Sol
14
3 / 5 / 6
8,669
510
9,574
9,855
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
7 / 2 / 5
9,498
559
7,952
9,923
8,458
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Jöhnnyy
Neith
15
9 / 3 / 1
9,802
577
13,364
13,057
3,760
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
boubis21
Tsukuyomi
15
5 / 4 / 4
9,101
535
9,227
12,026
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
14
3 / 0 / 9
9,188
540
8,245
12,683
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hexaerth
King Arthur
13
2 / 8 / 0
8,184
481
7,161
15,306
12,453
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Ikthis
Hou Yi
13
1 / 4 / 3
8,067
475
8,038
13,132
3,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
TaTaN3090
Susano
13
0 / 7 / 5
8,218
483
4,036
13,736
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
0 / 7 / 2
7,143
420
2,282
16,744
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
bibidzana
Chronos
17
11 / 3 / 0
10,639
626
15,311
14,288
5,594
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
27
Kills
14
14
Deaths
29
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
CRODRI
Sol
3
5
6
1.2
L
King Arthur
Hexaerth
King Arthur
2
8
0
0.25
L
Hou Yi
Ikthis
Hou Yi
1
4
3
0.63
W
Odin
7
2
5
4.75
W
Neith
Jöhnnyy
Neith
9
3
1
3.17
L
Susano
TaTaN3090
Susano
0
7
5
0.36
L
Ymir
0
7
2
0.14
L
Chronos
bibidzana
Chronos
11
3
0
3.67
W
Tsukuyomi
boubis21
Tsukuyomi
5
4
4
1.75
W
Ymir
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,362
Damage
36,828
57,544
Taken
73,206
28,838
Mitigated
39,780
16,015
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
CRODRI
Sol
9,574
2,117
0
2,654
9,855
2,971
310
4,802
5,053
34,934
2,616
L
King Arthur
Hexaerth
King Arthur
7,161
1,594
0
680
15,306
12,453
291
1,646
13,660
9,826
29,490
L
Hou Yi
Ikthis
Hou Yi
8,038
3,544
0
2,853
13,132
3,412
1,380
2,590
10,542
0
46,808
W
Odin
7,952
1,655
0
0
9,923
8,458
353
1,090
8,833
781
42,996
W
Neith
Jöhnnyy
Neith
13,364
7,871
0
6,145
13,057
3,760
2,870
4,253
8,804
0
63,928
L
Susano
TaTaN3090
Susano
4,036
1,158
0
3,772
13,736
4,548
551
1,973
11,763
0
44,491
L
Ymir
2,282
798
287
1,472
16,744
13,773
227
5,456
11,288
17,915
0
L
Chronos
bibidzana
Chronos
15,311
3,793
165
4,553
14,288
5,594
444
5,945
8,343
74,871
0
W
Tsukuyomi
boubis21
Tsukuyomi
9,227
2,823
0
3,507
12,026
4,062
0
4,669
7,357
0
53,984
W
Ymir
8,245
2,315
0
3,709
12,683
9,587
330
4,247
8,436
28,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,258
Gold Earned
42,251
443
Minions Killed
392
0
Camps Cleared
0
1,614,184
Distance Traveled
1,495,196
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,669
510
79
5
0
307,639
1
L
King Arthur
8,184
481
70
4
0
271,624
0
L
Hou Yi
8,067
475
83
5
0
312,854
3
W
Odin
9,498
559
105
6
0
291,610
0
W
Neith
9,802
577
106
6
0
319,867
4
L
Susano
8,218
483
86
5
0
297,834
0
L
Ymir
7,143
420
36
2
0
274,014
0
L
Chronos
10,639
626
117
7
0
338,870
5
W
Tsukuyomi
9,101
535
105
6
0
354,860
2
W
Ymir
9,188
540
48
3
0
340,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role