Player Matchup

Zhong Kui
Zhong Kui
CannabisCrusade
Zhong Kui
Level 160
God Stats
78W - 72L
1,553 SR
Queue Stats
1,235W - 1,261L
1,440 Elo+
Solo
Hercules
Hercules
Pelems
Hercules
Level 62
God Stats
11W - 18L
1,380 SR
Queue Stats
75W - 87L
1,475 Elo+
Solo
Chiron
Chiron
Slayajay
Chiron
Level 111
God Stats
24W - 27L
1,538 SR
Queue Stats
608W - 654L
1,487 Elo+
Party 2
Chaac
Chaac
WhoYaNewDad
Chaac
Level 128
God Stats
38W - 33L
1,554 SR
Queue Stats
526W - 547L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
xmims1234
Kukulkan
Level 121
God Stats
5W - 3L
1,476 SR
Queue Stats
390W - 400L
1,484 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,468 Elo+

VS

Team Averages
Level 100
1,520 SR
1,538 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BlackTepech
Olorun
Level 69
God Stats
1W - 1L
1,593 SR
Queue Stats
123W - 133L
1,489 Elo+
Solo
Cliodhna
Cliodhna
JandT76
Cliodhna
Level 108
God Stats
54W - 57L
1,467 SR
Queue Stats
393W - 427L
1,489 Elo+
Solo
Chiron
Chiron
KittyLicker508
Chiron
Level 69
God Stats
29W - 20L
1,538 SR
Queue Stats
340W - 465L
1,426 Elo+
Party 1
Thor
Thor
Thrall1998
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CannabisCrusade
Zhong Kui
8
2 / 0 / 3
5,270
659
2,405
3,911
2,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Pelems
Hercules
10
3 / 0 / 3
5,454
682
2,210
3,912
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Slayajay
Chiron
8
0 / 0 / 2
4,627
578
2,039
2,120
531
9
3 / 0 / 0
5,602
700
2,753
4,366
1,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
xmims1234
Kukulkan
8
1 / 2 / 3
5,228
654
2,443
3,020
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 1 / 1
4,351
544
1,758
5,296
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
8
0 / 1 / 0
4,671
584
1,007
2,567
903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
JandT76
Cliodhna
8
1 / 2 / 1
4,743
593
2,064
4,755
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 3 / 0
4,513
564
2,566
4,959
1,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 0
3,712
464
386
3,237
961
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
2
2
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
L
Olorun
0
1
0
0
W
Zhong Kui
CannabisCrusade
Zhong Kui
2
0
3
3.5
L
Cliodhna
JandT76
Cliodhna
1
2
1
0.75
L
1
3
0
0.33
W
Hercules
Pelems
Hercules
3
0
3
4.5
W
Chiron
Slayajay
Chiron
0
0
2
1
L
0
2
0
0
W
3
0
0
3
W
Kukulkan
xmims1234
Kukulkan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,850
Damage
7,781
17,329
Taken
20,814
7,221
Mitigated
7,001
7,459
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,758
93
0
1,552
5,296
2,145
0
1,304
3,992
10,629
0
L
Olorun
1,007
417
47
867
2,567
903
0
130
2,437
22,575
2,631
W
Zhong Kui
CannabisCrusade
Zhong Kui
2,405
309
834
1,263
3,911
2,544
341
856
3,055
11,580
0
L
Cliodhna
JandT76
Cliodhna
2,064
53
0
1,675
4,755
1,567
0
1,079
3,636
0
23,488
L
2,566
611
126
1,739
4,959
1,425
0
2,167
2,606
0
22,492
W
Hercules
Pelems
Hercules
2,210
533
0
2,386
3,912
1,196
292
741
3,171
0
22,731
W
Chiron
Slayajay
Chiron
2,039
913
541
735
2,120
531
911
718
1,402
0
23,389
L
386
0
0
420
3,237
961
0
0
3,237
0
10,605
W
2,753
583
0
1,410
4,366
1,954
450
0
4,366
0
30,227
W
Kukulkan
xmims1234
Kukulkan
2,443
0
0
290
3,020
996
0
331
2,689
23,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,181
Gold Earned
21,990
244
Minions Killed
203
0
Camps Cleared
0
796,055
Distance Traveled
752,069
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,351
544
12
2
0
162,788
1
L
Olorun
4,671
584
69
9
0
148,546
0
W
Zhong Kui
5,270
659
25
3
0
145,910
3
L
Cliodhna
4,743
593
56
7
0
173,085
2
L
Chiron
4,513
564
47
6
0
155,669
1
W
Hercules
5,454
682
56
7
0
175,580
1
W
Chiron
4,627
578
47
6
0
160,320
1
L
Thor
3,712
464
19
2
0
111,981
1
W
Chaac
5,602
700
60
8
0
162,550
2
W
Kukulkan
5,228
654
56
7
0
151,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role