Player Matchup

Kukulkan
Kukulkan
Sluuug
Kukulkan
Level 4
God Stats
0W - 2L
1,459 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Geb
Geb
WOOOBLY
Geb
Level 13
God Stats
1W - 3L
1,705 SR
Queue Stats
21W - 28L
1,385 Elo+
Party 2
Jing Wei
Jing Wei
jefrherur
Jing Wei
Level 17
God Stats
0W - 1L
1,639 SR
Queue Stats
41W - 35L
1,505 Elo+
Solo
Team Averages
Level 11
1,601 SR
1,382 Elo+

VS

Team Averages
Level 58
1,648 SR
1,402 Elo+
Jing Wei
Jing Wei
Angelsnightmare
Jing Wei
Level 118
God Stats
2W - 0L
1,739 SR
Queue Stats
19W - 11L
1,685 Elo+
Party 1
Geb
Geb
PerseusXyon
Geb
Level 27
God Stats
16W - 12L
1,516 SR
Queue Stats
16W - 15L
1,020 Elo+
Party 1
Ra
Ra
Sledking21
Ra
Level 29
God Stats
1W - 2L
1,688 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sluuug
Kukulkan
11
1 / 3 / 5
7,735
645
4,965
9,194
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
11
1 / 6 / 4
7,492
624
4,249
13,707
11,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
jefrherur
Jing Wei
11
4 / 6 / 1
8,090
674
9,983
11,904
4,226
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
12 / 0 / 3
10,804
900
19,940
10,193
4,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 9
8,474
706
5,821
10,327
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 4 / 11
8,194
683
4,338
7,979
2,862
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
15
15
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
12
0
3
13.5
W
3
3
9
2.5
W
0
4
11
1.38
L
Kukulkan
Sluuug
Kukulkan
1
3
5
1.17
L
Geb
1
6
4
0.5
L
Jing Wei
jefrherur
Jing Wei
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,197
Damage
30,099
34,805
Taken
28,499
20,931
Mitigated
11,668
691
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
19,940
11,942
0
2,868
10,193
4,090
1,496
3,469
6,724
0
63,801
W
5,821
381
0
113
10,327
4,716
325
4,564
5,763
11,280
439
W
4,338
789
990
1,635
7,979
2,862
153
1,768
6,211
22,283
0
L
Kukulkan
Sluuug
Kukulkan
4,965
927
0
114
9,194
4,784
0
2,118
7,076
18,691
0
L
Geb
4,249
365
0
0
13,707
11,921
0
6,334
7,373
9,529
0
L
Jing Wei
jefrherur
Jing Wei
9,983
6,809
0
577
11,904
4,226
0
2,617
9,287
0
26,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,317
Gold Earned
27,472
76
Minions Killed
143
3
Camps Cleared
7
650,460
Distance Traveled
703,699
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,804
900
94
8
5
250,428
2
W
Geb
8,474
706
10
1
0
214,304
2
W
Ra
8,194
683
39
3
2
238,967
2
L
Kukulkan
7,735
645
36
3
3
207,623
2
L
Geb
7,492
624
6
1
0
214,791
4
L
Jing Wei
8,090
674
34
3
0
228,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role